I shouldn't have replayed the Deal with the Devil quest. Good god this is terrible.
Killing them all at the end was rather satisfying. That, and I smile when I imagine the guy who payed for that quest seeing everyone in the internet trash his self-insert.I shouldn't have replayed the Deal with the Devil quest. Good god this is terrible.
I shouldn't have replayed the Deal with the Devil quest. Good god this is terrible.
Devil doesn't make deals with pussies and suck ups. Nothing terrible about it.
It has a lot of holes, as expected from a first title released by a young studio, but it has a lot of good stuff, and - more importantly - a heart. You should buy it, including the DLCs.so is this gaem good or something? thinking of playing it
how are you gonna end up 'worshipping InEffect' if you're learning by yourself thoStop telling newbies to learn things by themselves. This is how you get bad habits, filtered plebs and InEffect worshipers. You might find it hard to believe, but some of us are actually happy to help.Stop coming to this thread until you beat the game. And stop asking for advice. You're going to be sorry.
I myself am learning by worshipping InEffect.how are you gonna end up 'worshipping InEffect' if you're learning by yourself tho
so is this gaem good or something? thinking of playing it
how are you gonna end up 'worshipping InEffect' if you're learning by yourself thoStop telling newbies to learn things by themselves. This is how you get bad habits, filtered plebs and InEffect worshipers. You might find it hard to believe, but some of us are actually happy to help.Stop coming to this thread until you beat the game. And stop asking for advice. You're going to be sorry.
Stop coming to this thread. You already missed all the fun of release version.
It depends I suppose. Do you have an SSD?so is this gaem good or something? thinking of playing it
Already tried that, the npcs don't have anything substantial to say regarding the ancient curse part 4 questgo to throne room and talk to people maybe helps?
Anyone else get this bug: in an ancient curse part 4 quest, nothing happens when the time gets down to 0 days, it just auto fails. I've tried going to the Bald Hill Top every day starting at 20 days left, but there is nothing there. There are also no kingdom events in relationg to the Quest that come up. Anyone else experience this? Is there a way to force it to happen?
I use the kingdom resolution mod and bag of trick mod btw
Anyone else get this bug: in an ancient curse part 4 quest, nothing happens when the time gets down to 0 days, it just auto fails. I've tried going to the Bald Hill Top every day starting at 20 days left, but there is nothing there. There are also no kingdom events in relationg to the Quest that come up. Anyone else experience this? Is there a way to force it to happen?
I use the kingdom resolution mod and bag of trick mod btw
20 days before is too early, however 14 days before, something should appear there...
Yeah, maybe mods are the issue?
Anyone else get this bug: in an ancient curse part 4 quest, nothing happens when the time gets down to 0 days, it just auto fails. I've tried going to the Bald Hill Top every day starting at 20 days left, but there is nothing there. There are also no kingdom events in relationg to the Quest that come up. Anyone else experience this? Is there a way to force it to happen?
I use the kingdom resolution mod and bag of trick mod btw
20 days before is too early, however 14 days before, something should appear there...
Yeah, maybe mods are the issue?
Nothing happen at the 14 days mark, before or after
Pathfinder Kingmaker is truly a good game, shame this bug prevent me from finishing it
Maybe it's the mods, but withouth them I would had drop the game even earlier (I made a lot of dumb mistakes during my playthrough which are fixed by mods)
No. A 1e Pathfinder build = several multiclass dips, figuring out which archetypes STACK with each other (because you can use multiple archetypes IF they do not alter or replace the same class feature - yes, there long discussions about whether something counts as being replaced or altered in PNP forums), hoping the archetypes were designed well.because the underlying ruleset was designed to make sure every single class was functional (at worst) but people had no way of knowing that going in.