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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,896
Location
Small but great planet of Potatohole
steam reviews are a joke,how can you play something for 200 hours and give it a thumbs down?
Rare but possible. You can get scammed to do something ingame that eats a lot of time, believing it matters, just to learn it doesn't and that time ain't coming back. Eg. I spent something close to that sperging settlement building in Fallout 4 before actually "playing" it and seeing what unredeemable piece of garbage it was, so for me it's the worst gaming experience possible.
There are also games on Steam that are being perpetually reworked (be it because of early access or a de facto early access state). It's possible that someone might have played a such game for some time and enjoyed some aspects of the game while hoping that the bad parts will be changed because the developers have promised to make changes. And in the end he gets disappointed because all the promises turn out to be empty. It's a possible scenario considering all the unfinished game on Steam.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
Dueling swords makes sense, since you're in Aldori territory.
As for curve blades, you're in the forest a lot, I guess? There aren't that many important elves I remember outside of Jamandi, some artisans, and Storyteller
if he is actually an elf
Yeah, I didn't mean to shit on it for not making in-universe sense or anything, it more a bit weird from a design perspective. But yes, out of the exotic weapons, the dueling swords probably make the most sense. It's harder to explain why I'm finding more Kukris than shortswords and more elven blades than flails or maces, etc.
True, the itemization is pretty wonky. Maybe the fact that there are so few Longswords is Avellone trolling Sawyer for Deadfire having 10x more unique swords than any other weapon.


well the alternative is: they have chosen an hyper realistic loot distribution and the magical items are placed based on deity weapons and cultural weapons and for that reason you find a sling only in some ancient tomb.

OR they have rolled the dices for all the treasure in the game before place the stuff. ( stuff found on dead enemy make sense stuff on container fell random wven when fixed placed)
Your examples paint some very hard dichotomies. There are alternatives between "wonky", "hyper-realistic" and "completely random".
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Dueling swords makes sense, since you're in Aldori territory.
As for curve blades, you're in the forest a lot, I guess? There aren't that many important elves I remember outside of Jamandi, some artisans, and Storyteller
if he is actually an elf
Yeah, I didn't mean to shit on it for not making in-universe sense or anything, it more a bit weird from a design perspective. But yes, out of the exotic weapons, the dueling swords probably make the most sense. It's harder to explain why I'm finding more Kukris than shortswords and more elven blades than flails or maces, etc.
True, the itemization is pretty wonky. Maybe the fact that there are so few Longswords is Avellone trolling Sawyer for Deadfire having 10x more unique swords than any other weapon.


well the alternative is: they have chosen an hyper realistic loot distribution and the magical items are placed based on deity weapons and cultural weapons and for that reason you find a sling only in some ancient tomb.

OR they have rolled the dices for all the treasure in the game before place the stuff. ( stuff found on dead enemy make sense stuff on container fell random wven when fixed placed)
Your examples paint some very hard dichotomies. There are alternatives between "wonky", "hyper-realistic" and "completely random".
as many as the different vodka labels.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Turns out going full out chaotic neutral in the matters of state (this is the land of freedom, no taxes for anyone) actually saves your kingdom. :lol::lol::lol: Kingdom was already troubled, but now everyone is back to serene.

1zzgit1.jpg
So, the way to success is to establish Anarcho-Capitalism? :incline:
Different people feel differently about same things. Like how people in EU look at Americans as savage brutes because of their gun freedom stupidity.
The argument nobody ever seems to consider in the gun control debate is this: guns are cool.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Dueling swords makes sense, since you're in Aldori territory.
As for curve blades, you're in the forest a lot, I guess? There aren't that many important elves I remember outside of Jamandi, some artisans, and Storyteller
if he is actually an elf
Yeah, I didn't mean to shit on it for not making in-universe sense or anything, it more a bit weird from a design perspective. But yes, out of the exotic weapons, the dueling swords probably make the most sense. It's harder to explain why I'm finding more Kukris than shortswords and more elven blades than flails or maces, etc.
True, the itemization is pretty wonky. Maybe the fact that there are so few Longswords is Avellone trolling Sawyer for Deadfire having 10x more unique swords than any other weapon.


well the alternative is: they have chosen an hyper realistic loot distribution and the magical items are placed based on deity weapons and cultural weapons and for that reason you find a sling only in some ancient tomb.

OR they have rolled the dices for all the treasure in the game before place the stuff. ( stuff found on dead enemy make sense stuff on container fell random wven when fixed placed)
I think that's why there are so many Dueling Swords, sure.
But a lot of it, like how you found mundane slings for the first time in Armag's tomb, or the game used to only have a +2 javelin and one +5 dart, seemed very unintentional. They've been patching in Masterwork darts, slings, and javelins earlier in the game, for example.
 

BrotherFrank

Nouveau Riche
Patron
Joined
Apr 19, 2012
Messages
1,789
The item distribution combined with browsing steam forums trolled me good.
In rpgs when possible i make my pc specialize into bastard swords as i like the look of them oversized single hand swords. When game initially came out, i checked the forums for newb tips as had heard lots of bitching about the difficulty and wanted to be at least somewhat prepared. In one of those threads some twat said to always go for longswords rather then exotic stuff, with other twats agreeing and nodding.

So in a moment of weakness and cuckoldry, i listened to the plebs and made my dude a longsword specialist, only to realize many hours in that i was stumbling upon cool bastard swords all over the place whilst my pc was still stuck wielding cold iron longsword +1 for 40+hours.

:mixedemotions:
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,179
Easy way to pick weapons is to look what your companions are using, kick that one out and take its place as specialist in that weapon.
 

razvedchiki

Magister
Joined
May 25, 2015
Messages
4,319
Location
on the back of a T34.
Do you prefer reviews from corporate shill website or reviews with 1 hour in game an claims "gaem is shite, cus no Call of Duty"? You can't analyze a complex game like Pathfinder in 2 hours. Although I think that game is alright (despite bugs and alignment mess), I respect that someone put their time in game and formed opinion instead of just refusing to play like Eurogamer (or who is shill websites refused to review, I don't remember).

You can make out a pretty accurate picture of the game in like what 20-25 hours?lets put another 30 for a complex game like pathfinder,200 hours and a thumbs down just means you are butthurt.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,070
The Autumn sale gave Kingmaker a nice boost to its review score
The nature of PK revios is a subject to great change and turmoil

- great gaem +
- died to spider swarms ---
- will only change back to + if you fix this bug
- bug gets fixed, but reviewer forgets to change review to positive anyway (or new bug gets introduced instead of old one)
- ends up as "terrible game only will rate up if fix bugs, stopped playing for now!..... 36753483 hours on record, 24 hours played today"


You forgot the "I descend from a unbroken lines of Pathfinder DMs, and Owlbears are not supposed to be CR(x). "type
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,070
Do you prefer reviews from corporate shill website or reviews with 1 hour in game an claims "gaem is shite, cus no Call of Duty"? You can't analyze a complex game like Pathfinder in 2 hours. Although I think that game is alright (despite bugs and alignment mess), I respect that someone put their time in game and formed opinion instead of just refusing to play like Eurogamer (or who is shill websites refused to review, I don't remember).

You can make out a pretty accurate picture of the game in like what 20-25 hours?lets put another 30 for a complex game like pathfinder,200 hours and a thumbs down just means you are butthurt.


I think most of those are ppl are butthurt about linzi.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
So in a moment of weakness and cuckoldry, i listened to the plebs and made my dude a longsword specialist, only to realize many hours in that i was stumbling upon cool bastard swords all over the place whilst my pc was still stuck wielding cold iron longsword +1 for 40+hours.

:mixedemotions:
Actually LS have a very straight upgrade path right in the game, you just need to look hard

LS +1 is in act 1
Then get Cold Iron one
Then +2 "Rage Claw" one
Then in Act 4 there is +3 one in a tomb
Then +4 with bonus against mind affecting one/buy +4
Then +5

Some of them are hidden pretty well, but no LS requires you to kill a NPC or do a particular quest, they are all hidden loot around the game
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,536
Location
Bulgaria
:negative:
The gog patches are really shit. I had to restart my pc while updating the latest two patches and now i can't use them because some shitty error. Any idea about a work around without reinstalling the whole game?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,536
Location
Bulgaria
I noticed that the +x doesn't matter much as long as the weapon have decent elemental damage. The enemy AC is pretty high and +1 or +2 to hit chance doesn't have much of change to the game,now doing extra damage is always nice.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
I noticed that the +x doesn't matter much as long as the weapon have decent elemental damage. The enemy AC is pretty high and +1 or +2 to hit chance doesn't have much of change to the game,now doing extra damage is always nice.
It matters a lot for overcoming resistances. +1/2/3/4/5 all overcome different types of DR.
  • +1 and greater weapons overcome DR that is vulnerable to magic
  • +3 and greater weapons overcome DR as if made from cold iron and/or silver
  • +4 and greater weapons overcome DR as if made from adamantine
  • +5 weapons overcome DR/Alignment
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,070
Lawntoilet a question for you, or anyone else with enough knowledge
I am doing my 2nd playthrough with the aim of boning Nyrissa. So, I actually have to save Tristian (decline).
I am just afraid that in the House Cucktian will kill Jaethal. How can I avoid this? Possibly, keeping Jaethal evil/undead
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Lawntoilet a question for you, or anyone else with enough knowledge
I am doing my 2nd playthrough with the aim of boning Nyrissa. So, I actually have to save Tristian (decline).
I am just afraid that in the House Cucktian will kill Jaethal. How can I avoid this? Possibly, keeping Jaethal evil/undead
Do Jaethal's quest to completion but don't do Saving Grace. Jaethal's Jaethal's quest chain will be more complete than Tristian's and she should kill him in the House, not the other way around.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,070
Lawntoilet a question for you, or anyone else with enough knowledge
I am doing my 2nd playthrough with the aim of boning Nyrissa. So, I actually have to save Tristian (decline).
I am just afraid that in the House Cucktian will kill Jaethal. How can I avoid this? Possibly, keeping Jaethal evil/undead
Do Jaethal's quest to completion but don't do Saving Grace. Jaethal's Jaethal's quest chain will be more complete than Tristian's and she should kill him in the House, not the other way around.

Is it the only way? I actually wanted to do cucktian quests since i killed him in my first playthorugh. What happens if I just tell him to gtfo with the dialogue in the throne room? does he pop up anyway at the house?
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Lawntoilet a question for you, or anyone else with enough knowledge
I am doing my 2nd playthrough with the aim of boning Nyrissa. So, I actually have to save Tristian (decline).
I am just afraid that in the House Cucktian will kill Jaethal. How can I avoid this? Possibly, keeping Jaethal evil/undead
Do Jaethal's quest to completion but don't do Saving Grace. Jaethal's Jaethal's quest chain will be more complete than Tristian's and she should kill him in the House, not the other way around.

Is it the only way? I actually wanted to do cucktian quests since i killed him in my first playthorugh. What happens if I just tell him to gtfo with the dialogue in the throne room? does he pop up anyway at the house?
I don't know if he'll still pop up at the house in that case. If you want to do both quests:
pick all "good" options for Jaethal: don't let the elf she raises stay undead, learn the ritual but don't let her use it on the other inquisitor, take Tristian with you on her last quest (may not be necessary) and save her daughter.
Take Jaethal on Tristian's last quest (may not be necessary) and convince the priest not to kill the girl or himself, then talk Tristian into trying to get back into Sarenrae's good books.
I think that should work to keep them both, and I think it's the only way.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,571
Charisma is her advisor stat

I never realized advisor skill depends on stats?? Holy shit.

Quoting myself here to bring this topic up again. Yes, you may call me out for being a dum-dum and I certainly feel like one for not realizing the this.
However, it raises quite a few problems. First of all, it means that companions are not created equal regarding their roles on the council APART from alignment. Second, it means you have to keep the entire group on your level which basically invalidates the "only active party receives XP" option. Unless you want to waste even more time training them up later, in a game where time is very much precious. Third, it means you have to hand them stat boosting items whenever you can. Items which I have sold in the past to make mo' money fo' dem programz money to invest into my barony and better items. I know how fucking expensive shit gets once you reach Rushlight.
 

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