That's fine guys. I'm still going to take Power Attack, lol. Free damage is free damage. I can see Power Attack not being worth it, if you have a character that isn't able to dish out a lot of attacks per round. Which isn't a problem for my monks - see:
Even then, with haste and other buffs, a fighter should still be able to dish out at least 5 attacks per round. One of those hits is bound to hit, and when it does, Power Attack will do it's job.
Yes yes, but the point I'm making here is this. With the amount of attacks that you are dishing out, one of them is going to hit. When it does hit, Power Attack will do it's job, and if it's a critical attack it will proc even more AoOs. Which means even more attacks. I'm basically saying that I'm willing to suffer the possible misses if it means I get that one big hit.Best way to know if power attack works is to note down 100 attacks by one of your guys and note how many times he missed by the amount of power attack penalty to hit. Then check if damage lost by that is more or less than if you just didn't use power attack at all.I also forgot to mention. With Outflank + Combat Reflexes + Seize the Moment = multiple attacks of opportunity. What this means is that your chance to hit goes up even more significantly. Power Attack is great. If you build around it. If you just take it by itself, yeah its kind of useless. However if you take the teamwork feats + haste, you should be mowing down encounters like there is no tomorrow. I always take Power Attack on my martial builds, because it is that good.
finally decided to drop octavia and get amiri for some second row melee love,whats the best weapon for her fauchard/glaive/bardiche?
though if i build her like that she will get creampasted on later one on one duels with certain story npcs.....
Flurry of Blows + Haste + BAB + KI Power Extra attack. I can't remember nor can I check. It's been a while, and am taking a break from the game. Unfair Iron man mode kind of burned me out.That's fine guys. I'm still going to take Power Attack, lol. Free damage is free damage. I can see Power Attack not being worth it, if you have a character that isn't able to dish out a lot of attacks per round. Which isn't a problem for my monks - see:
Even then, with haste and other buffs, a fighter should still be able to dish out at least 5 attacks per round. One of those hits is bound to hit, and when it does, Power Attack will do it's job.
It's actually opposite. When you have multiple iterative attacks (at progressive AB penalties), Power Attack hurts more then helps, as it greatly lowers the chance for the final attacks to land.
However in your specific case, with 5 max BAB unarmed attacks (uh, how? +2 Flurry, +1 Haste, where does the final one come from?), I guess you don't need to worry about that much.
>Power Attack should be even worse for characters with multiple attacksThat's fine guys. I'm still going to take Power Attack, lol. Free damage is free damage. I can see Power Attack not being worth it, if you have a character that isn't able to dish out a lot of attacks per round.
I don't know the game very well yet, but my gut feeling says that Power Attack should be even worse for characters with multiple attacks. DPS should be greatly reduced for such characters when using Power Attack (under non-extreme circumstances). It can't be any other way, unless the Power Attack bonus scales faster (eg, exponentially) than the to-hit penalty, and from what I have seen I don't think it scales faster.
It is not "free damage", unless the enemy is very easy to hit anyway. You pay for it dearly.
Yes. It's very short, lasts about 4 seconds, but it does make a difference.Okay, forgot that Monks can use KI to get extra attacks.
finally decided to drop octavia and get amiri for some second row melee love,whats the best weapon for her fauchard/glaive/bardiche?
though if i build her like that she will get creampasted on later one on one duels with certain story npcs.....
Just enlarge her, then she has reach with any 2-handed weapon.
They are talking about the iterative attacks, which gives a -5 per extra attack. Those ones are boned with PA.>Power Attack should be even worse for characters with multiple attacksThat's fine guys. I'm still going to take Power Attack, lol. Free damage is free damage. I can see Power Attack not being worth it, if you have a character that isn't able to dish out a lot of attacks per round.
I don't know the game very well yet, but my gut feeling says that Power Attack should be even worse for characters with multiple attacks. DPS should be greatly reduced for such characters when using Power Attack (under non-extreme circumstances). It can't be any other way, unless the Power Attack bonus scales faster (eg, exponentially) than the to-hit penalty, and from what I have seen I don't think it scales faster.
It is not "free damage", unless the enemy is very easy to hit anyway. You pay for it dearly.
I disagree.
See:
Power Attack makes a difference, IF you can actually hit.
At this level you are exchanging -4 attack for +8 damage. That is not what I would call one big hit. If we look at your screenshot, you do 3d8+39 with power attack on. So that means you are reducing your hit chance by 20% to get 18% boost to your damage. EDIT: and if your damage of 3d8+39 is before power attack that means you are getting even less of a damage boost.Yes yes, but the point I'm making here is this. With the amount of attacks that you are dishing out, one of them is going to hit. When it does hit, Power Attack will do it's job, and if it's a critical attack it will proc even more AoOs. Which means even more attacks. I'm basically saying that I'm willing to suffer the possible misses if it means I get that one big hit.Best way to know if power attack works is to note down 100 attacks by one of your guys and note how many times he missed by the amount of power attack penalty to hit. Then check if damage lost by that is more or less than if you just didn't use power attack at all.I also forgot to mention. With Outflank + Combat Reflexes + Seize the Moment = multiple attacks of opportunity. What this means is that your chance to hit goes up even more significantly. Power Attack is great. If you build around it. If you just take it by itself, yeah its kind of useless. However if you take the teamwork feats + haste, you should be mowing down encounters like there is no tomorrow. I always take Power Attack on my martial builds, because it is that good.
8*8 (amount of attacks per round) = 64 not counting crits; with crits it's almost 1/3 of endgame mob health.At this level you are exchanging -4 attack for +8 damage..
>Power Attack should be even worse for characters with multiple attacksThat's fine guys. I'm still going to take Power Attack, lol. Free damage is free damage. I can see Power Attack not being worth it, if you have a character that isn't able to dish out a lot of attacks per round.
I don't know the game very well yet, but my gut feeling says that Power Attack should be even worse for characters with multiple attacks. DPS should be greatly reduced for such characters when using Power Attack (under non-extreme circumstances). It can't be any other way, unless the Power Attack bonus scales faster (eg, exponentially) than the to-hit penalty, and from what I have seen I don't think it scales faster.
It is not "free damage", unless the enemy is very easy to hit anyway. You pay for it dearly.
I disagree.
See:Power Attack makes a difference, IF you can actually hit.
>So that means you are reducing your hit chance by 20% to get 18% boost to your damage.At this level you are exchanging -4 attack for +8 damage. That is not what I would call one big hit. If we look at your screenshot, you do 3d8+39 with power attack on. So that means you are reducing your hit chance by 20% to get 18% boost to your damage.Yes yes, but the point I'm making here is this. With the amount of attacks that you are dishing out, one of them is going to hit. When it does hit, Power Attack will do it's job, and if it's a critical attack it will proc even more AoOs. Which means even more attacks. I'm basically saying that I'm willing to suffer the possible misses if it means I get that one big hit.Best way to know if power attack works is to note down 100 attacks by one of your guys and note how many times he missed by the amount of power attack penalty to hit. Then check if damage lost by that is more or less than if you just didn't use power attack at all.I also forgot to mention. With Outflank + Combat Reflexes + Seize the Moment = multiple attacks of opportunity. What this means is that your chance to hit goes up even more significantly. Power Attack is great. If you build around it. If you just take it by itself, yeah its kind of useless. However if you take the teamwork feats + haste, you should be mowing down encounters like there is no tomorrow. I always take Power Attack on my martial builds, because it is that good.
And your point about getting AoO because of teamwork feats works against your argument because with -4 penalty you are reducing your chance of confirming critical hits and reducing chance of everyone else getting free attacks.
If you only ever hit on 20, you should turn on PA, yes.I do not know how extremely low to-hit chances are handled in this system (when I can only hit on a 20 and I have a -1 to-hit penalty, do I ever hit?
No. If you're able to consistently surpass the AC of the enemy, turn PA on.If you only ever hit on 20, you should turn on PA, yes.I do not know how extremely low to-hit chances are handled in this system (when I can only hit on a 20 and I have a -1 to-hit penalty, do I ever hit?
Otoh, I have some reservations because of my inexperience with the system at this point. Namely, I do not know how extremely low to-hit chances are handled in this system (when I can only hit on a 20 and I have a -1 to-hit penalty, do I ever hit?), and I am also unaware of what other abilities synergize with Power Attack.
I like to auto attack stuff. CC is for nerds. My monk doesn't need CC. Just prebuff, go up, then auto attack....or turn on tactics / cc / buffs / debuffs.
Roll 20, then you make another roll to confirm it.You are confusing me, guys. When I roll a 20, do I automatically hit regardless of penalties? Or are the penalties taken into account before it is decided whether I hit (even though I rolled a 20)?