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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

Jimmious

Arcane
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Steve gets a Kidney but I don't even get a tag.
According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug
 

Salvo

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Mar 6, 2017
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Kinda wish you could see your character's skills or whatever during skill checks to choose from.

I kinda feel playing good is a lot better than neutral/evil or chaotic. The paladin girl seemed a lot better than the dwarf but that's not a problem and the little girl seemed to be the only thief in the group so not sure if I should restart to get her or what.

At least at first, Neutral Good is the alignment that opens up the most possibilities.

For example, convincing Kressle to leave the Stag Lord's retinue AND remain peaceful with both Mites and Kobolds
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug

They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.

You can't grind in the AP books, so it makes sense.
 

Utgard-Loki

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Dec 29, 2011
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1,925
Why would you not just go to Normal?
because i got really annoyed. you kill a magical monstrosity that almost downed your fragile little fighter, the one with 18 con, in one round and all you get for the trouble is 50 xp and a goddamn quarterstaff +1. maybe i want to bully the ai for a little while.
 

Irxy

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Project: Eternity
Well you still suffer 1 less spell per level which can accumulate up to 9 spells and that is just in the standard edition from what I could glimpse specializations offer further benefits in Pathfinder, at least in the P&P version.
You're confusing Wizard Specialization and Spell Focus feat available to all arcane casters.
I was also confused by Spell Focus: Universal feat available to my Sorcerer, it is obviously a bug and probably won't work.
 

Luckmann

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i finally caved and put it on easy from challenging after they gave me 50xp or something for defeating the barkskin treantbear murderboss. show me a dm that would dare run a campaign like this with players present in the room.
I would. That said, a real PnP would give players a lot more options in how to deal with things, which simply isn't present in a CRPG, and a not-shit DM would give relevant feedback such as telling you that you're not hitting a spider swarm, perhaps you should try to use some AoE weapons, and if subjecting players to a spider swarm, make sure that thhere's a way for them to deal with it or escape, at least when first introduced, since new players to a DM or a system rarely have an encyclopedic knowleege of the rules and monsters (nor should they, it's almost always better if they don't).

The game's faithfulness to some of the rules is sometimes nonsensical (Light?) and sometimes flat-out counterproductive (mostly due to an inability or unwillingness to impart upon the player how some things are meant to work, partially likely due to a shitty UI).
 

Jimmious

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Steve gets a Kidney but I don't even get a tag.
Why would you not just go to Normal?
because i got really annoyed. you kill a magical monstrosity that almost downed your fragile little fighter, the one with 18 con, in one round and all you get for the trouble is 50 xp and a goddamn quarterstaff +1. maybe i want to bully the ai for a little while.
A quarterstaff +1 SHOULD BE a rare magical item that has a lot of value. Therefore, be happy
 

Luckmann

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Considering that I'd like to purchase the Explorer edition (base game with no extras), should I buy it on GoG or Steam? Which is best to support the devs?

GOG is superior by every objective metric, but if you're gay for "Achievements" and DRM, Steam is there to suck your e-peen. GOG also has a platform called Galaxy these days, for "Achievements" and shit, but only homosexuals use it.
 

whydoibother

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lol codex cannot into crpgs anymore!

hqdefault.jpg
 

Thal

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Apr 4, 2015
Messages
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I have to say that all this whining about difficulty makes my mouth water. I wish I had the time to try it out myself, and see if I have what it takes to beat the game.

If you never have to reload, then it's not worth your time.
 

whydoibother

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I have to say that all this whining about difficulty makes my mouth water. I wish I had the time to try it out myself, and see if I have what it takes to beat the game.
If you never have to reload, then it's not worth your time.

Or just don't play on statbloat difficulties. Play on normal, where the game is balanced, and not on the "enemies get +2 AC and +2 attack lol" difficulty, then wonder why your level 1 fights are hard.
 

Jimmious

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Steve gets a Kidney but I don't even get a tag.
I just want someone to comment on the thread about the difficulty "fixes" in owlcat forum that they shouldn't overdo it with making everything easier...
 

jf8350143

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According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug

They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.

You can't grind in the AP books, so it makes sense.
You can't grind in the video game as well, as far as I can tell the enemies don't respawn.
 

Luckmann

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According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug

They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.

You can't grind in the AP books, so it makes sense.
I know a young Gygax would disagree, but murderhobo-based experience acquisition was always a retarded concept, but especially in CRPG:s with a possibility to grind. Goal-oriented experience makes a lot more sense, and allows for a unified curve of character growth regardless of how an encounter or situation was resolved, incentivising creative thinking/development by developers and creative problem-solving by players.

I argued a lot over this when PoE was under development, and I still don't understand why some retards favor a system of creatures-as-xp-piñatas.
 
Joined
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Messages
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Codex Year of the Donut
According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug

They've probably just rebalanced to put more XP on quests and less on kills to prevent grinding.

You can't grind in the AP books, so it makes sense.
I know a young Gygax would disagree, but murderhobo-based experience acquisition was always a retarded concept, but especially in CRPG:s with a possibility to grind. Goal-oriented experience makes a lot more sense, and allows for a unified curve of character growth regardless of how an encounter or situation was resolved, incentivising creative thinking/development by developers and creative problem-solving by players.

I argued a lot over this when PoE was under development, and I still don't understand why some retards favor a system of creatures-as-xp-piñatas.
I liked underrail oddities system. Encouraged searching everywhere
 

whydoibother

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Codex Year of the Donut
You can't grind in the AP books, so it makes sense.
I know a young Gygax would disagree, but murderhobo-based experience acquisition was always a retarded concept, but especially in CRPG:s with a possibility to grind. Goal-oriented experience makes a lot more sense, and allows for a unified curve of character growth regardless of how an encounter or situation was resolved, incentivising creative thinking/development by developers and creative problem-solving by players.[/QUOTE]

You can go all out and be like my old DM: Experience is only given for completing tasks (and subjectively given by the DM for good roleplaying). If you fail to do the quest, and just murder everyone, you get no experience. Completion of tasks is the only way to gain power.
This led to a very static, railroaded experience for the group. If we wrote down our adventure down it would make a better script, but there were less laughs and honestly less fun. Breaking games is fun. When you've played games for so long, winning isn't the main challenge, you want to beat the game designer as well, by breaking his system and exploiting his rules.
 

Sentinel

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Ommadawn
Why are people here defending the difficulty as "incline"? Is facing 35AC enemies (same AC as a fucking Tarrasque btw) at level 3 who one shot everyone "difficult" or just a quickload simulator?
Is a DEX AC mod of +12 something you'd find in a normal PnP session, or only something a DM who fucking hates you would throw at you?
 

whydoibother

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Codex Year of the Donut
Why are people here defending the difficulty as "incline"? Is facing 35AC enemies (same AC as a fucking Tarrasque btw) at level 3 who one shot everyone "difficult" or just a quickload simulator?
Is a DEX AC mod of +12 something you'd find in a normal PnP session, or only something a DM who fucking hates you would throw at you?

Because they are grinding internet cred by being OH SO HARDCORE and calling people who dislike statbloat casuals and normies.
Ignore these people, play on normal, have fun with the suboptimal story characters and ignore the empty mercs.
 

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