Not on softcore unless you use weapon to do damage.Is there even such a thing as crafting "leveling gear"?
It is good to save alts until you can roll high tier suffixes (get good bases).
Not on softcore unless you use weapon to do damage.Is there even such a thing as crafting "leveling gear"?
Had some more experience with the market. Holy shit, low level characters really have no business consuming currency. I blew like 5 chaos on a new axe only to later find a much better one for like 2c.
Is there even such a thing as crafting "leveling gear"? Every time I bought something the powerspike was YUGE and I think 2c was the most I ever spent.
fuck the lore buff melee
- rework elemental damage to work like physical damage, because it is elemental damage that shreds through all defenses, not physical.
- reduce amount of monsters at all times to half of what is today and buff their hp. Because that gives superiority of AOE damage of single or small AOE which is what melee is.
- nerf into oblivion AOE damage as never should AOE damage deal more damage from afar without risk than someone close up in melee risking stuff.
I don't know if capping AS would do it, but yeah, it does seem like GGG are steadily moving the balance towards the expectation that you'll have a complete instant screenmelting build with 10k ES.Also, I think that they should put a cap to AS as well, so that your characters can't reach Trillions of DPS, melting every boss away, making GGG think that they should give bosses even more HP and DMG to counter the next builds with even more AS and uber billions of DPS.
well enemies can't kill you when alive so they decided what if they can kill you when dead??Finally got to maps, did a lvl68 magic map with low mods, created a rather weak metamorph (1/4 flask), and got instakilled by some random ass explosion out of nowhere.
Was on 5.1k life, max res and fortify. Balancing is still fucking ass.
Also, I think that they should put a cap to AS as well, so that your characters can't reach Trillions of DPS, melting every boss away, making GGG think that they should give bosses even more HP and DMG to counter the next builds with even more AS and uber billions of DPS.
It's all the "regen" systems that need to be looked at. Leech is also super strong and makes you invulnerable unless you go down very fast.I think I've said before, but I think the core issue is the flask system. There is no way for the enemies to inflict damage by attrition, so if you can't get oneshot you can't die. Bosses are a bit more reasonable since they offer limited flask recharge, but ofc most people just have leech for practically infinite sustain anyway.
I think PoE2 jumping into the future and allowing for new lore releated to the Ezomytes who so far have been pretty uninvolved in most of what happened during PoE1 will allow them to start with a somewhat blank slate and explore some of the other factions/races that we haven't seen a lot of. PoE1, for the most part, is just Vaal/Eternal Empire/Oriath shenanigans, with PoE2 we are probably gonna see a lot more Maraketh/Ezomyr storytelling and I've always liked those two cultures much more than the Empire/Oriath.
And this sums up the reason why melee sucks. Dodging is still your best (and frequently only) defense against getting one-shot. That said you definitely needed more hitpoints, and you generally want resistances above 75%. A simple Loreweave can get you 78% all resists (but it overrides all other sources of modifying maximum resistances, so you can't go higher, but you can also run Exposure maps without any negative effects). Ahn's Heritage unique shield will give you +3% max resists and permanent Onslaught. Saffel's Frame gives +4% max resists but you can't block attacks. A corrupted amulet gives +1% all max resists. There's a passive for another +1% to all max resists and +1% to each elemental max resist separately. Boots, Gloves, Helmet all have a +1% max resist of a specific elements possible as shaper mod. Purity auras can give massive bonuses to specific elemental resists with high level and high aura effect (+4% max resist minimum without doing anything, but can reach over +12% with the right build). Max resists are capped at 90%, btw. Do not underestimate the power of moving from 75% max resists to 80% max resists either, as it means you receive 20% less elemental damage. And going from 80 to 85% means you take 25% less elemental damage compared to what you took at 80%.Finally got to maps, did a lvl68 magic map with low mods, created a rather weak metamorph (1/4 flask), and got instakilled by some random ass explosion out of nowhere. Was on 5.1k life, max res and fortify. Balancing is still fucking ass.
GGG does need to get builds under control more so that it becomes possible to present meaningful challenges that require using your head instead of oneshotting three screens, but I think it's a bit of a lost cause now. The meta has settled into a grind-heavy beast and based on how PoE was designed around the D2 repetitive grind endgame it seems like they were deliberately heading for this sort of meta, even if they don't like the particulars of it.Also, I think that they should put a cap to AS as well, so that your characters can't reach Trillions of DPS, melting every boss away, making GGG think that they should give bosses even more HP and DMG to counter the next builds with even more AS and uber billions of DPS.
Only in SSF. Leveling items are dirt-cheap usually. Otherwise crafting leveling gear mostly consists of doing vendor recipes to get basic boots, weapons, and minion helmets for the most part. Smashing alchs and chaos on low level items is no longer advisable unless they're jewels. Spamming alts on flasks is also popular, especially utility flasks.Had some more experience with the market. Holy shit, low level characters really have no business consuming currency. I blew like 5 chaos on a new axe only to later find a much better one for like 2c.
Is there even such a thing as crafting "leveling gear"? Every time I bought something the powerspike was YUGE and I think 2c was the most I ever spent.
And this sums up the reason why melee sucks. Dodging is still your best (and frequently only) defense against getting one-shot. That said you definitely needed more hitpoints, and you generally want resistances above 75%. A simple Loreweave can get you 78% all resists (but it overrides all other sources of modifying maximum resistances, so you can't go higher, but you can also run Exposure maps without any negative effects). Ahn's Heritage unique shield will give you +3% max resists and permanent Onslaught. Saffel's Frame gives +4% max resists but you can't block attacks. A corrupted amulet gives +1% all max resists. There's a passive for another +1% to all max resists and +1% to each elemental max resist separately. Boots, Gloves, Helmet all have a +1% max resist of a specific elements possible as shaper mod. Purity auras can give massive bonuses to specific elemental resists with high level and high aura effect (+4% max resist minimum without doing anything, but can reach over +12% with the right build). Max resists are capped at 90%, btw. Do not underestimate the power of moving from 75% max resists to 80% max resists either, as it means you receive 25% less elemental damage.Finally got to maps, did a lvl68 magic map with low mods, created a rather weak metamorph (1/4 flask), and got instakilled by some random ass explosion out of nowhere. Was on 5.1k life, max res and fortify. Balancing is still fucking ass.
Aside from that 5.1k life honestly isn't that much. The Fortify buff helps a lot though. Aside from stacking more life, you can also raise your EHP further by stacking energy shield, using mana with Mind Over Matter, or using Guard skills like Steelskin (which gets much better when you raise its level) or even equipping Magna Eclipsis. Lvl21 Steelskin + Lvl4 empower (+ Increased Duration) in Magna Eclipsis makes for a lvl28 Steelskin which absorbs 4.2k damage for instance, with the Magna Eclipsis absorbing another 1k damage. There are also sources of reduced damage taken, like the crystal skin passive, and flasks that lower damage you take. Magna Eclipsis is pretty cheap by the way, especially if you just buy the base uniques and do the vendor recipe.
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So you're playing as Elementalist Witch, Diablo1_reborn? Anyway you definitely needed more life. What's your build? Do you have a PoB link for us to look at?
That's not full PoB. That's just the passive tree. Can't tell what skills, links, items, jewels, etc. you are using with that. You can also set your profile to public and we can see what you're doing by looking up your username. You seem to be running a dualwield mace elementalist life witch? Still don't know your skills, items, and links though.So you're playing as Elementalist Witch, Diablo1_reborn? Anyway you definitely needed more life. What's your build? Do you have a PoB link for us to look at?
https://pob.party/share/tosiwoonikotus
Is what I am usually playing when I play PoE. I just created it, since I don't have a PoB template for my Ele yet (I was planning to create one as soon as I got to mapping, but I didn't expect to die on day 1).
That's not full PoB. That's just the passive tree. Can't tell what skills, links, items, jewels, etc. you are using with that. You can also set your profile to public and we can see what you're doing by looking up your username. You seem to be running a dualwield mace elementalist life witch? Still don't know your skills, items, and links though.So you're playing as Elementalist Witch, Diablo1_reborn? Anyway you definitely needed more life. What's your build? Do you have a PoB link for us to look at?
https://pob.party/share/tosiwoonikotus
Is what I am usually playing when I play PoE. I just created it, since I don't have a PoB template for my Ele yet (I was planning to create one as soon as I got to mapping, but I didn't expect to die on day 1).
Stash tabs are on sale every other weekend afaik.So...stash tabs are on sale right now. Because I bought mine 2 days ago, lel.
A map stash tab is highly recommended once you get into the end game.Whatever, I'm in act 8 with 2 premium tabs and a currency tab. Recommendation on stash improvements are welcome!