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Cold-based damage Spells are kinda shit.
None of them are inherently party-friendly, so Selective Spell is almost a must if you want to make the most of them, and the AoE ones only go up to 15d6.
Meta-Snowballs are very party friendly and bypass SR. Ice Storm lays down Difficult Terrain and can be used to turn on Enforced Vigor if you want to go that way. Cold Ice Strike is Swift. Polar Ray also party-friendly and can do plenty of damage.
AoE nuking is more for soloing, but if you're playing TB you should be able to position them fine without Selective. There are certainly more Fire Damage items than Cold, but both Cold (with Waves) and Divine Nukes can give you damage + control which is more useful with a party. White Dragon Armor + Elemental Imbuement Robe gives +2 dam per die Cold.
Proc has a save, so tough to get there. Daeran doesn't really have the Feats for Finesse + Bash. Fun for Core but hard to justify above that (I've tried it).
Waves also gets Icy Prison IIRC, which is such a great spell, especially with Evo Focus which he already wants for Archons/Sound Burst/Arrow of Law/Smite etc...
Proc has a save, so tough to get there. Daeran doesn't really have the Feats for Finesse + Bash. Fun for Core but hard to justify above that (I've tried it).
Waves also gets Icy Prison IIRC, which is such a great spell, especially with Evo Focus which he already wants for Archons/Sound Burst/Arrow of Law/Smite etc...
Cold-based damage Spells are kinda shit.
None of them are inherently party-friendly, so Selective Spell is almost a must if you want to make the most of them, and the AoE ones only go up to 15d6.
Meta-Snowballs are very party friendly and bypass SR. Ice Storm lays down Difficult Terrain and can be used to turn on Enforced Vigor if you want to go that way. Cold Ice Strike is Swift. Polar Ray also party-friendly and can do plenty of damage.
AoE nuking is more for soloing, but if you're playing TB you should be able to position them fine without Selective. There are certainly more Fire Damage items than Cold, but both Cold (with Waves) and Divine Nukes can give you damage + control which is more useful with a party. White Dragon Armor + Elemental Imbuement Robe gives +2 dam per die Cold.
Yeah, you can make it work, sure, but Fire and Electricity are just objectively better when it comes to nuking.
Controlled Fireball, Fire Snake, Fire Storm. Nothing Cold-based offers such flexibility without Metamagic. Stormbolts is fucking amazing, nothing Cold-based comes remotely close to either the damage or potential CC.
But, I do agree AoE nuking in general is a very sub-optimal option in Wrath and CC is the undisputed King. However, it is fun to build Daeran so that he can heal 180+ HP to your Party in one Round, then drop 200-300 damage to every hostile cunt on the screen in the next one.
You get Stormbolts from the Bracers, then make them Unholy with Devouring Lust. Can do that on top of Waves. It's like you just completely ignored everything I just pointed out.
Yes, you can, but there are better ways to go about it, is my point.
You can get some pretty sweet numbers with Polar Ray, but Hellfire Ray will do more 9 times out of 10. Yes, you can hit 2/10 enemies on the screen with Cold Ice Strike for base 15d6, and do a lot of damage with Metamagic to them, but you can also use that Standard Action to hit 10/10 enemies with Fire Storm for base 18d6 + Metamagic.
Both. Can. Be. Good. If. Used. Correctly. But. One. Is. Clearly. Better. Than. The. Other. Do. You. Get. It. Now? For. Fuck. Sake.
Pretty sure "objectively/clearly better" means "I'm too lazy to fucking read."
If we're talking Daeran Nukes this:
Is the unique thing he can do, and he gets enough spells (in addition to things like Icy Prison which is just awesome with Evo) with Waves to take advantage of it. Barely. Put on the Fire Ring if you want to work in some Fire too, or just take Hellfire at level up. Frigid Touch is auto-Stagger BTW, Ice Body is stat-drain immunity, and Capstone auto-Empowers spells.
Hoo, sorry, how embarrasing. That Spell is a Swift Action. That makes a world of difference. Instead of hitting the entire screen at once with a party-friendly AoE Spell, I'll hit 1-2 targets twice in a Round, because the Spell is line-shaped. But hey, that's exactly what AoE Spells are meant for: hitting 1-2 targets at once. Being able to blast everything hostile on the screen at once just defeats the purpose of a fucking AoE Spell, right?
And it's worth it, because that's literally the only way to cast a Spell as a Swift Action...... OH NO WAIT, there's actually half a dozen more ways, from Metamagic Feats to Rods, Mythic Abilities etc. and you only get a maximum of one Swift Action per Round regardless.
Hmm... I just can't figure it. What's more optimal? Hitting everything on the screen twice with no risk to my Party for greater damage, or having to aim and hitting far fewer targets at once for even lower damage twice? I just can't crunch the numbers, can you help?
I've sadly hit a possible bug (never got stuck in Kingmaker in 2019ish).
Chapter 3, Camellia questline.
Discovered her doing her ritual murder, approved and banged her (starting out as chaotic neutral, it seems I'm yet not evil-alligned enough to be granted my wish for Lichness)
Directly after that, both the "rest" icon above the bed in Drezen as well as the exit icon at the main gate has disappeared. I also cannot rest when pushing "R" -- the game says I couldn't rest now. Through my
Lich tower
I can exit Drezen. But upon returning there, the exit at the main gate is still gone. And I cannot rest there anymore.
I checked with Camellia to see if there's something unresolved yet, but nope, the quest was resolved.Googling it seems there were problems with this quest before. So I'm hoping somebody has experienced similar and found a solution. Otherwise I'm going back to an older save...
I've sadly hit a possible bug (never got stuck in Kingmaker in 2019ish).
Chapter 3, Camellia questline.
Discovered her doing her ritual murder, approved and banged her (starting out as chaotic neutral, it seems I'm yet not evil-alligned enough to be granted my wish for Lichness)
Directly after that, both the "rest" icon above the bed in Drezen as well as the exit icon at the main gate has disappeared. I also cannot rest when pushing "R" -- the game says I couldn't rest now. Through my
Lich tower
I can exit Drezen. But upon returning there, the exit at the main gate is still gone. And I cannot rest there anymore.
I checked with Camellia to see if there's something unresolved yet, but nope, the quest was resolved.Googling it seems there were problems with this quest before. So I'm hoping somebody has experienced similar and found a solution. Otherwise I'm going back to an older save...
Ok, Grunker, made it to Blackwater. Here's what I was talking about with being able to take a hit on Unfair:
Reg went over there to throw some drunk Summons at the Succubi, and a Greater Kalavakus ran up and whacked him. Not the end of the world.
Hits him back, and gets his Fighting Defensively up. Power Attack probably not wise here since had to hit him at full AC to turn on Shatter in TTT.
Reran the fight to see what Seelah's AC is up to. For some reason I have trouble getting Crane Wing to trigger (she's Pal13/TSS1/TradMonk1 now) or she'd be over 80. Still a little way to go for Playful D. Thought I turned off TTT fix.
Gives team a Swift Trip, which isn't *that* great since this team is already so Swift heavy with Seelah Smites, Reg Domain Zealot with 3 Domains, and Sos Domain Zealot. Probably will just go back to Stag.
Sos now up to 30 DC on Archon's (Seelah at 27) so triggers reasonably often on Unfair with two shots and other random debuffs helping.
Here's Sos finishing off two dudes with Adamantine Glaive and Nenio's 35 DC Web which is ok but not great so far on Unfair. Used Darven's Hat to cast it Swift after opening with Putrefaction.
Fight was pretty well in hand here so fired off Shadow Evo Chain Lightning (38 DC getting there) to turn off regen. Usually bring Greybor's Axe and use Blitz Cut for that but Seelah has a Deity/Longsword specific Feat from some mod.
Guardian Axe and Shield from DLC would probably be pretty good on Greybor, and its Adamantine too.