Thanks for sharing. Sooner you stop worrying about being liked the better life you’ll have. Behold the issue of likable men:
Good riddance.
To sum up: any turn with a Move is a turn without a Full Attack. That means no iteratives, no Rapid Shot, no Manyshot, no Flurry of Blows, no secondary Bites, no Spell Combat, etc...
The game is not designed to be played on the move, especially for ranged characters.
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I beg your pardon, we are all here because of something we like. It's the main reason actually. Also, it's generaly more respectable to offer inspiration of wisdom instead of imposing it.
Secondly, what you said about running is not what I described. Or I must've described it poorly. If you are interested, look up the Heki Ryu / Koshiya Kumiyumi, but think reverse. Then add much more mobile, much more sparse and individual positioning.