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Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,371
You understand that bosses always dropping 1 rare means you can farm bosses and get whatever item you want out of the gate, right? They are making impulsive and shortsighted decisions based on 2 days of feedback. I don't see how this will turn out good in the end if they continue this trend.


Act bosses not bosses in general. So like a count in act1.

You need to farm gear for act boss mostly as act boss won't drop gear above current act. Which means you get something but it isn't really that important. Rare for every boss would be broken.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,679
last time I played poe was beta so thought it was fitting to start poe2 from beta again

10 hours so far and having a good time playing it blind, feels little bit too much console gamey though

I remember in poe1 beta spark totems were the hottest shit so Im emulating that with sorc spamming spark with pierce and shit, working well so far

Since I got 300 china bucks to spend what are the best stash pages to buy with that amount? and what items u want to salvage (all rares + useless uniques?) and what to sell for gold

Since Im a pussy I skipped hardcore for now and try to be prepared for that when release happens
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,791
5byJJmO.png

Apt and spot-on

This is how you deal with inane fedora-isms.

Meanwhile GGG is busy filling act4-5-6 with various 4legged AIDS-dogs.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,833
Pathfinder: Wrath
You understand that bosses always dropping 1 rare means you can farm bosses and get whatever item you want out of the gate, right? They are making impulsive and shortsighted decisions based on 2 days of feedback. I don't see how this will turn out good in the end if they continue this trend.


Act bosses not bosses in general. So like a count in act1.

You need to farm gear for act boss mostly as act boss won't drop gear above current act. Which means you get something but it isn't really that important. Rare for every boss would be broken.
You'll farm the act bosses, duh.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,528
You understand that bosses always dropping 1 rare means you can farm bosses and get whatever item you want out of the gate, right? They are making impulsive and shortsighted decisions based on 2 days of feedback. I don't see how this will turn out good in the end if they continue this trend.


Act bosses not bosses in general. So like a count in act1.

You need to farm gear for act boss mostly as act boss won't drop gear above current act. Which means you get something but it isn't really that important. Rare for every boss would be broken.
You'll farm the act bosses, duh.
Act boss fights are not easy for most builds and takes a while so I do not see a problem. And builds that find them easy do not need to farm gear for next acts.
 
Joined
Jun 13, 2019
Messages
795
last time I played poe was beta so thought it was fitting to start poe2 from beta again

10 hours so far and having a good time playing it blind, feels little bit too much console gamey though

I remember in poe1 beta spark totems were the hottest shit so Im emulating that with sorc spamming spark with pierce and shit, working well so far

Since I got 300 china bucks to spend what are the best stash pages to buy with that amount? and what items u want to salvage (all rares + useless uniques?) and what to sell for gold

Since Im a pussy I skipped hardcore for now and try to be prepared for that when release happens
wait for mtx sales before buying anything unless you dont care about maximizing your goybux
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,833
Pathfinder: Wrath
Act boss fights are not easy for most builds and takes a while so I do not see a problem. And builds that find them easy do not need to farm gear for next acts.
It's a loot hunting game with online trading. The builds which have it easy with bosses are going to flood the game with rares. And even builds which don't have it easy will feel a tremendous power spike the moment they get a good rare and they'll gear up their characters in a day. Why do people want a hack and slasher that is exhausted in 2 days? Loot scarcity is good. If an entire class literally can not progress (i.e. literally can't farm anything at all in the entire game) then they should buff the class a tiny little bit.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,110
Location
UK
Asmon giving his opinion so far:


TL:DR:
- Talent tree export and import functionality

- More currency for low level players

- Teleport from checkpoint to checkpoint inside same map

- Act 1 bosses too punishing
-- Reduce damage/health (not ideal)
-- Give players more secondary quests that give rewards that make them able to kill the bosses easier

- Melee feels bad to play

- You should be able to roll push out of a bodyblock situation

- Zoom camera out more +20%.

I agree with a few of those. I think they should have gone with some sort of "enemy push" stat and tied it to strength or something. The higher that stat, the easier it becomes to push/dodge into enemies. Zoom of camera is definitely annoying even as a melee for me. I wish it was higher, but tbh, I always want it to be higher, so...

One of this interesting ideas I thought was making act 1 easier by adding in more side quests. I think that's actually a good idea. I like the atmosphere of act 1 the most, and would have liked it to be longer as well.
That said, I would like them to make act 2 and act 3 harder. Something more inline with the chaos trials in act 3.

Melee for me doesn't seem that bad, but I'm a monk and I have a lot of movement abilities, combine that with high attack speed ++ and you almost start getting into zoom territory. And I'm only lvl 42, in another 20 levels it'll be poe 1 all over again.

I think also there should be more interesting things happening in maps, at least the ones part of the campaign. At one point I was going around act 3 and found this mini camp with a vendor there. I think something like that, more mini bosses like that giant monkey or that hag in act 1 etc...
 
Last edited:

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,833
Pathfinder: Wrath
This whole situation is just madness. It feels like I have a completely different idea of what this should be than than the majority of people majority-echoing streamers and they are winning. It's honestly painful to watch.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,110
Location
UK
This whole situation is just madness. It feels like I have a completely different idea of what this should be than than the majority of people majority-echoing streamers and they are winning. It's honestly painful to watch.
One argument asmon was making was that the guys watching him aren't the majority of gamers, they're like the top 10-20% of players and the devs shouldn't be "listening" to them, aka, making the game harder for them.

I think he's referencing the whole streamer balance back what happened in poe1.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,833
Pathfinder: Wrath
Balancing a game around casuals is assbackwards because it inevitably leads to dumbing down the game to their skill level as opposed to the casuals getting better in order to overcome a game's demands.
 

Andz

Novice
Joined
Jun 21, 2023
Messages
9
One problem with casualiasing the game is that casuals will eventually stop playing. Invested hard core players will be the ones who will keep playing. If youd dumb down the game for casuals hard core players will leave too and then nobody will play your game.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,528
If I could interest you fine gentlemen in a twin stick roguelike shooter that's actually good:


:smug:

You can complain about stuff you better understand , like woke shit in PoE2. Whole chapter 2 is full of stonk women.
Not to mention Witch that I am playing as likes to leave comments about that here and there. There was one at start of act 2 and another at start of act 3.

Although she also has a bunch of funny lines about things happening. Even simple stuff like trying to cast a spell in town gives me a chuckle when she says "It is not time to kill these people.. yet."
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,791
If I could interest you fine gentlemen in a twin stick roguelike shooter that's actually good:

:smug:


Although she also has a bunch of funny lines about things happening. Even simple stuff like trying to cast a spell in town gives me a chuckle when she says "It is not time to kill these people.. yet."
Crinke
It's like they have that in-house recording booth now and everything looks like a nail. The globin jazz stuff past 3 leagues was already too much FFS. Also horses before that. Get out of "sound-design".
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,528
If I could interest you fine gentlemen in a twin stick roguelike shooter that's actually good:

:smug:


Although she also has a bunch of funny lines about things happening. Even simple stuff like trying to cast a spell in town gives me a chuckle when she says "It is not time to kill these people.. yet."
Crinke
It's like they have that in-house recording booth now and everything looks like a nail. The globin jazz stuff past 3 leagues was already too much FFS. Also horses before that. Get out of "sound-design".
Bugs around sound are even funnier. When you get the lute for the cute girl in Act 1 you can ask her to play you 3 different songs but nothing happens when you click on any of them :D
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,958
I'm very curious where the 80% positive reviews are coming from, because the opinions I'm seeing seem to be way closer to 50/50.
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,857
One problem with casualiasing the game is that casuals will eventually stop playing. Invested hard core players will be the ones who will keep playing. If youd dumb down the game for casuals hard core players will leave too and then nobody will play your game.
The issue is that every person has his/her/xir own notion of dumbing down. Here we have campaign heroes who never managed to reach to endgame and kill even one pinnacle boss (all of which except the Elder / Uber Elder can be easily mastered with 'thoughtful' and tactikool™ gameplay) who believe that the artificially expanding the campaign and making you grind items to kill campaign bosses is the way to go, plain tourists from the other gaming genres or even the social grievances studies, relatively new and old poepithecs like me who like zoom-zoom and shiny-shiny, etc. If you try to look at this problem in a more objective fashion, there is Ruthless in PoE1 which was heavily marketed by GGG and some influential streamers which in the end no one plays or cares about. Also, there is the previous tourist attracton, D4, which was good for a week or two and then suddenly became bad.
I'm very curious where the 80% positive reviews are coming from, because the opinions I'm seeing seem to be way closer to 50/50.
Same "people" (streamers' riff-raff followers) who rated D4 12/10 game of the century do it now, it's already surprisingly low in my opinion, lets see how the changes will affect the sentiments (I'm personally gonna finish the campaign and then do something else, haven't even tried LE yet).
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
774
I'm greatly enjoying this style of slow and methodical play. Just got to act 2 though so maybe due to not having hit a wall my opinion remains extremely high. The final boss of Act 1 was excellent. Audio cues are great here.

I like a good grind and the loot seemed perfect for drops. Roll seemed fine as well for my sorceress. I got stuck on enemies sometimes which was my own fault. If they quicken the pace for streamers who can never have an ounce of downtime then that's a shame. The complaints about map size are particularly bizarre to me. But as I said, I'm relatively early in the game.
 

MiX

Augur
Patron
Joined
Dec 28, 2014
Messages
150
Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
poe1 retards need to stop coping and realize that their zoom zoom adhd gameplay is very niche in popularity
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,392
Location
Germany
poe1 retards need to stop coping and realize that their zoom zoom adhd gameplay is very niche in popularity
Man, I really wouldn't be so sure about that.
 

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