It still doesn't have a unique or consistent aesthetic almost 9 years since the Kickstarter. I know it wasn't successfully funded but that was the first time most people saw the game. Pretty sure the vast majority of the environment assets are store bought and don't really fit together. The shaders and lighting look like default Unity (notoriously bad) and there's no color grading in any of the footage they've shown in recent years. The only reason the game looks any better than the 2016 footage is because they keep upgrading Unity.