Stoned Ape
Savant
It's north-west of Pitax, and south-west of the lake. You should find a door in the middle of nowhere.What Codex side quest? I completed Armag at level 17 or so, and am in Pitax. I don't see the side quest with a ton of XP.
It's north-west of Pitax, and south-west of the lake. You should find a door in the middle of nowhere.What Codex side quest? I completed Armag at level 17 or so, and am in Pitax. I don't see the side quest with a ton of XP.
I did that one. Kill the female demon. Nothing spectacular and certainly not getting me to level 20.It's north-west of Pitax, and south-west of the lake. You should find a door in the middle of nowhere.What Codex side quest? I completed Armag at level 17 or so, and am in Pitax. I don't see the side quest with a ton of XP.
I did that one. Kill the female demon. Nothing spectacular and certainly not getting me to level 20.It's north-west of Pitax, and south-west of the lake. You should find a door in the middle of nowhere.What Codex side quest? I completed Armag at level 17 or so, and am in Pitax. I don't see the side quest with a ton of XP.
That would be because I did it before Pitax opened up...I did that one. Kill the female demon. Nothing spectacular and certainly not getting me to level 20.It's north-west of Pitax, and south-west of the lake. You should find a door in the middle of nowhere.What Codex side quest? I completed Armag at level 17 or so, and am in Pitax. I don't see the side quest with a ton of XP.
Means you didn't attempt/pass all the relevant skillchecks available during that quest. Both at the location and from the quest givers and their crew in the Pitax Tavern. I think there were at least 6-7 skilchecks with major xp rewards possible.
The only single check that offers a similar reward was at the Armag's Tomb (provided that you take the most difficult version of the check).
That would be because I did it before Pitax opened up...
I found the door, opened it and did everything there including keeping Blakemore alive.
Yeah. Missed opportunity. That is what you get for playing the game blind... :DThat would be because I did it before Pitax opened up...
I found the door, opened it and did everything there including keeping Blakemore alive.
Should have received a healthy amount of xp for opening the door and finishing the Codex then. But at the Tavern, there were 3 or 4 more possible checks related to the quest.
Just leave it on for everyone imo. You can still make level 20 by the end of the game and sometimes you will want to or have to swap guys in and out, especially in the late game. The game is balanced around having XP sharing enabled at all times.How's leveling supposed to work in this game? Should you turn on XP for all party members? Or should you only have it on for the teammembers you want to use, and level the rest up through training if you want to use them?
Also, are there any time penalties in the second half of the game? Or is it OK to skip days in your barony to get rid of quests and get dat BP?
You CAN switch it to active party only at the beginning... but as Desiderius wrote, the gains are not significant and soon you should turn it off.
However if you play a skill monkey, there are possible huge gains from passing skillchecks with the option "Only skill user gets experience from skills". Early on Trickery trap disarming provides a lot of xp.
In the 2nd half of the game, you should focus on Persuasion, however. There's something like 2 levels worth of xp in late game Persuasion checks (particularly during the Codex side-quest in Act 5!). This leads to level 20 during Act 5, rather then at the end of the game.
Note this actually helps your other party members long-term, as there are at least 2 instances troughout the game when you get separated and the rest of the party xp-matches the main char upon rejoining.
That would be because I did it before Pitax opened up...I did that one. Kill the female demon. Nothing spectacular and certainly not getting me to level 20.It's north-west of Pitax, and south-west of the lake. You should find a door in the middle of nowhere.What Codex side quest? I completed Armag at level 17 or so, and am in Pitax. I don't see the side quest with a ton of XP.
Means you didn't attempt/pass all the relevant skillchecks available during that quest. Both at the location and from the quest givers and their crew in the Pitax Tavern. I think there were at least 6-7 skilchecks with major xp rewards possible.
The only single check that offers a similar reward was at the Armag's Tomb (provided that you take the most difficult version of the check).
I found the door, opened it and did everything there including keeping Blakemore alive.
And yes, I passed the DC 50 Intimidate check in Armag. High level Inquisitors are fun like that...
This is amazing.Since we're posting cheese:
*snip*
Your PC will be bone tired for a very long time...Since we're posting cheese:
Play with xp sharing to all. After you beat the bandits at Oleg's, don't just buy a handful of mercs -- stay at xp level 1 and buy 30, 50 or more. Buy every possible build you would want to use at any point in the game. Buy multiples of your favorite ones and many of the low level ones (example: human mad dog barbarian, 20 str, weapon focus bardiche, precise strike. Example: human mad dog barbarian, 20 str, 18 dex, point blank shot, precise shot ). Buy 4-5 advisor mercs to cover all stats, in case you lose some real advisors during the game.
When you run out of money, strip all your mercs and sell your junk items items. When you run out of money again, do a quick trip to a couple easy locations to gather treasure.
Once you have your full roster of mercs, you are ready to play for real. Now, each time you go out on a run, you can put together whatever party works best for the upcoming areas, while your other 50 characters sit back at base leveling up for free. If a character dies, you don't need to waste 6k gold on a raise dead -- dump the corpse and swap in his clone. When you return to base, you don't always need to spend 8 hours resting -- swap in five non-fatigued characters who have fresh spells. When you are finally forced to rest at Oleg's, your entire roster will heal and regain spells, not just the active party.
What did you expect? The same group brought us Cyberpunk.Damn, you miss content for exploring early? That fucking sucks. Doubly shitty design considering the game basically tells you "you can't get into Pitax for a few months, go explore in the meantime.
I turned off XP sharing in Chapter 1 to maximize my MC level. I hit level 6 at the gates if the Staglord, which was critical because it gave my Arcane Trickster level 3 spells.How's leveling supposed to work in this game? Should you turn on XP for all party members? Or should you only have it on for the teammembers you want to use, and level the rest up through training if you want to use them?
Also, are there any time penalties in the second half of the game? Or is it OK to skip days in your barony to get rid of quests and get dat BP?
I never skip days. There's always something to do.
Yeah, and you're wrong. If you had your teleporters up on *time* then it wouldn't take you a whole day to get where you need to go.I never skip days. There's always something to do.
I literally just stated an instance in which you have to skip time.
Paying 1k in chapter 1 to possibly save 6k on a raise dead 50 hours later
Yeah, and you're wrong. If you had your teleporters up on *time* then it wouldn't take you a whole day to get where you need to go.
What's hilarious is that swarms are rare encounters. I'm really not sure what Owlcat was trying to teach the player with that encounter.I'm sure they'll make a comeback at some point.
They were trying to teach people, lube up, bitches! We didn't bring any and this is going to get real.What's hilarious is that swarms are rare encounters. I'm really not sure what Owlcat was trying to teach the player with that encounter.I'm sure they'll make a comeback at some point.