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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Piotrovitz

Savant
Joined
Dec 21, 2017
Messages
883
Location
Paris, Texas
Did this, nothing, doesn't seem to be performance issue.

It's weird, cause when I point far away they seem to be running at semi-normal speed, but when pointing somewhere near it's like everything's in slo mo/bullet time.

Compared to fluid and fast movement speed in e.g. Pillars, this is annoying as hell and makes the thing unplayable.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
364
Did this, nothing, doesn't seem to be performance issue.

It's weird, cause when I point far away they seem to be running at semi-normal speed, but when pointing somewhere near it's like everything's in slo mo/bullet time.

Compared to fluid and fast movement speed in e.g. Pillars, this is annoying as hell and makes the thing unplayable.
I don't know how to help you, then. I had this problems in particular areas (dungeons with a lot of lights or the goblin village) or when it was raining. And lowering (almost to low-res) this king of graphic effects was what saved me
 
Joined
Aug 8, 2024
Messages
43
Location
Hispania Tarraconensis
Did this, nothing, doesn't seem to be performance issue.

It's weird, cause when I point far away they seem to be running at semi-normal speed, but when pointing somewhere near it's like everything's in slo mo/bullet time.

Compared to fluid and fast movement speed in e.g. Pillars, this is annoying as hell and makes the thing unplayable.
The game is just like that. Character running speed depends on how far you clicked and how easy the path is to follow. They polished the same system in their other games like Rogue Trader to be able to zoom through the map if you've already explored it, but in Kingmaker the characters move like molasses. Makes you want to use Haste just to traverse some places
 

Jarpie

Arcane
Patron
Joined
Oct 30, 2009
Messages
6,649
Codex 2012 MCA
Decided to give it another shot after dumping my first run after dozen or so hours - is it normal that the game is slow as fuck, i.e. chars are moving like they are underwater?

Did a quick search and there's tons of threads on this on the net, but can't find any resolution.

I'm still in the tutorial mansion so it's not weather effect/fatigue, I'm not encumbered, tactical mode (shift+space) is off.

Try pressing V, it turns on/off game running slower.
 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
140
Just started this it's really fun. Too bad it's made by Russians.

I'm happy that I play games years later because looking at the patch notes this one was another fucking disaster.
Gaming industry not even once.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
549
Goddamit, I should have picked Lawful Good alignment or anything lawful. I'm at the Season of Bloom and now I'm forced to choose between Kesten or Jhod. On the one hand, this game finally gets it right, alignments, that is. There should be consequences for being good, neutral and evil. The Baldur's Gate series always played favorites with good aligned characters, I actually doubt you can play evil there without weird metagaming tactics. On the other hand I don't know how to choose. I like the character of Jhod, but as a council member, he sucks balls and I don't use him at all, and I know Kesten can become a pretty decent warden. I guess the choice is clear, though I still want to save both of them. Would killing the prisoners have changed anything about this choice?
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
549
Jhod’s old.

His destiny has already been fulfilled.
Yep, kind of my thinking too.

Just started this it's really fun. Too bad it's made by Russians.

I'm happy that I play games years later because looking at the patch notes this one was another fucking disaster.
Gaming industry not even once.
Yeah, same with me, these days I'm not willing to deal with bugs at all. Any newer game I'm interested in, I'm gonna buy them a year after full release at least. If there's still game breaking shit then I guess game's over.
 

Cat

also: ⛽
Joined
Nov 24, 2017
Messages
208
Jhod's the best council member. He hates invasive foreign religions, hates degenerates, wants people to live a trad life, wants to get rid of undesirables, and worships the only god in Golarion who is not a fucking faggot, Ted Kaczynski Erastil. What more could you ask for?
 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
140
Jhod's the best council member. He hates invasive foreign religions, hates degenerates, wants people to live a trad life, wants to get rid of undesirables, and worships the only god in Golarion who is not a fucking faggot, Ted Kaczynski Erastil. What more could you ask for?
Sounds like someone who will one day be outed as a child molester. Every single time with these tradcaths.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,401
What's the state of this in 2024? I remember it being nigh unplayable a few years ago do to save bloat bug causing stutters as well a lot of general jank.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,708
Insert Title Here Pathfinder: Wrath
Still completely unplayable.

Stats way too bloated, KM sucks, buggy as hell, tedious, too easy, bad writing, bosses are impossible, way too much buildporn, you name it.
 

dutchwench

Novice
Joined
May 21, 2024
Messages
73
This guy recently completed a full run of the game: https://www.youtube.com/@CoredumpedGaming/videos

That's why I was wondering. But thanks for the feedback. I don't think I'd bother, especially since Bubble buffs is not a thing in KM.
I think that was supposed to be a joke... as someone who watches this youtuber's videos on occasion I've been taking a peek at his KM content as well. I played this game from start to end last year and I think it was a good experience overall, there's definitely some real fucking bullshit in this game but I unfortunately think it's all intended features. You can beat it if you don't mind ripping a few hairs out. That said, the save bloat bug is totally still in the game, but there is a fix for it here https://www.nexusmods.com/pathfinderkingmaker/mods/39
I started using this around Act 4 when the game was kicking my ass super hard and I had to see the loading screen more than I'd like, which led to me noticing this issue. The mod helped a fair amount and I went on to have a fairly stable experience. I think it would work even better if you were to install it before starting a playthrough because of the way it functions. I do recommend you to carefully read what exactly you're installing here, since this thing can straight up delete loot that you end up not picking up before leaving. I wouldn't really recommend toggling on the NPC option. It sounds rather unsafe and, even if it is, it's a bit overkill since, much like a six year old child, I found that cleaning up after myself solves a lot of issues.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
549
What's the state of this in 2024? I remember it being nigh unplayable a few years ago do to save bloat bug causing stutters as well a lot of general jank.
I play Enhanced Edition without DLCs, it's fine. Load times are annoying, I think the game generally is poorly optimized still, but not near as bad as you describe.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,401
How the fuck am i supposed to tell it was a joke is beyond me.
> 1000+ pages of lively discussion concerning builds, kingdom management, choices and their consequences, themes contained in the plot, and whether the companions are sufferable or not.
> "Is it playable?"
>1000+ pages thread
>Codex
There's a 50-50 chance it's a hate thread
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,708
Insert Title Here Pathfinder: Wrath
How the fuck am i supposed to tell it was a joke is beyond me.
> 1000+ pages of lively discussion concerning builds, kingdom management, choices and their consequences, themes contained in the plot, and whether the companions are sufferable or not.
> "Is it playable?"
>1000+ pages thread
>Codex
There's a 50-50 chance it's a hate thread

I summarized the (self-contradictory) hate for you in one place.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
364
How the fuck am i supposed to tell it was a joke is beyond me.
> 1000+ pages of lively discussion concerning builds, kingdom management, choices and their consequences, themes contained in the plot, and whether the companions are sufferable or not.
> "Is it playable?"
>1000+ pages thread
>Codex
There's a 50-50 chance it's a hate thread
As a lurker, I cannot say he is wrong.
 

ferratilis

Magister
Joined
Oct 23, 2019
Messages
2,696
It's one of the best crpgs of the last decade, anyone who says otherwise is a retard and a storyfag. As for the loading times, don't sell all your items in the capital, dimwits. Spread them out.
 
Joined
Jan 7, 2012
Messages
14,916
It's one of the best crpgs of the last decade, anyone who says otherwise is a retard and a storyfag. As for the loading times, don't sell all your items in the capital, dimwits. Spread them out.
But what if I need 50 wooden spoons for a quest? I don't have the time to run around checking which merchant I sold them to
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
549
It's one of the best crpgs of the last decade, anyone who says otherwise is a retard and a storyfag. As for the loading times, don't sell all your items in the capital, dimwits. Spread them out.
Wait, that's the reason load times are unbearable in the capital? I don't know, that sounds retarded to me, really bad coding. Even Baldur's Gate, even Beamdog's shittily scripted enhanced editions managed to make selling everything off in the main hub possible without any problems. The fact that for Owlcat that's too hard apparently... Holy shit.
 

ferratilis

Magister
Joined
Oct 23, 2019
Messages
2,696
It's one of the best crpgs of the last decade, anyone who says otherwise is a retard and a storyfag. As for the loading times, don't sell all your items in the capital, dimwits. Spread them out.
Wait, that's the reason load times are unbearable in the capital? I don't know, that sounds retarded to me, really bad coding. Even Baldur's Gate, even Beamdog's shittily scripted enhanced editions managed to make selling everything off in the main hub possible without any problems. The fact that for Owlcat that's too hard apparently... Holy shit.
Bad coding + Unity engine. Every time you sell your items, they keep piling up in the merchant's inventory, causing the save file size to increase and thus loading times longer. Ideally, you'd go around the map and sell to various merchants to spread out the items. Also, don't keep too many save files, regularly delete those you don't need.
 

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