Haplo
Prophet
- Joined
- Sep 14, 2016
- Messages
- 6,437
You'd be 100% right were it about Combat Maneuvers, Desiderius. But this time, it is not. The Trickster Mobility check to avoid the enemy AoO and counter is Vs CMD. And it can get pretty high... was it 130-ish on Deskari? Or "only" 110-ish?I find the big chunks (and Shatter lol) help more with the CMs than the little bits here and there, especially when they cost a Mythic. CMs are usually one per round (and save or die) so you can work in True Strike and the like to land them (Touch of Good/Luck are Full Round anyway) on the really hard stuff and shouldn’t need to squeeze out every advantage on regular mobs.Well, I'm pondering trying the Trickster Mobility 2 AoO build. No use for Pounce and Bite then. But can certainly use 2 more Mobility. In fact on Hard and above I feel you should squeeze every single skill point you can get to beat the CMD of (mostly) everybody. Makes for a nice change of playstyle - but also another challenge.
Does the Mobility build use CMs? There are some items you can use to pass the Mobility skill checks.
On Unfair Last Stand seems pretty obligatory and Ever Ready will give you bigger bonuses than the Polymorph. I like Leadership on a non-caster and Rupture as well.
Going down a Feat (vs Human) then needing additional Feats for Finesse and DEX-to-dam all so you can burn an additional Mythic for the Polymorph bonus seems counterproductive.
And I don't think I can use Shatter here. Maybe some CC, like Blindness.
So I'd really need every point here - not only to avoid the enemy attack - but also to trigger own - and even 1 failure vs many enemies means they sped their only AoO and can no longer be provoked that round.