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Incline Path of Exile 2 - now available on Early Access

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
774
Since this will be free to play eventually, how intrusive are in-game transactions?

I'm definitely going to play this at some point regardless but I didn't care for PoE1. The more tactical/slower combat looks appealing to me.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,233
how intrusive are in-game transactions?

based on poe1:
if you play in league that allows trading, then its mandatory to have some premium tabs
if you dnt like people and play solo self found, then you can live without. There are however qol stash tabs that makes storage of currency/maps/etc easier.

if you hate your life and play ssf ruthless - it doesnt matter. You wont be storing much anyway

Yes, there is nothing else to it, unless you like to see your beefy dude to grow butterfly wings matching your butterfly tattoo
 
Joined
Mar 3, 2010
Messages
9,432
Location
Italy
poe1 stash was not enough for the bare minimum of a single character, if you wanted to store and upgrade gems and skills. i gave up and bought some tabs, and still had to resort to mules.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,167
Location
Nantucket
Since this will be free to play eventually, how intrusive are in-game transactions?
I've always considered Path of Exile a game with an extremely generous free trial and a box price worth of game in stash tabs (currently $30 may go up to $60 once all the tabs are implemented). If you're at all about serious about playing the game's endgame and not just the campaign you will spend the $30 you get back in points from the supporter pack that gives you access. There's enough gameplay and impressions out there to make a decision I would just buy it because you will spend it one day anyways.

In Path of Exile $60 would get you everything but that included stash tabs for league mechanics that aren't in PoE2 yet. Right now I would imagine $30 (with the stash tab sale taking place next week) would be comfortable.

Regarding cosmetics, all the leveling gear looks better than >90% of my MTX. In PoE1 you'd look like a hobo even at extreme endgame.
 

Nelka

Scholar
Joined
Oct 28, 2019
Messages
558
Location
Kentucky, US.
Uhm, so honour system in the new lab system is bullshit. I guess we have to take it super slow and safe, until it's a timer segment of course. Is the last boss at least pretty easy? Imagine spending 20 minutes there and getting wiped (or honour dropping to 0 which is more likely) in the end lol
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,931
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Since this will be free to play eventually, how intrusive are in-game transactions?

I'm definitely going to play this at some point regardless but I didn't care for PoE1. The more tactical/slower combat looks appealing to me.

Imo not too bad other than the mtx shop being bound to M by default which makes me accidentally open it now and again. Other than that, town is full of gaudy looking shit flashing from all the crap people have accumulated over years or as part of their, "I have too much money, let's set some on fire" early access packs.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,789
Uhm, so honour system in the new lab system is bullshit. I guess we have to take it super slow and safe, until it's a timer segment of course. Is the last boss at least pretty easy? Imagine spending 20 minutes there and getting wiped (or honour dropping to 0 which is more likely) in the end lol
Time to..
*Raise Shield*
As in:
lightning-bolt.gif


This stuff is not even streamlined it's BAREBONES
 
Last edited:

deama

Prophet
Joined
May 13, 2013
Messages
5,104
Location
UK
Since this will be free to play eventually, how intrusive are in-game transactions?

I'm definitely going to play this at some point regardless but I didn't care for PoE1. The more tactical/slower combat looks appealing to me.
how intrusive are in-game transactions?

based on poe1:
if you play in league that allows trading, then its mandatory to have some premium tabs
if you dnt like people and play solo self found, then you can live without. There are however qol stash tabs that makes storage of currency/maps/etc easier.

if you hate your life and play ssf ruthless - it doesnt matter. You wont be storing much anyway

Yes, there is nothing else to it, unless you like to see your beefy dude to grow butterfly wings matching your butterfly tattoo
Wasn't that big of a deal for me when I was doing it on a completely free account. I ended up making almost 200 exalts back in 2017, bought some end game and legacy gear, and then had to quit cause I got bored.
All with just 4 normal stash tabs, no premiums either.
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
774
Since this will be free to play eventually, how intrusive are in-game transactions?
I've always considered Path of Exile a game with an extremely generous free trial and a box price worth of game in stash tabs (currently $30 may go up to $60 once all the tabs are implemented). If you're at all about serious about playing the game's endgame and not just the campaign you will spend the $30 you get back in points from the supporter pack that gives you access. There's enough gameplay and impressions out there to make a decision I would just buy it because you will spend it one day anyways.

In Path of Exile $60 would get you everything but that included stash tabs for league mechanics that aren't in PoE2 yet. Right now I would imagine $30 (with the stash tab sale taking place next week) would be comfortable.

Regarding cosmetics, all the leveling gear looks better than >90% of my MTX. In PoE1 you'd look like a hobo even at extreme endgame.
Thanks for the heads up about sales being a thing. I think I'll buy now since, if it is any good, I'd throw $30 at it eventually anyway.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,931
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
One thing I've been curious about is what control scheme are you all using?

I've been playing with WASD because it solves something that's bugged me about these games for a long time which is sometimes when I want to move, there's so much shit on the screen it's hard not to end up attacking - the exact opposite problem that holding shift to stay in place to attack resolves. I end up having to bind force move but it feels clunky to me, so this is far better.

I tried the controller but didn't like it compared to WASD.

I also appreciate that their high contrast cursor options are actually useful as opposed to D4 where there's such a colour blast on screen all the time that I end up losing the cursor no matter what option I pick.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,371
Uhm, so honour system in the new lab system is bullshit. I guess we have to take it super slow and safe, until it's a timer segment of course. Is the last boss at least pretty easy? Imagine spending 20 minutes there and getting wiped (or honour dropping to 0 which is more likely) in the end lol

The trick to it is to understand what you are supposed to do.
85% of trials are not based around you fighting but doing objectives.
That being said it is funny they called it trial of strength where it is actually trial of dexterity or inteligence.
If you go into in blasting you are doing it wrong.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,104
Location
UK
One thing I've been curious about is what control scheme are you all using?

I've been playing with WASD because it solves something that's bugged me about these games for a long time which is sometimes when I want to move, there's so much shit on the screen it's hard not to end up attacking - the exact opposite problem that holding shift to stay in place to attack resolves. I end up having to bind force move but it feels clunky to me, so this is far better.

I tried the controller but didn't like it compared to WASD.

I also appreciate that their high contrast cursor options are actually useful as opposed to D4 where there's such a colour blast on screen all the time that I end up losing the cursor no matter what option I pick.
I'm using WASD, haven't tried just mouse, but from prior experience with poe1, it can get hectic. Also in poe1 I just had 1 or maybe 2 skills I just spammed that were also movement, here it's a lot more involved, at least in the beginning.

Uhm, so honour system in the new lab system is bullshit. I guess we have to take it super slow and safe, until it's a timer segment of course. Is the last boss at least pretty easy? Imagine spending 20 minutes there and getting wiped (or honour dropping to 0 which is more likely) in the end lol

The trick to it is to understand what you are supposed to do.
85% of trials are not based around you fighting but doing objectives.
That being said it is funny they called it trial of strength where it is actually trial of dexterity or inteligence.
If you go into in blasting you are doing it wrong.
About the labs, how does it work this time around? I failed the 1st one a few times, but eventually got it.
I ended up finding another coin 5 levels later, tried the trial but failed.
So is there just a random chance to get these coins and if you fail, tough luck you don't get the next 2 ascendancy points?
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,702
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Uhm, so honour system in the new lab system is bullshit. I guess we have to take it super slow and safe, until it's a timer segment of course. Is the last boss at least pretty easy? Imagine spending 20 minutes there and getting wiped (or honour dropping to 0 which is more likely) in the end lol

Just go there after completing act 2 and breeze through it. That was really simple if you compare it to PoE1 Sanctum.
Now second lab point is another story. I thought Ultimatum will be easier in large spaces but GGG said fuck you.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,371
ACT 2 boss really gives me problems. I need to up my fire resists.

Loot wise, playing it a bit more, i think they overdid it, when it comes to scarcity. I have plenty of crafting materials but finding a base is basically impossible. Since there are no alterations or scourges you can't recraft.

I had like 350 dps in middle of act 2 and it was misserable with no ability to farm or anything for better weapon, shop weapons also barely reroll. In the end i was able to get huge upgrade to nearly 800 dps but it was bassically pure low % luck and really really good roll that even in old POE1 would be lucky. With weapons i had i had 0% chance to even try later bosses. Rune system was supposed to plug in hole after losing crafting bench to adress res problems etc. But getting sockets orb is pretty rare and salvaging is very slow. So i am now grinding some older zones just to get items with sockets to salvage them which kills completely pacing of campaign.

Skill/support gem stuff became really weird after ACT1. Like i get new level uncut gems but i have no skills and support to craft and my gems are still only 2 sockets. So effectively i collect those uncut gems and don't use them because i don't have reason to use them. I think the issue here is that rest of classes are missing and their skills and supports with them thus no way to branch out.

I think the main issue for melee is finding any upgrade at all. I am pretty legit skilled + i know ins and outs of poe crafting and it was for me hard to find any weapon upgrade. Which means new player is completely hopeless in that and might need to farm for hours for it just to get through act2 campaign.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,588
paid like 500g for an upgraded firebolt wand at the vendor and now everything dies in 1 hit, sharted all over some druid boss in the woods too
game too ez now rip, was having fun before this
 

deama

Prophet
Joined
May 13, 2013
Messages
5,104
Location
UK
I had like 350 dps in middle of act 2 and it was misserable with no ability to farm or anything for better weapon, shop weapons also barely reroll. In the end i was able to get huge upgrade to nearly 800 dps but it was bassically pure low % luck and really really good roll that even in old POE1 would be lucky. With weapons i had i had 0% chance to even try later bosses. Rune system was supposed to plug in hole after losing crafting bench to adress res problems etc. But getting sockets orb is pretty rare and salvaging is very slow. So i am now grinding some older zones just to get items with sockets to salvage them which kills completely pacing of campaign.
Had a similar experience. Was stuck with 350 dps on my main damage ability for a while until at one point I got lucky with a quarterstaff in the shop which boosted dps to about 900. Then I got even luckier literally half an hour later with another one appearing that boosted my dps to 1500s range.
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,856
That being said it is funny they called it trial of strength where it is actually trial of dexterity or inteligence.
What class do you play? On warrior with its signature trve melee zdps it just a pain and a slog, I had to level to 30 to get it passed (and still spent like 5 mins on the boss)

Also, leap is bugged, it looks like it occasionally just autotarget latches to whatever closest enemy is, so you can't use it to move away reliably (so on the first boss of sanctum this means jumping right into his fire aoe, lol, insta minus 100 resolve or even more)
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,371
warrior.

Weird. Just when i posted i got jawellers orb and then second one 15 min later. I think if you redo previous areas they have boosted rarity or something.
 

covr

Prophet
Patron
Joined
Sep 3, 2006
Messages
1,429
Location
Warszawa
ACT 2 boss really gives me problems. I need to up my fire resists.

Loot wise, playing it a bit more, i think they overdid it, when it comes to scarcity. I have plenty of crafting materials but finding a base is basically impossible. Since there are no alterations or scourges you can't recraft.
You are making me hard.
 

Renfri

Cipher
Joined
Sep 30, 2014
Messages
589
I made it into Act 2 Cruel version this weekend with Coop. And right now my biggest gripe about the game is that there isnt enough solid support gems for my chaos skills.
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
774
One thing I've been curious about is what control scheme are you all using?

I've been playing with WASD because it solves something that's bugged me about these games for a long time which is sometimes when I want to move, there's so much shit on the screen it's hard not to end up attacking - the exact opposite problem that holding shift to stay in place to attack resolves. I end up having to bind force move but it feels clunky to me, so this is far better.

I tried the controller but didn't like it compared to WASD.

I also appreciate that their high contrast cursor options are actually useful as opposed to D4 where there's such a colour blast on screen all the time that I end up losing the cursor no matter what option I pick.
I'm going to try a controller first. Always preferred a controller for any real time action game. I do have a steam controller as well, which I love. Either a regular one or that should work.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,371
Stopped trying to kill act2 boss with my warrior.

Made new char sorc. Gave her some gear i collected. She wrecks from start so much so that i basically did half of act 1 in 30 minutes. Yeah with leveling gear and skipping some stuff campaign should be fast to do.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,524
I made it into Act 2 Cruel version this weekend with Coop. And right now my biggest gripe about the game is that there isnt enough solid support gems for my chaos skills.
Yea, Witch is kinda bad with basic stuff. Chaos is missing supports and most of summons are bad.

Summon AI is terrible. Biggest enemy of skeletons are doors, they all gather on one side of open door and watch enemies on other side..
Also they are slow and if you run away from them they all die and then you wait the normal respawn time so they can spawn next to you... fuck you if you are already in battle with new enemies.
Also it happens to Zombies, expect they cannot respawn.. tough luck player. Now resummon them again in boss battle.. ups we forgot to add any corpses to boss battles but we added a bunch of corpse skills LOL

There is one good summon build around using a broken combination of SRS and circle supported Fire Wall that I am sure summons too many of them at same time.
 

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