Is this a bug that there is no road here, or do you just need inhumanly high Perception to spot it?
Frankly, I wish I had just missed the game and discovered it during some Christmas sale. 2019 one, that is.
Yeah. But... what's the point then. Feels like you best leave it at like Thug 4 dip and level as a Fighter. Thought there would be some sort of beat them up ability to apply the actual bonus like https://www.d20pfsrd.com/feats/combat-feats/enforcer-combat/Edit: ok I think I see what you're getting at. You mean the Strength-focused nature of some Intimidation abilities/feats runs in opposition to the Thug's dexterity focus.
Well, you don't HAVE to take Cornugon/Intimidating Prowess. Strength is just more intimidating than Dex. Meh.
That's the issue, isn't it? If you want to make use of the frightening of thug, you need use dazzling display or cornugon smash. The only question is - to which I don't know the answer - is whether you can get high enough intimidate without intimidation prowess/going for strength build. If you can, then going DEX is the better route, but I'd probably go for strength to be sure. Besides it also makes sense role-playing wise (yeah, I know... larping) - a "thug" is not someone I imagine being into finesse much. Strong, brutish and intimidating sounds correct. And mechanically it should work well enough so I'd go with a STR based thug, but that's me.Yeah. But... what's the point then. Feels like you best leave it at like Thug 4 dip and level as a Fighter. Thought there would be some sort of beat them up ability to apply the actual bonus like https://www.d20pfsrd.com/feats/combat-feats/enforcer-combat/Edit: ok I think I see what you're getting at. You mean the Strength-focused nature of some Intimidation abilities/feats runs in opposition to the Thug's dexterity focus.
Well, you don't HAVE to take Cornugon/Intimidating Prowess. Strength is just more intimidating than Dex. Meh.
To be fair, while it's easy to default to the idea of rogues being Dex-based, a Str-based rogue in PF:K isn't going to have a bad time by any stretch of the imagination. Rogues don't really need to rely on any Dex-based aspects in PF:K, and is perfectly well off without things like Stealth. I'd throw in a level of fighter or maybe even four and go to town as a Thug. As a half-orc, of course.That's the issue, isn't it? If you want to make use of the frightening of thug, you need use dazzling display or cornugon smash. The only question is - to which I don't know the answer - is whether you can get high enough intimidate without intimidation prowess/going for strength build. If you can, then going DEX is the better route, but I'd probably go for strength to be sure. Besides it also makes sense role-playing wise (yeah, I know... larping) - a "thug" is not someone I imagine being into finesse much. Strong, brutish and intimidating sounds correct. And mechanically it should work well enough so I'd go with a STR based thug, but that's me.Yeah. But... what's the point then. Feels like you best leave it at like Thug 4 dip and level as a Fighter. Thought there would be some sort of beat them up ability to apply the actual bonus like https://www.d20pfsrd.com/feats/combat-feats/enforcer-combat/Edit: ok I think I see what you're getting at. You mean the Strength-focused nature of some Intimidation abilities/feats runs in opposition to the Thug's dexterity focus.
Well, you don't HAVE to take Cornugon/Intimidating Prowess. Strength is just more intimidating than Dex. Meh.
I don't see the problem, can never have enough jubilost.I was a fool!
I thought beta patch would fix my Jubilost issue...
It's so many now that it can't be displayed on the screen anymore...
There is absolutely no way a Dex build gives +10AC over a similarly-built Strength one.It's really hard to argue with the +10 AC a Dex build can easily give you.
You need Ekun and another dedicated archer to make use of this "feature".Ok admit kinda hilarious
And On Kill they all run
But unless all into Cloudkill they go (or at least Web) annoying as hell sort off, as Panda pointed out - they all run into different directions
RUN ELFS RUN
(a train of 50 more wild hunters gathered by scared one appears)
oh-oh.
I will wait until they add Antipaladin to the game because without that it's just not larpy enough.You need Ekun and another dedicated archer to make use of this "feature".
And how in the world is that supposed to be possible?
Let's say we top out at a Dex score of 36. That's +13 AC from Dex alone, +4-5 from Mage Armor/Bracers.
How could a strength build possibly compete? You can slap some +2 plate on there, and maybe a tower shield, I guess? But... eh, that's neither very roguish nor thuggish, is it?
I didn't give Valerie Intimidating Presence but she still has a good Intimidate rate. There are a bunch of items that boost Intimidate, too, like the Paragon Defender helmet.That's the issue, isn't it? If you want to make use of the frightening of thug, you need use dazzling display or cornugon smash. The only question is - to which I don't know the answer - is whether you can get high enough intimidate without intimidation prowess/going for strength build. If you can, then going DEX is the better route, but I'd probably go for strength to be sure. Besides it also makes sense role-playing wise (yeah, I know... larping) - a "thug" is not someone I imagine being into finesse much. Strong, brutish and intimidating sounds correct. And mechanically it should work well enough so I'd go with a STR based thug, but that's me.Yeah. But... what's the point then. Feels like you best leave it at like Thug 4 dip and level as a Fighter. Thought there would be some sort of beat them up ability to apply the actual bonus like https://www.d20pfsrd.com/feats/combat-feats/enforcer-combat/Edit: ok I think I see what you're getting at. You mean the Strength-focused nature of some Intimidation abilities/feats runs in opposition to the Thug's dexterity focus.
Well, you don't HAVE to take Cornugon/Intimidating Prowess. Strength is just more intimidating than Dex. Meh.
Please do the math for me, this doesn't seem to add up. Just give me a Strength and a Dex build and do the AC calculations with me.And how in the world is that supposed to be possible?
Let's say we top out at a Dex score of 36. That's +13 AC from Dex alone, +4-5 from Mage Armor/Bracers.
How could a strength build possibly compete? You can slap some +2 plate on there, and maybe a tower shield, I guess? But... eh, that's neither very roguish nor thuggish, is it?
Focusing Dex over Strength gives you, say, an extra +2, maybe +3 AC. Another 5 points from levelling grants you another 2-3. So it's about 6 AC at the most, unless you're really desperate for attribute points.
Everything else can be done exactly the same on a Strength build. Also, with the feat you save from not getting Weapon Finesse, you could get Dodge, which lessens the gap between the two.
It's simple, the only thing that makes a strength and dex build different is the points that you put into it at character creation, and then the level up points every 4 levels.Please do the math for me, this doesn't seem to add up. Just give me a Strength and a Dex build and do the AC calculations with me.And how in the world is that supposed to be possible?
Let's say we top out at a Dex score of 36. That's +13 AC from Dex alone, +4-5 from Mage Armor/Bracers.
How could a strength build possibly compete? You can slap some +2 plate on there, and maybe a tower shield, I guess? But... eh, that's neither very roguish nor thuggish, is it?
Focusing Dex over Strength gives you, say, an extra +2, maybe +3 AC. Another 5 points from levelling grants you another 2-3. So it's about 6 AC at the most, unless you're really desperate for attribute points.
Everything else can be done exactly the same on a Strength build. Also, with the feat you save from not getting Weapon Finesse, you could get Dodge, which lessens the gap between the two.
Also 6 AC is extremely massive, but forget about that for now. I am just thinking you might be missing something - or I am - so I would like us to do the math so we can see who is missing something and what.
I was a fool!
I thought beta patch would fix my Jubilost issue...
It's so many now that it can't be displayed on the screen anymore...
dual dagger monk11 + some sorts SA class 9 and accomplished sneak attack. I am pretty sure flurry of blows works with dual wield daggersI am already thinking abou my next playthrough. What's the best shit for 2 weapons fight sneak attacker? Ranger+vivisectionist? Aldori defender+rogue? Halp
Knife Rogue + 2 levels of Fighter. Pick up Kukri.I am already thinking abou my next playthrough. What's the best shit for 2 weapons fight sneak attacker? Ranger+vivisectionist? Aldori defender+rogue? Halp