good and challenging games are being made in those countries where SJWs have not taken over the educational system.
They have, it's just older generations who was born and educated in USSR then.
In a hyper realist setting, sure.
You see, problem is that fantasy without WOMEN POWDER exist, and is fun. And there is nothing hyper realistic in it.
Woman just can't in sword-mace-spear fighting like man (unless they are monstosity like Brienna Tart), because of simple physiology, and once a month they are disabled completely.
Strangely I have never seen menstruation in fantasy game, which is very funny thing if to thik about that a little bit more.
Why they start to put woman which led to a situation that now women with sword taken for granted - probably "women rights"/suffragettes plus money.
Taletop game community consisted from "llet me hold your tit" type of loosers, like for example in series Stranger Things.
I don't know for sure, but can bet that description of various classes and skills from start used "she" like it's common now in roguelikes and many RPGs, samefor BG.
I have no problem with good (or even bland) female characters, it is only the SJW types that need to be pruned and/or humiliated.
I have no problem either, the problem is any and every woman with weapon other than bow is a SJW type more or less, and used to enforcing their agenda.
Well, my Amiri has wings
I can imagine these muscular wings...