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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I seem to remember that people were complaining about the fight at Oleg's and it was eventually made easier.
If it was indeed difficult, they didn't only make it easier, they bulldozed it entirely and left cardboard cutouts in the debris. This is on Challenging.

Yes, it used to be far more difficult*. That's true of a lot of encounters in the early game, sadly.

* (And god forbid the weather changed when waiting for bandits... with rain, they moved too slowly and therefore mostly avoided the damage when Oleg lit the oil on fire, which really made for a wild scramble)

In this very last patch they've even removed the skill checks for the tar and traps, if I'm not mistaken. They're still missing the true culprit for the early game struggles:

https://steamcommunity.com/app/640820/discussions/7/1630790506920383184/
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I have talked in length in the past why I think BG2 has an excellent plot that reminds me of Greek Tragedies, with themes of birthright, hybris etc. But this is not the time to repeat myself, let me first see what PKM has to offer.

Until this point, let's just say that I agree with Lacrymas that charming antagonists like Irenicus are more interesting than "hi, I am evil" antagonists like Tartuccio. That's all.

As with, say, Anna Karenina, it's not at all apparent so early in the yarn just who your antagonist truly is. Don't be so easily fooled by the odd Vronsky. Stop jumping to conclusions and turn the page.

You'll even see a little of Tartuccio's charm eventually if you choose to seek it.
 
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panda

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Dec 31, 2014
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398
Hmm, I guess it is quite doable at 11 - but you need to optimize your strategy - and party composition. Or get very lucky, I guess.
Well, i'm on my 3rd playthrough(not that crazy like some of you guys) and just finished this fight 1 on 1 with lvl 11 Sorcerer.
Used 5 spells:
  • Icy Prison - He has abysmall reflex save, with 28 DC the spell has near 50% success chance. Got him from second cast.
  • Dragon's Breath cone/acid as main source of damage
  • Stone Call to slow down guards. Acid Fog would be ideal but i sort of substitute it with the Heart of Ira + Stone Call.
  • Haste to outrun guards. Character will run on the outside of the rocky area fast enough to permanently keep poor chasers inside.
  • Magic Missile to finish off survivors once i run out of Dragon's Breaths.
Needed 1 attempt.
Pure Wizard can probably pull this trick more or less reliably from lvl 9.

Not sure if killing him solo(with xp sharing off) is right thing to do though, MC got lvl 15 and Season of Bloom has not even started yet.
I mostly did it to check if Bloodhound is bugged or i'm missing something extremely obvious. Because in neither of 3 games i haven't seen its on hit "stacking +2 bonus to all subsequent damage rolls".
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
If it was indeed difficult, they didn't only make it easier, they bulldozed it entirely and left cardboard cutouts in the debris. This is on Challenging.

It was hardest fight in the game on Unfair. It is also unavoidable and happens before you can properly customize your party or hire mercenaries. I guess nerfing it was simpler than trying to change whole Oleg's sequence.

Personally, after reloading it for 3 hours, I do not miss it. There are other interesting fights in ch1 when you have proper control over your party's composition and equipment.

Playing Unfair before lvl three, and really level five, is its own minigame that bears little relation to the P:K the rest of us are playing. Level 11 Unfair is just an appropriate setting for a player with a good feel for the game and a well-integrated party.

Somewhere in between is the appropriate place to kick things up a notch depending on how close attention you’re willing to pay.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
So got to that Spider Ambush in the Womb. See Invis revealed Red Cap, pulling him revealed this:

WombSpiderAmbush.jpg

But there were no Perception checks involved, unlike spotting Wisps and Venomhodags and the like. Looking like scripted event. Used choke to dispatch this group handily, but not an option with second group, again evidently undetectable, of eight spiders on two fronts which spawn on top of you when approaching chest. Midway thru that fight:

WombSpiderAmbushDebuffs.jpg

Slow + Archon's + Crippling Strike Spam from Slayer MC + Blinding Bombs from Jub. Quickspider is Magical Beast, but all the rest were Vermin so all the right immunities. Best fight I've had in awhile since Harrim went down/no easy fronts. He wasn't supposed to be there but forgot and locked him in at Goblin Fort due to his racial v. Goblins. Missing Freebooter/Cleaver Amiri.

So See Invis indirectly helped by revealing Red Cap, but did nothing v. Ambush Spiders.
 
Last edited:

Fedora Master

STOP POSTING
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Sadly the game has a habit of spawning in additional monsters via scripts in certain fights, which reminded me of DA2 a lot.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I wasn't sad. Actually wiped my first time and was embarrassed how sloppy I'd gotten once I realized all the buffs I was missing. It's good to be kept on one's toes now and then.
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
Hmm, I guess it is quite doable at 11 - but you need to optimize your strategy - and party composition. Or get very lucky, I guess.
Well, i'm on my 3rd playthrough(not that crazy like some of you guys) and just finished this fight 1 on 1 with lvl 11 Sorcerer.
Used 5 spells:
  • Icy Prison - He has abysmall reflex save, with 28 DC the spell has near 50% success chance. Got him from second cast.
  • Dragon's Breath cone/acid as main source of damage
  • Stone Call to slow down guards. Acid Fog would be ideal but i sort of substitute it with the Heart of Ira + Stone Call.
  • Haste to outrun guards. Character will run on the outside of the rocky area fast enough to permanently keep poor chasers inside.
  • Magic Missile to finish off survivors once i run out of Dragon's Breaths.
Needed 1 attempt.
Pure Wizard can probably pull this trick more or less reliably from lvl 9.

Not sure if killing him solo(with xp sharing off) is right thing to do though, MC got lvl 15 and Season of Bloom has not even started yet.
I mostly did it to check if Bloodhound is bugged or i'm missing something extremely obvious. Because in neither of 3 games i haven't seen its on hit "stacking +2 bonus to all subsequent damage rolls".

Congratulations!

Nice find about the Acid Breath. I must say with most spells I have struggled to deal significant damage to him. Only Blade Barrier did significant damage at that level - but actually 1 wasn't enough to kill him, I needed 2.
 

ArchAngel

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Mar 16, 2015
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Ran into irritating bug yesterday. I went to fight the Stag Lord and decided to use all CC spells in that battle. So Stag Lord was inside the Stinking Cloud area but he passed the saves so I went after his weak save (Will) with Cacophonous Call. He failed the save and was supposed to be nauseated from it for 5 rounds. But on next turn he passed the Fort Save for Stinking Cloud and that also removed the effects of Cacophonous Call...
 

hell bovine

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Sep 9, 2013
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Secret Level
I mean... he makes some accusations - if your character is poor at deflecting those accusations I could see how a woman that was just attacked in her own castle would be suspicious of the both of you.
The problem is that it's clear as day those accusations are made in bad faith and with the intent to sully your name and take the barony for himself. Even Jaethal, Valerie and Amiri speak in your defense if you don't pass some of the checks. He's just bad at manipulation (including his attempt to peddle that ring, given his prior statements and acts) and it's obvious he's a slimy little weasel, yet Jamandi falls for it.
He's a sorcerer with high charisma. If he were the PC, he'd make the persuasion checks. (and the npcs are quite willing to follow him, whether they follow your character instead depends on whether your answers align with their worldview)
 

Trashos

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I just became a Baron. I appointed advisors (I have no Treasurer though), but other than that I have no idea what I am doing. I didn't find any comprehensive guides. I hope I don't break anything.
 

Jimmious

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Steve gets a Kidney but I don't even get a tag.
I just became a Baron. I appointed advisors (I have no Treasurer though), but other than that I have no idea what I am doing. I didn't find any comprehensive guides. I hope I don't break anything.
Put the Kingdom to Easy is what everyone suggests otherwise it's a pain in the ass.
And yeah, especially the building stuff are... "vague"
 

ArchAngel

Arcane
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Mar 16, 2015
Messages
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Don't put it on easy, it is another challenge of the game. What is the point if you cannot lose...

As for what you do, you raise your kingdom stats, try to succeed in events and level up your advisors.

Be sure to be inside your Barony borders every 10 days or less so you can check on new events and assign advisors.
 

Delterius

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Entre a serra e o mar.
Don't put it on easy, it is another challenge of the game. What is the point if you cannot lose...

As for what you do, you raise your kingdom stats, try to succeed in events and level up your advisors.

Be sure to be inside your Barony borders every 10 days or less so you can check on new events and assign advisors.
Also, make sure to save before any major project that uses the ruler. So you won't get hit in the face with problems and opportunities while you were away.
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
Don't put it on easy, it is another challenge of the game. What is the point if you cannot lose...

As for what you do, you raise your kingdom stats, try to succeed in events and level up your advisors.

Be sure to be inside your Barony borders every 10 days or less so you can check on new events and assign advisors.

Well, easy is not the same as effortless/undeafeatable/auto. I also don't think it's worth stressing oneself because of this game aspect.
 

ArchAngel

Arcane
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Mar 16, 2015
Messages
21,589
So many cucks in this topic lol

Seriously people, are you that afraid of your game experience not being perfect?
Are you same kind of retards that played save scum game over every chest in WL2 because your autism would not let you not know what is in every randomly generated container?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Don't put it on easy, it is another challenge of the game. What is the point if you cannot lose...

As for what you do, you raise your kingdom stats, try to succeed in events and level up your advisors.

Be sure to be inside your Barony borders every 10 days or less so you can check on new events and assign advisors.
Also, make sure to save before any major project that uses the ruler. So you won't get hit in the face with problems and opportunities while you were away.

There are (a lot of) ways to prevent this from being a problem.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
How is it pointless? There are substantial and unique rewards for getting your regions and artisans upgraded and ways to do so earlier or later (or not at all).

I rushed Divine and the Twins this playthrough so have Teleportation Circles and Mountainclimbing a chapter and a half early, letting me dedicate more or less my entire time budget to rank-ups. I was already designing my party to minimize rests.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Don't put it on easy, it is another challenge of the game. What is the point if you cannot lose...

As for what you do, you raise your kingdom stats, try to succeed in events and level up your advisors.

Be sure to be inside your Barony borders every 10 days or less so you can check on new events and assign advisors.

On the upside kingdom ranks unlock higher tier items from your artisans and upgrades for your regions and things like giving you blanket poison immunity/spell resistance/sacred attack bonus within your lands. Works in Depths.
 

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