deuxhero
Arcane
Only on the last chapter, but Steam says 190. That does however counts Varnhold's Lot, tenish levels into the depths in standalone and, most importantly, all the loading.
Mass version means I need to take it over some other spell. And in late game taking enchantment spells is less useful with all the fey immune and having high will save.You have Mass version by then, no need to get carried away.
Mass version means I need to take it over some other spell. And in late game taking enchantment spells is less useful with all the fey immune and having high will save.You have Mass version by then, no need to get carried away.
I have much more trouble choosing low level Bard spells, then the high level ones. It's not like it has lots of strong competition.
How do you Counterspell, some mod? Or do you mean just disable the enemy caster so he cannot cast.
Sonic Burst is not even close to Thundercaller. You only get a few Sonic Bursts (Thundercaller's has as many as rounds of Inspire), their DC is always at lvl of lvl 2 spell (Thundercaller's goes up every 2 levels) and damage is always stuck at 1d8 (Thundercaller's goes up by +2d8 every few levels).
Cloak of Dreams was pretty terrible when I've tried it. Easy to miss that its party unfriendly, so I ended up putting most of my party to sleep - rather then the enemies.
Greater Dispel - sure, theoretically important. In practice, few enemies have buffs worth the bother. Easier & faster to kill them. YMMV
Mind Fog - again, good in theory. In practice casting a minimum of 2 spells, waiting for enemies to fail their save... Most enemies should be dead by then. And relying on mind-affecting effects where lots of enemies are immune... IMO better to just concentrate on hitting the proper weak save... or kill outright. Plus your wizard probably already had that ages ago for its niche application.
Are you playing on TB or real time? Because I don't think you can break their concentration with damage on TB mod as they don't start casting until their turn.How do you Counterspell, some mod? Or do you mean just disable the enemy caster so he cannot cast.
Sonic Burst is not even close to Thundercaller. You only get a few Sonic Bursts (Thundercaller's has as many as rounds of Inspire), their DC is always at lvl of lvl 2 spell (Thundercaller's goes up every 2 levels) and damage is always stuck at 1d8 (Thundercaller's goes up by +2d8 every few levels).
The stun is the important part. And I've had casters miss their concentration check on the piddly damage too.
View attachment 11509
You can see in the combat log Linzi interrupting the Insane Wizard summoning his Azata Army, which is important since I can't close because of that trap. Tristian took advantage of the stun to pelt the Wizard to death from range with his Sling Staff. See Invis was important again here to spot the Wizard before he got the summon off.
If you’re doing that might as well go all in and start blowing those bombs out your nose.
I hear that’s pretty powerful.
Well, the boss in the Lonely Barrow is quite entertaining if you challenge him early (like level 13 or so). Generally need to cheese with Dimension Door trough the barrier to reach him so early.
The ghost mage architect in Pitax Palace basement is fun also.
Are you playing on TB or real time? Because I don't think you can break their concentration with damage on TB mod as they don't start casting until their turn.How do you Counterspell, some mod? Or do you mean just disable the enemy caster so he cannot cast.
Sonic Burst is not even close to Thundercaller. You only get a few Sonic Bursts (Thundercaller's has as many as rounds of Inspire), their DC is always at lvl of lvl 2 spell (Thundercaller's goes up every 2 levels) and damage is always stuck at 1d8 (Thundercaller's goes up by +2d8 every few levels).
The stun is the important part. And I've had casters miss their concentration check on the piddly damage too.
View attachment 11509
You can see in the combat log Linzi interrupting the Insane Wizard summoning his Azata Army, which is important since I can't close because of that trap. Tristian took advantage of the stun to pelt the Wizard to death from range with his Sling Staff. See Invis was important again here to spot the Wizard before he got the summon off.
You can beat Ronery barrow lich at level 9. But lose his gear. You can reliably best him half the time at level 11.
Best spell on linzi at level gain early is hands down grease.
Hmm, I guess it is quite doable at 11 - but you need to optimize your strategy - and party composition. Or get very lucky, I guess.
2 clerics are great for this fight - double VineTraps and Blade Barriers.
Also a mage to catch his guards in a pit.
If you’re doing that might as well go all in and start blowing those bombs out your nose.
I hear that’s pretty powerful.
i decided to have all my party members to be off tanks in case my melee brudas get owned/disabled,and since enemy casters dont use dispell like never mirror image/blur/displacement will allow them to do so (ok against enraged owlbears maybe not).
so with that in mind i would like some advice how to build linzi/tristian to be melee offtanks IN A LOREFRIENDLY MANNER OK?so no vivis splashes etc.
like when you are done healing tristian grabs his scimitar and starts beheading the enemies of dem faith(clerics with edgy weapons what a fucking heresy).
that is a terrible idea, Grease wand has DC 11.You get
You can beat Ronery barrow lich at level 9. But lose his gear. You can reliably best him half the time at level 11.
Best spell on linzi at level gain early is hands down grease.
You get Grease wand at Manticore area. She has nothing else that targets Reflex. Leave Grease to Wiz.
Cloak of Dreams was pretty terrible when I've tried it. Easy to miss that its party unfriendly, so I ended up putting most of my party to sleep - rather then the enemies
i have beaten the staglord ten thousand times with a trillion characters...1000hours
that is a terrible idea, Grease wand has DC 11.You get
You can beat Ronery barrow lich at level 9. But lose his gear. You can reliably best him half the time at level 11.
Best spell on linzi at level gain early is hands down grease.
You get Grease wand at Manticore area. She has nothing else that targets Reflex. Leave Grease to Wiz.
i have beaten the staglord ten thousand times with a trillion characters...1000hours
and have yet to finish chapter 2
Now I'm wondering: are new chapters triggered once you finish the Main Quest for them, or is there some parallel time running behind the scenes? I don't want to solve the Troll Question early and then find out I robbed myself of nice exploration/kingdom development/sidequesting time.