fuck some moron got it back to 69 fuuu
If you have to wait for your salary to buy a computer game, it may be better for you to save the money for more important things, like, you know, a home?So this game turned out to be good in the end? Great gotta wait my salary then get it!
What a relief. Better a bully than a Chad.He has something with Linzi
Are you saying
Avellone cucked players with their waifu of choice?
That's really something.
He wants to kill her. He also destroyed all her papers.
I thought "Normal" critical hits and "normal" enemies would be core rules.
In Mother Russia, monster stats base YOU!What a relief. Better a bully than a Chad.He has something with Linzi
Are you saying
Avellone cucked players with their waifu of choice?
That's really something.
He wants to kill her. He also destroyed all her papers.
I thought "Normal" critical hits and "normal" enemies would be core rules.
Can't speak for crits, but even P:K's baseline monster stats are inflated over the RAW. Russians.
If you have to wait for your salary to buy a computer game, it may be better for you to save the money for more important things, like, you know, a home?So this game turned out to be good in the end? Great gotta wait my salary then get it!
%^&$*%^ Yuppies
As Cael has noted, the solution here is to make the battles tougher through various combinations of adding more enemies, levels, and better equipment (where applicable), not giving them unearned attributes.With the level of optimization you can get out of 6 character party even with story companions, pre-buffing and other shit, if you'd only fight standard OGL encounters you would crush them. Not even select all > left click.
I still think they should have had Core Rules difficulty from the start though, because that is what players expect, and you gotta meet expectations of what they want to play.
uh, more levels is more "unearned attributes" lolz. then people would argue you shouldn't fight CR5 with level 4 party, because that is not how it is in the pnp moduleAs Cael has noted, the solution here is to make the battles tougher through various combinations of adding more enemies, levels, and better equipment (where applicable), not giving them unearned attributes.With the level of optimization you can get out of 6 character party even with story companions, pre-buffing and other shit, if you'd only fight standard OGL encounters you would crush them. Not even select all > left click.
I still think they should have had Core Rules difficulty from the start though, because that is what players expect, and you gotta meet expectations of what they want to play.
Probably. My PC is from 2012 and has memory issues (bad HDD, I think) from way back. Probably on its last legs, to be honest. I should buy another, but ehhhh, effort...If you have to wait for your salary to buy a computer game, it may be better for you to save the money for more important things, like, you know, a home?So this game turned out to be good in the end? Great gotta wait my salary then get it!
%^&$*%^ Yuppies
Got an home.. Also got a work.. Got taxes to pay,feed my animals and most likely i have a better PC than you :D
But beside i was curious about this title if you have to quote me at least provide an answer!
How do enemies vary in tactics? Any memorable encounters so far, due to the composition and placement of enemies?uh, more levels is more "unearned attributes" lolz. then people would argue you shouldn't fight CR5 with level 4 party, because that is not how it is in the pnp module
or like in Deadfire, bitch that there are too many enemies.
As for now, enemies might be hard, but at least they have reasonable and tame numbers and provided you do correct tactic, you will win.
there are already stuff like interesting equipment on enemies making them harder, traps, ambushes, and other stuff.
also difficulty through sheer numbers is not really that big of a improvement over some stats.
You have no frakking idea what you are talking about, do you?uh, more levels is more "unearned attributes" lolz. then people would argue you shouldn't fight CR5 with level 4 party, because that is not how it is in the pnp moduleAs Cael has noted, the solution here is to make the battles tougher through various combinations of adding more enemies, levels, and better equipment (where applicable), not giving them unearned attributes.With the level of optimization you can get out of 6 character party even with story companions, pre-buffing and other shit, if you'd only fight standard OGL encounters you would crush them. Not even select all > left click.
I still think they should have had Core Rules difficulty from the start though, because that is what players expect, and you gotta meet expectations of what they want to play.
or like in Deadfire, bitch that there are too many enemies.
As for now, enemies might be hard, but at least they have reasonable and tame numbers and provided you do correct tactic, you will win.
there are already stuff like interesting equipment on enemies making them harder, traps, ambushes, and other stuff.
also difficulty through sheer numbers is not really that big of a improvement over some stats.
Oh puh-lease. I didn't even complain that much about it until the retarded owlbear came up. The worst I said about it up to that point was the damned half-orc wangst that you can feel from 10000 paces.Cael says game is not that bad
abandon ship
Well Staglord is the most simple example. A Sarevok-turned-Archer on hard to reach ramp with a wave of meat to protect, pair of high level goons using invisibility and sneak attacks and owlbear ambushing you from cageAny memorable encounters so far, due to the composition and placement of enemies?
btw that is that owlbear you can lock in his cage on make attack enemies I take it.retarded owlbear came up
Most people that wait for their salary to buy a game have at least one home. I have two houses and a half and an apartment,still wait to buy a game . You in the west are just hobos.If you have to wait for your salary to buy a computer game, it may be better for you to save the money for more important things, like, you know, a home?So this game turned out to be good in the end? Great gotta wait my salary then get it!
%^&$*%^ Yuppies