Nelka
Scholar
I left this one for youPussy was censored I assumeYeah, I think I'm ready to go. Let's game.
I left this one for youPussy was censored I assumeYeah, I think I'm ready to go. Let's game.
King of the mist as melee is fucking haaaaard.
His second phase just wrecks me. Probably will have to lvl up somwhere else instead.
arent nvidia drivers updates about nvidia fixing dev mistakes and avoiding crashes?Anyone know if it's worth updating nvidia drivers? Any worthwile performance increase?
ruthless main issue is access to skill orbs, which are not a thing in poe2. Items were okayThere is less loot than Ruthless, now instead of farming orbs, you are farming gold to buy/gamble items from vendors.
You only need to freeze one, shoot him immediately with the complement skill and get the rest from the triggered aoe.So far mixed feelings. Bosses are fun but everything else is weird. Trying to synergise skills with my ranged characters but that at least at the beginning doesn't work. Using grenades as merc or lightning rod as ranger at the distance is wasted effort. That works only if mobs doesn't move and they doesn't move when they are attacking you in melee. Feels pointless. Tried freezing enemies and shotgunning them with merc but with reloading mechanic I can shot one mob while the rest thaw out.
On bosses - definitely yes, on trash mobs boneshatter seems alright (you can even instagib most of yellows if there is enough meatbags to generate procs off). Tried sanctum four times at level 23 ish (maybe it was 22 or 24, don't remember), I've got to the boss with full resolve bar and couldn't kill him, just too low dps and not enough movement windows to evade everything without resorting to COD kids controlsYou might not like it but this is what peak performance looks like:
I am doing essence drain with Witch, basically same gameplay. Cast once, then dodge boss attacks for 4 seconds and cast again.Dang, people making all the right complaints to pique my interest. Was planning to leave this alone till it's free as I don't really need any more stash tabs imo, but I'm tempted to give the EA a try. I've always liked poison builds and it seems like they'd be useful if bosses are actually tanky.
Hrmmm.
On bosses - definitely yes, on trash mobs boneshatter seems alright (you can even instagib most of yellows if there is enough meatbags to generate procs off). Tried sanctum four times at level 23 ish (maybe it was 22 or 24, don't remember), I've got to the boss with full resolve bar and couldn't kill him, just too low dps and not enough movement windows to evade everything without resorting to COD kids controlsYou might not like it but this is what peak performance looks like:
Options -> Game -> Gemcutting restrictionsI don't like how you're limited to only being able to use 1 type of support gem, for all skills. I think maybe they should have went with the stat route idea that they're kinda doing. e.g. every 100 stat points of x, add an additional support gem you can use for any skill.
What login queue? How high did it get? I've been playing all day. It has been pretty good. Even yesterday I was 11K at launch and I got in about 4 minutes.It actually finished downloading. Was bouncing around from 2 days to complete to finally done.
That log in queue though.
Elaborate on this?I don't like how you're limited to only being able to use 1 type of support gem, for all skills.
The problem with poison in PoE has never been insufficiently tanky bosses.Dang, people making all the right complaints to pique my interest. Was planning to leave this alone till it's free as I don't really need any more stash tabs imo, but I'm tempted to give the EA a try. I've always liked poison builds and it seems like they'd be useful if bosses are actually tanky.
Hrmmm.
You can use only one of each support gem in your set up. Like if you have Spark and Arc you can socket Lighting penetration only on one of them.Elaborate on this?
You can use only one of each support gem in your set up. Like if you have Spark and Arc you can socket Lighting penetration only on one of them.Elaborate on this?
I made a mistake of picking up "armor" aura, it is basically useless as you can't reliably break armour on most bosses without taking damage, and it's basically just 10% more which is peanuts at my current level of stats. Probably should have taken herald or something else (maybe arctic armor?). Also, 20% hp on stun notable seem to be bugged, i've never seen it proccing of rares or bosseswas using auto -> boneshatter, but when I got herald of ash boneshatter wasn't really needed for standard aoe (though it evaporated executioner due to the many mobs).
It's trully depressing when they worked so many years and the first melee skills, the ones that should draw players in, struggle to be useful vs auto...
If you pick a support gem like +40% more area of affect. You can only slot it into 1 skill, even if you get more of this gem, it will only allow you to slot it into 1 skill at any one time. You can remove it and put it on another, but you can only have 1 active at any given time.Elaborate on this?