Kinda wish you could see your character's skills or whatever during skill checks to choose from.
I kinda feel playing good is a lot better than neutral/evil or chaotic. The paladin girl seemed a lot better than the dwarf but that's not a problem and the little girl seemed to be the only thief in the group so not sure if I should restart to get her or what.
GoG.Considering that I'd like to purchase the Explorer edition (base game with no extras), should I buy it on GoG or Steam? Which is best to support the devs?
According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug
We all used Khalid in BG1 and he had like 15 str that gave him only +1 to damage.
because i got really annoyed. you kill a magical monstrosity that almost downed your fragile little fighter, the one with 18 con, in one round and all you get for the trouble is 50 xp and a goddamn quarterstaff +1. maybe i want to bully the ai for a little while.Why would you not just go to Normal?
You're confusing Wizard Specialization and Spell Focus feat available to all arcane casters.Well you still suffer 1 less spell per level which can accumulate up to 9 spells and that is just in the standard edition from what I could glimpse specializations offer further benefits in Pathfinder, at least in the P&P version.
I would. That said, a real PnP would give players a lot more options in how to deal with things, which simply isn't present in a CRPG, and a not-shit DM would give relevant feedback such as telling you that you're not hitting a spider swarm, perhaps you should try to use some AoE weapons, and if subjecting players to a spider swarm, make sure that thhere's a way for them to deal with it or escape, at least when first introduced, since new players to a DM or a system rarely have an encyclopedic knowleege of the rules and monsters (nor should they, it's almost always better if they don't).i finally caved and put it on easy from challenging after they gave me 50xp or something for defeating the barkskin treantbear murderboss. show me a dm that would dare run a campaign like this with players present in the room.
A quarterstaff +1 SHOULD BE a rare magical item that has a lot of value. Therefore, be happybecause i got really annoyed. you kill a magical monstrosity that almost downed your fragile little fighter, the one with 18 con, in one round and all you get for the trouble is 50 xp and a goddamn quarterstaff +1. maybe i want to bully the ai for a little while.Why would you not just go to Normal?
Considering that I'd like to purchase the Explorer edition (base game with no extras), should I buy it on GoG or Steam? Which is best to support the devs?
I have to say that all this whining about difficulty makes my mouth water. I wish I had the time to try it out myself, and see if I have what it takes to beat the game.
If you never have to reload, then it's not worth your time.
(or probably would complain about the belt Ogre one shotting his fighter)
You can't grind in the video game as well, as far as I can tell the enemies don't respawn.According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug
They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.
You can't grind in the AP books, so it makes sense.
I know a young Gygax would disagree, but murderhobo-based experience acquisition was always a retarded concept, but especially in CRPG:s with a possibility to grind. Goal-oriented experience makes a lot more sense, and allows for a unified curve of character growth regardless of how an encounter or situation was resolved, incentivising creative thinking/development by developers and creative problem-solving by players.According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug
They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.
You can't grind in the AP books, so it makes sense.
I liked underrail oddities system. Encouraged searching everywhereI know a young Gygax would disagree, but murderhobo-based experience acquisition was always a retarded concept, but especially in CRPG:s with a possibility to grind. Goal-oriented experience makes a lot more sense, and allows for a unified curve of character growth regardless of how an encounter or situation was resolved, incentivising creative thinking/development by developers and creative problem-solving by players.According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug
They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.
You can't grind in the AP books, so it makes sense.
I argued a lot over this when PoE was under development, and I still don't understand why some retards favor a system of creatures-as-xp-piñatas.
I know a young Gygax would disagree, but murderhobo-based experience acquisition was always a retarded concept, but especially in CRPG:s with a possibility to grind. Goal-oriented experience makes a lot more sense, and allows for a unified curve of character growth regardless of how an encounter or situation was resolved, incentivising creative thinking/development by developers and creative problem-solving by players.[/QUOTE]You can't grind in the AP books, so it makes sense.
Why are people here defending the difficulty as "incline"? Is facing 35AC enemies (same AC as a fucking Tarrasque btw) at level 3 who one shot everyone "difficult" or just a quickload simulator?
Is a DEX AC mod of +12 something you'd find in a normal PnP session, or only something a DM who fucking hates you would throw at you?
that's the problem though, the 35AC enemies ARE ON SUPPOSEDLY CORE RULES. On anything higher you'll be faced with 40+AC.Ignore these people, play on normal, have fun with the suboptimal story characters and ignore the empty mercs.