Some Sensei shots to follow.
Lvl 4 fighting Kalannah (this is probably just Hard since I was testing CMs for the first time). You can see here the tactic of using the Monk as an assassin to take out casters. Mages have poor CMD, so easily Tripped (not much damage yet, and on Sensei never will get that high unlike dedicated melee monk. Makes Sensei ideal for CMs). Tank Val using Bull Rush to trigger AoOs and bunch up mobs for Amiri.
Same playthrough with MC Sensei Tripper, Amiri Barb with Inspire Ferocity, Val TSS Bull Rusher, Octavia W1/R1/AD Disarmer, Linzi B1/Freebooter since don't need Inspire Courage. Lvl 4 Hard (tripping Alpha Warg not easy!):
Lvl 5 Monk Tripping a Dryad to set her up for big hit for Amiri, still just Hard:
Big reason to play a Sensei (immunity to Plague Storm from Ghost Mage):
Sensei is probably better off going Crane Tank with Dirty Trick, but this is Pummeling Style Pounce w/ Trip:
Tripping Unfair Linnorm who is unfortunately immune to Prone. Blind via Dirty Trick/Spit Venom would have been much better. Still working him over fine:
Different playthrough here where I just retrained MC into Sensei. Feyspeaker Val Wild Shaped into a Shambling Mound and successfully Grappled the Linnorm. Mass True Strike paying off for Sensei:
Mass Restoration also a big timesaver. Of course Inspire Courage also lets you replace a Bard
Advice lasts a long time, can give Evasion to toons who couldn't get it any other way:
Big buffs for big fights, but only takes about five rounds altogether which goes quick once you get your bars organized. Blindness here from Spit Venom (lasts one round, but no save or resistance. Save is for added Poison):
All three of the above substantial debuffs are no Save no Resist. Detail on Spit Venom:
So Sensei does alot of cool support stuff and can tank and Blind stuff (via Dirty Trick or Spit Venom) all at the same time, or be an assassin Tripper, but a base/trad Monk could do a lot more damage going STR-based and fighting Enlarged. Pink liked to go Sacred Fist and Dragon Style, I prefer Pummeling for Pounce and the extra free Trip.