Spirit hunters have average BAB and spirit enchantment isn't enough to make up for that.
The Mythic Carnivorous Crystal is one ridiculous troll of an optional fight. Opens with a large aoe that will instakill anyone who fails the save and has over 1000 HP, but a single casting of wracking ray followed by one polar ray will take it out in one round.
It’s a STR-based archetype but that doesn’t really bite her until later.
Weapon enchanting + Bane Weapon + Hampering Hex (Battle Spirit exclusive to lower foe AC by 4 for team even on made save with no immunity) makes her a force to be reckoned with at lvl 8. Just make sure to use Reduce Person and Fencing Grace and she’s gold at lvl 8 when she gets Bane + second attack + Hex kicks up from 2 to 4. She gets Ghost Touch at lvl 1.
Then at lvl 9 Divine Power hits +3/+3. She gets it at lvl 7 for extra attack and +2/+2.
Basically people don’t know how to use one minute buffs because they’re resting like P:K. Spiking is a big part of Wrath success and she spikes hard.