MrBuzzKill
Arcane
- Joined
- Aug 31, 2013
- Messages
- 698
This game kicked my ass.
I was playing on Easy difficulty (which I think reduces the damage enemies normally would deal by 60%... felt kind of humiliated by that revelation, but whatever, I'm here to have a reasonable amount of fun and finish the storyline). I switched to Easy pretty early on cause early fights were too hard for me.
I was on
Suddenly, instant game-over.
Honestly, I was stunned by that, never before in the last 15 years or so has an RPG slapped me in the face with such a non-apologetic and sudden end. And - especially - a Roguelike kind of end, where a save 10 minutes back couldn't rectify the situation.
After a bit of googling I
I made it...
With a party that's collapsing from exhaustion, no rations (dropped those due to their huge weight, to avoid over-exterting the party), no Death wrard/Negative plane protection spells. I had 3 clerics, but in the end that didn't save me.
I couldn't sleep in the game, because advancing the time even by a few hours would mean the game-over event would be triggered. I couldn't sleep in real life, because the prospect of losing over 70 hours of gameplay down the drain was too nerve-wracking.
Basically I tried to trudge through the dungeon, hoping each next turn will be the end boss and this nightmare will be over.
After some time, I realized it's pretty much hopeless, unless I find ways to cheese every fight, and I'm not sure I'm willing to do that.
Maybe I'll switch to Story mode difficulty.
And the last save before that was around
Like I said, it's been a while since a CRPG screwed me like that. I had played BG on Core Rules difficulty and never encountered any problems that couldn't be solved with a few save-loads.
Feeling a strange mix of butthurt and amazement.
Years of RPGs lulled me into the sense that I, the player, could never suddenly be told "fuck you" by the game, especially a popular, big-name title like that. I was wrong.
I was playing on Easy difficulty (which I think reduces the damage enemies normally would deal by 60%... felt kind of humiliated by that revelation, but whatever, I'm here to have a reasonable amount of fun and finish the storyline). I switched to Easy pretty early on cause early fights were too hard for me.
I was on
Varnhold vanishing, taking my time doing all the sidequests (since I didn't even know exactly what I was supposed to be doing, anyway - I visited Varnhold, got some very vague hints and the Kellid camp location... so?).
I've also got this "Magic building up in the capital" event. It's got a different color, I guess, and there's a sense of urgency about it, but... I guess my advisors will deal with this?
I've also got this "Magic building up in the capital" event. It's got a different color, I guess, and there's a sense of urgency about it, but... I guess my advisors will deal with this?
When I was 1 day away from Vordakai's tomb.
After a bit of googling I
went back to an earlier save, several real-time hours back, didn't fuck around with exploring the territory, and just went straight to the Tomb.
With a party that's collapsing from exhaustion, no rations (dropped those due to their huge weight, to avoid over-exterting the party), no Death wrard/Negative plane protection spells. I had 3 clerics, but in the end that didn't save me.
I couldn't sleep in the game, because advancing the time even by a few hours would mean the game-over event would be triggered. I couldn't sleep in real life, because the prospect of losing over 70 hours of gameplay down the drain was too nerve-wracking.
Basically I tried to trudge through the dungeon, hoping each next turn will be the end boss and this nightmare will be over.
After some time, I realized it's pretty much hopeless, unless I find ways to cheese every fight, and I'm not sure I'm willing to do that.
Maybe I'll switch to Story mode difficulty.
And the last save before that was around
Bloom flower...
Like I said, it's been a while since a CRPG screwed me like that. I had played BG on Core Rules difficulty and never encountered any problems that couldn't be solved with a few save-loads.
Feeling a strange mix of butthurt and amazement.
Years of RPGs lulled me into the sense that I, the player, could never suddenly be told "fuck you" by the game, especially a popular, big-name title like that. I was wrong.