BarbequeMasta
Learned
- Joined
- Mar 6, 2020
- Messages
- 511
Yeah makes sense, animal companions are crucial on unfair, thx for explaining.
As someone who's a total scrub wtih druids can you guys explain to me why one would ever pick Animal companion over Animal domain+boon companion on a pure druid?
The animal domain gives you a underleveled companion that you can fix with a feat right?
I prefer Blight for shapeshifter. Simply more fun that way. Feyspeaker progression with actual illusion spells is too slow to help early anyway.
Developers again missed opportunity there to allow you to turn into giant insects from Nausicaa or into a swarm ruining my fun.
that's all casualism
The dlc dungeon in rogue-like mode: you level up almost too quickly and can try out different party combinations from level 1 to 20 in no time.How do you actually test your builds ? Is there a convenient way to do it ?
How do you actually test your builds ? Is there a convenient way to do it ?
If you roll a 19+10 on 40 AC that's a miss. Since you didn't hit you don't get to roll on crit.Will this immediately miss or does this attack threaten for a critical hit ?
A natural 20 is an automatic hit, but I still think it rolls for crit based on threat range.The other case i am not sure about is what happens if i roll a natural 20
Yup that's always a hit and a crit.Or does a 20-20 roll always land a critical hit ?
A natural 20 always hits (if we ignore any kind of miss chance) and always confirms the critical threat.How exactly does the critical hit mechanic/confirmation roll work ?
Assume i have a threat range of 19-20. I attack with attack bonus 10 an Armor class 40.
Now i roll a 19.
Will this immediately miss or does this attack threaten for a critical hit ?
The other case i am not sure about is what happens if i roll a natural 20. Afaik
it should hit since 20's are always hits( keeping displacement and other stuff out of the discussion).
Now this natural 20 should threaten the target. All possible outcomes for the threatening roll are below armor class 40,
so it should always be a normal hit since the critical threat can't be confirmed. Is this also the case
if the threaten roll is a 20 ? Or does a 20-20 roll always land a critical hit ?
Sword Saint automatically confirms crit rolls on lvl 20, so all you need to do is roll within the threat range. SS can also apply keen propirty with their arcane enchantment which lowers the threat range by 3.
Which makes for a disgusting, broken class even without sneak attacks.
That "automatically confirm all critical threats" means you don't need to roll to confirm the critical hit, but you still need to hit the target's AC, because:At 20th level, a fighter chooses one weapon, such as the longsword, greataxe, or longbow. Any attacks made with that weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (×2 becomes ×3, for example). In addition, he cannot be disarmed while wielding a weapon of this type.
You can't just roll a 19 and ignore the target's AC.Any attack roll that doesn’t result in a hit is not a threat
Sword Saint automatically confirms crit rolls on lvl 20, so all you need to do is roll within the threat range. SS can also apply keen propirty with their arcane enchantment which lowers the threat range by 3.
Which makes for a disgusting, broken class even without sneak attacks.
Thank you, now i can finally do my average damage calculations.
Sweeper Haplo, wait what? This is the feature you are talking about:
That "automatically confirm all critical threats" means you don't need to roll to confirm the critical hit, but you still need to hit the target's AC, because:At 20th level, a fighter chooses one weapon, such as the longsword, greataxe, or longbow. Any attacks made with that weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (×2 becomes ×3, for example). In addition, he cannot be disarmed while wielding a weapon of this type.
You can't just roll a 19 and ignore the target's AC.Any attack roll that doesn’t result in a hit is not a threat
It is quite misleading when people say that keen doubles your chance to do a critical hit.
It doesn't even necessarily double your chance to threaten, even that is wrong if not further
quantified since it depends on the relative armor class and attack value. These claims confused
me, since they are often made. Even saying that your chance to crit is 5 % per base is wrong, since
this value also is a function of (armorclass minus attack value), in the worst case you only have a chance to crit with 0.25 %.
It is good that no one here made that mistake.