ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,592
So was Harulka for some reason. I wanted to Enervate him to death and it didn't work..spawn of rovagug is immune to energy drain
So was Harulka for some reason. I wanted to Enervate him to death and it didn't work..spawn of rovagug is immune to energy drain
now to kill dominated bear
the teh itemization:
Anyway what have I learned:
He s immune to drain/is permafreeaction true sight etc immune to Death magic i.e. banshee blast, immune to prone, fear obviously etc
around 34 SR so actually can be penetrated even without rod
is not immune to stat drain or stackable penalties
20 elemental resists
around +34 saving throws or so, reflex is lower around 20
most effective thing for me was Hellfire Ray - did more than 300 damage and Jaethal used Divine dagger well. Reg stacked AC penalty, then u might want to switch to +10 Axe or something
Chaotic Evil Aberration, 1600 hp
attacks:
some melee slam for 100 dmg
aoe whole area confusion which ignores immunity to confusion (? reg's mantle did nothin), 40 DC
something similar but charm
Enfeeblement (int sets to 1) - use Heal scroll
Super Slam which is Unholy damage which one-shots you (unless save), and I think it's ranged and tracking, not sure if you're supposed to dodge this in RTwP?
the attack pattern is random so good luck.
recommended tactics: cleric of Erastil for +40 saving throws and Haploing. paladin with max cha and mark of justice definitely will help melt it really quickly probably since it wil cancel extra DR it has. magma earth and holy bombs are ok too.
imo Lantern King fight is more interesting.
now to rush through dungeon find items missed and replay the fight >< the fight is not nearly as annoying as passing perception checks on Unfair 16 times. really makes no sense to go into dungon before level 18 with linzi with observant alertness skill focus perception but then it ruins the whole concept
ugh this design gave me autism. and I am 31 yo and still play with little painted toy solders with other autists. think ive missed 1 per check forever well whatever.
P.S The loot is garbage. Yea already googled about cloak. Still hoped for some +8 sword or something.
Taking down the Big Bads (like the Dragon) with nothing but Maximized Enervation/Energy Drain is a pretty sweet concept, but is often derailed by the fact their Touch ACs are high enough that your clumsy fuck of a caster won't be able to hit 100% of the time even with True Strike. Tried it against Nyrissa in the last playthrough, between missing the Touch attack and SR, it wasn't nearly as effective as I had hoped.
For all the new toys and old toys which trivialize many things and change endgame loadouts like stackable penalties bonuses drains procs and such (I ended with divine damage shortsword for Jaethal since it cancels any resists for her sneak attacks and Obliteration + Dimension Strike + Power Attack for Reg for now),
there are still no good longswords.
means u get 1-shot randomly in half of battles if you run around with your sword and shield on Unfair anyway and it might be better to use weapon that complements party and combos with other characters, preferably reach one.Supposed to be a support class? WTF does that even mean?
since game doesn't actually show re-rolls in combat log I don't trust neither it or Luck domain tbhThe math is a little tricky but my intuition is that brilliant inspiration
So, yeah, why not?
https://steamuserimages-a.akamaihd....164/BD4AE90B2EBB26672A36E25E522B1B814195B87C/
One more if I had access to full power Barkskin. Not sure if it should stack with Transformation though, so meh. Should be good enough
Btw. I've realized I must have respecced him wrong some time ago - to regular Monk instead of Traditional. Well, that will have to do, as I don't feel like redoing his levels again.
If Vestment on Shield wasn't bugged it would be helpful but then penalty for TWF with Shields also shouldn't be bugged as now I think you get -2 for Light and -2 for Heavy, and you should get -4 for Heavy afaik + there is some retarded stacking where your left hand in the end is +10 better than right one.
And no artisan shield is a special bashing shield, arguably most useful one early is Blessed Defence but if you're a Cleric you can cast this better already when you get it (even 1st level Cleric spell will give you +3).
This is why all Shield Bashers I ran were classes with special bonuses to damage, like Paladin, Ranger or Slayer. A Ranger shield basher can, actually, one round a Monarch + lead blades etc. since you end up with like +50 to hit while TWFing.
If Vestment on Shield wasn't bugged it would be helpful but then penalty for TWF with Shields also shouldn't be bugged as now I think you get -2 for Light and -2 for Heavy, and you should get -4 for Heavy afaik + there is some retarded stacking where your left hand in the end is +10 better than right one.
And no artisan shield is a special bashing shield, arguably most useful one early is Blessed Defence but if you're a Cleric you can cast this better already when you get it (even 1st level Cleric spell will give you +3).
This is why all Shield Bashers I ran were classes with special bonuses to damage, like Paladin, Ranger or Slayer. A Ranger shield basher can, actually, one round a Monarch + lead blades etc. since you end up with like +50 to hit while TWFing.
Full AT can probably melt him as well. Taking Spell Spec in Hellfire Ray and taking a few extra levels with sneak damage instead of progressing as Wizard should be enough to remove 1200+ hp at least. Maybe even whole 1600. I only had 2 rays in my Hellfire Ray, level 18 and no full endgame gear. Still removed more than half of its hp and fighters did the rest.
And of course if you like Paladins who are treated poorly in this game this is your place to shine. You'll just pass all saves, ignore its DR, probably hit without any debuffs and will have enough DPS to kill boss in just a few rounds.
Level 40. Yeah. I thought so. Seriously, dude, you have no idea what you are talking about, as usual.Last night my +52 to hit (thx to Smite Evil) Pal was duking it out with a 60AC dragon. Octavia got through his 32 spell resistance thx to her Greater Spell Penetration feats and equipment to land a Chains of Light. It only stuck for a round but it was enough. After dispatching fifteen level ten slaves who were harassing my casters with a 45DC Dazzling Display of her Thug life Dueling Sword (aptly named Menace) Linzi got in there using its Brilliant Energy to land the killing blow on the Dragon. Harrim aptly gave the Dragon the finger, Valerie shook all the bad guys up with her Dirge, and Okbo couldn’t figure out his pathing as usual.
And there are no power creep on 3.5???
IMG took from an video "Neverwinter Nights 1 Dragon Force Druid Build" at 32:30
32 SR for very old dragons is not high. We are talking about dragons
And +hit, you are musticlassing and probably not using an RP build
haven't tried it in main campaign but last time I ran ranger in rogue dungeon, favorite terrain didn't apply there as if they forgot to check what kind of terrain dungeon is.The favorite terrain thingie boosts perception and ticks up two each time like favorite enemy and Inquisitors get perception free per level/2. Plus Linzi has 10 base wis I think so she a solid enough helper but not much of a perception specialist.
haven't tried it in main campaign but last time I ran ranger in rogue dungeon, favorite terrain didn't apply there as if they forgot to check what kind of terrain dungeon is.The favorite terrain thingie boosts perception and ticks up two each time like favorite enemy and Inquisitors get perception free per level/2. Plus Linzi has 10 base wis I think so she a solid enough helper but not much of a perception specialist.
linzi is jack of all trades +1, observer +4 and alertness. Inquisitor bonus is Morale. Of course later you can stack higher and Ekun is probably the best but Linzi is very good spotter as well and buffs everyone else as if they wear eyes of the eagle. And unlike Inquisitor, Bard is actually a great class.
she also likes ice cream so you get both +3 per and +5 for cooking
why can't you marry her I have no idea.
in other news, seems like I am not getting Redeemer even on 4th playthrough
Full AT can probably melt him as well. Taking Spell Spec in Hellfire Ray and taking a few extra levels with sneak damage instead of progressing as Wizard should be enough to remove 1200+ hp at least. Maybe even whole 1600. I only had 2 rays in my Hellfire Ray, level 18 and no full endgame gear. Still removed more than half of its hp and fighters did the rest.
And of course if you like Paladins who are treated poorly in this game this is your place to shine. You'll just pass all saves, ignore its DR, probably hit without any debuffs and will have enough DPS to kill boss in just a few rounds.
Last night my +52 to hit (thx to Smite Evil) Pal was duking it out with a 60AC dragon. Octavia got through his 32 spell resistance thx to her Greater Spell Penetration feats and equipment to land a Chains of Light. It only stuck for a round but it was enough. After dispatching fifteen level ten slaves who were harassing my casters with a 45DC Dazzling Display of her Thug life Dueling Sword (aptly named Menace) Linzi got in there using its Brilliant Energy to land the killing blow on the Dragon. Harrim aptly gave the Dragon the finger, Valerie shook all the bad guys up with her Dirge, and Okbo couldn’t figure out his pathing as usual.
And there are no power creep on 3.5???
IMG took from an video "Neverwinter Nights 1 Dragon Force Druid Build" at 32:30
32 SR for very old dragons is not high. We are talking about dragons
And +hit, you are musticlassing and probably not using an RP build
Nah I don't think it does anything to elemental resists or immunities even for touch attacks. It does add your level to damage but it's doubtful you'll get much out of it. It is a cheap way of increasing your chances to land touch spell and get some saves, which is why I mix Scion with Paladin all the time although Paladin might as well not be there.With 2 Pal levels would the Ray ignore DR?
Am I going crazy or is this a bug?
she did it fucking again
it's fate, Jaethal is best companion.
dragon just sorta died on magma and skellingtons. maybe if devs also added a pair of beholders to the fight, a lich, a vampire lord some assassins and 25 level wizard it would have been properly difficult.
our reward
rating it meh out of meh. considering what is stated as immunities like cloak or mind blank didn't work against boss himself what use can it even be? + Wild Hunt have good will.
but I guess resist crits is cool.
You need to have at least 6 building in your towns for upgrade, one of your towns lacking structures probably.