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- Jan 28, 2011
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The old lady in the cave says something similar. Also not the case AFAICT.Btw if somebody wonders what happens if you let Miammir, the crazy woman in Wintersun, stay with the Siabre, and he says "your wisdom will be rewarded for this decision" or something similar.
Here is what happens, since I just finished a run trying it:
nothing at all!
The old lady in the cave says something similar. Also not the case AFAICT.Btw if somebody wonders what happens if you let Miammir, the crazy woman in Wintersun, stay with the Siabre, and he says "your wisdom will be rewarded for this decision" or something similar.
Here is what happens, since I just finished a run trying it:
nothing at all!
Someone was so miffed that Camellia's romance ends on a bittersweet note (no shit right) that they not only made a mod but commissioned the original artist to make a portrait of her wearing a wedding dress:
I do like that it exists, probably because I spent way too much time on the 4chan threads after release. There was less build autism and more people memeing each other's choice of path and romance.I mean you can appreciate the dedication I guess.
Truly the man is a hero. Do you get to "fix" her?Someone was so miffed that Camellia's romance ends on a bittersweet note (no shit right) that they not only made a mod but commissioned the original artist to make a portrait of her wearing a wedding dress:
Btw if somebody wonders what happens if you let Miammir, the crazy woman in Wintersun, stay with the Siabre, and he says "your wisdom will be rewarded for this decision" or something similar.
Here is what happens, since I just finished a run trying it:
nothing at all!
It does not require any fixes. It's household Owlcat rules; deal with them.Is crane wing finally fixed?
It does not require any fixes. It's household Owlcat rules; deal with them.Is crane wing finally fixed?
I agree with that, but descriptions require effort, too!It does not require any fixes. It's household Owlcat rules; deal with them.Is crane wing finally fixed?
Even if its a house rule then the description is bugged.
Yeah, every location you can visit now is going to be higher level than you are with the exception of maybe the place you have to find to discover what the deal is with those ambushing enemies.After dicking around in Drezen after conquering it and doing mostly crusade stuff, I went directly south to Wintersun. Holy fuck is this place challenging. I don't think I'm suppose to be here yet. I spent most of my hour trying to kill that Ancient Treant. After finally pulling it off, I come across another one. Reload be thy name. There are lots of tough enemies here, but most of them are managable. Even that savage barbarian horde that sends about a dozen charging warriors right at you. I think I might have to sit this one out and return when I have my big boy pants on. It's just not quite worth the effort at this level. I'm on the cusp of 11.
I think you meant full attack before it... as you'd immediately wake him by attacking afterwards...Well if you want another surefire way to deal with almost any boss encounter in the game, Litanny of Eloquence on a palading or inquisitor (lann can do this well) with spell pen gear and feats basically means you can CC PD for many rounds (as many as your caster has casts of it) without a saving throw. Works great in TB because you can easily manipulate turn order. Probably doesn't work as well in RT but at least you Can keep controlling him while spending rounds to debuff/dispel without dealing damage and start attacking when he is stripped of everything. PD isn't immune to MA or charm and you only need pass a spell pen check which isn't too difficult since it's not scaled by difficulty.Hmm. For the PD fight I was perfectly fine with him trying to charge my back line, it made the fight challenging and I had to rethink my strategy.
It's just unfortunate that the solution to most tricky encounters tends to be throwing a shit ton of summons at the problem
Not to mention that if you use creeping doom then the summons are also basically invulnerable
And it is a swift action spell. Lan can get a class that use it and can full attack after it. Effects nearly every enemy, even most bosses and can be extended.
Yeah, for experienced players I'd definately recommend Hard.So, I went for the second playthrough. After all, they've released 4th DLC, there must be lots of new and interesting stuff.
And... it was too easy for my liking on Core difficulty with increased number of enemies and additional behaviors on.
Played as Zen Archer(3)->Sanctified Slayer(Community domain) with Aeon mythic, dumping everything into wisdom. Party: Seelah, Camelia->Woljif as frontliners, Lann and Commander as archers/secondary tanks, Nenio and Ember as buffers/casters. Only Woljif multiclassed into Vivisectionist, rest - pure classes with suboptimal builds.
I've really enjoyed myself combatwise in only one location - Blackwater, I went there right after taking Drezen, before Midnight Fane, Dragon Hunt and Wintersun. There I was forced to use every single trick in my arsenal to stay alive. To kill augmented demons I pulled them with Nenio and ran under Expeditious Retreat back to my Guarded Hearth - the only place in dungeon, where I could reasonably fight them.
After that it all went down the hill.
Playful Darkness, which in first playthrough I was forced to cheese with summons, wands and magic, I've simply... killed. Attack bonus from Smite Evil and Guarded Hearth was enough to consistently penetrate her AC.
In act 4 I've killed everything in real-time mode, including Baphomet and both dragons. The only challenging encounter worthy of turn-based mode was in demodand lair.
Now I'm in act 5 and I literally don't want to finish it - because I know that I can easily rightclick through every encounter left. (And I'm horrified when I think about Areshkagal's puzzles and temple)
In the end, I thought that hard & insane difficulties are for crazyass minmaxing builds like sylvan sorcerer/paladin/scaled fist/some-other-charisma-based-shit-on-top for every character in party. But it seems they're mandatory if you have a good grasp of the system. Also, new DLCs probably injected too much EXP and loot into early game.
in the TTT mod you cant crit with mounted charge anymore?
I think you meant full attack before it... as you'd immediately wake him by attacking afterwards...