Started playing kangmaker and I'm having a lot of fun. Made a pure magus using eldrich arcana mod for intensified spell metamagic so spell combat isn't inferior to twohanded attacks. The traits added from the mod were pretty cool, nothing grossly OP, aside from picking a trait that lets me cast intensified shocking grasp as a level 1 spell. I restarted after completing season of bloom many times, this time I think I'll actually finish the game. I planned on taking extra arcane points a bunch of times so I could spam spell recall, but you're limited to taking it only 3 times. The mod gives more feats worth picking at least.
Getting the kingdom management aspect right has been really rewarding. Everyone says not to build structures but focused building to pump up stats allows you to hit thresholds to unlock stuff. I wouldn't have had teleportation at the start of chapter 3 without building a bunch of shrines. Was reading the thread and saw that NOT taking the loan at the start was the noob choice. Still not sure about that. I spent all my gold in chapter 2 on BP to afford expansion + some focused building, and if I didn't rob the lich for more crap to sell expansion would have stalled. Only bought a few magic items. I guess if you didn't want to rob the lich you'd need the loan. Looks like I've passed the BP crunch, though, and can start saving for the tournament vendors.
Not sure what type of bombs to get for Jubilost, and feat choice for him is weird. Extra bombs for at least the first few levels, force bombs/infusion/fastbombs, anything else? Skill Focus: World? He's my favorite companion. Also struggle with Jaethal's spell picks, but I rarely use her so it doesn't really matter I guess.
This game is MUCH less gay and diverse than WotR, that matters. (Your first companion in Kingmaker? A halfling Bard. Very fitting for a fantasy roleplaying game. In WotR? A strong black female paladin + a lesbian to tag along. You can't escape the poz stupid goyim.)