IHaveHugeNick
Arcane
- Joined
- Apr 5, 2015
- Messages
- 1,870,558
PD was already a bitch on Core, wouldn't even bother with that shit with 2x damage.
That glaive Marching Terror, that on the first strike adds negative energy damage and forces frightened against Will save DC 17 on all enemies in a 15 foot radius? Yes, it's totally about being flat-footed.PS: I just remembered that the game even gives you a fucking glave that can make enemies flat-footed automatically in the fucking prologue. Absolute state of braindead dazzlers.
Like this?The amount of retards that will spam you with reddit tier downvotes but don't know that you get a double charge and full attacks on a charge since fucking Kingmaker is truly awe inspiring. This place is really just slightly less degenerate reddit.
Ok let me explain to all the special ed kids and polish people how the game(s) worked since 2018:
Step 1: You charge the enemy. Hes flat-footed and denied dex to ac.
Step 2: You look at the combat log and notice that you won the initiative like you should, and already hitting with all your full attack, while the enemy still is flat footed.
Step 3: You seethe about RTwP and about not wasting standard actions on dazzle on a fucking martials and any other number of equally braindead things.
If you actually bothered to kill an enemy instead of wasting turns on your martial, you probably could probably finish a map without reloading 500 times and im not even talking about Unfair.
Don't bother trying to prove that martials are better served dazzling than killing, just put on the clown makeup instead. There are millions ways to shaken better than that but you chose to wear that wig yourself.
PS: I just remembered that the game even gives you a fucking glave that can make enemies flat-footed automatically in the fucking prologue. Absolute state of braindead dazzlers.
Big advantage of Dazzling is that it's no Save. Depending on difficulty Marching Terror's still a solid effect. Combines well with MC Dazzling to lower Saves for procs if you use Sosiel.That glaive Marching Terror, that on the first strike adds negative energy damage and forces frightened against Will save DC 17 on all enemies in a 15 foot radius? Yes, it's totally about being flat-footed.PS: I just remembered that the game even gives you a fucking glave that can make enemies flat-footed automatically in the fucking prologue. Absolute state of braindead dazzlers.
Speaking of special ed kids...
Strange enough, X2 damage part barely matters against enemy that is close to impossible to tank in the classical sense - because her non-dispelled AB is so ridiculously high on Hard/Unfair. And building a tank for the task that could be easily performed by some swarm from Creeping Doom or even by a good old Animate Dead is an exercise in futility.PD was already a bitch on Core, wouldn't even bother with that shit with 2x damage.
RunningWolf said:Ok let me explain to all the special ed kids and polish people
Desiderius said:I'm the zerg OG
Strange enough, X2 damage part barely matters against enemy that is close to impossible to tank in the classical sense - because her non-dispelled AB is so ridiculously high on Hard/Unfair. And building a tank for the task that could be easily performed by some swarm from Creeping Doom or even by a good old Animate Dead is an exercise in futility.PD was already a bitch on Core, wouldn't even bother with that shit with 2x damage.
Biggest issue imho is to land some hits on the Darkness, since you need to dispel it to apply Shaken for Shatter - but there are many ways around it, like shooting it with Magic Missile under Paladin's Mark, for example.
This is the key to Hard/Unfair design. It's why I used a Skald MC with Guarded Stance + Animal totem. That made it so that all my characters could ignore regular mobs (do need a plan for nat 20s, but usually one hit isn't lethal if you have temp HPs) for good positioning. On the other hand you're usually better off not worrying about tanking bosses - though Haplo can do it with all the buffs he stacks backed up by Favorable Luck and I used a Leopard for early levels - instead just distracting them long enough to take them down or at least get them debuffed/disabled.Strange enough, X2 damage part barely matters against enemy that is close to impossible to tank in the classical sense - because her non-dispelled AB is so ridiculously high on Hard/Unfair. And building a tank for the task that could be easily performed by some swarm from Creeping Doom or even by a good old Animate Dead is an exercise in futility.PD was already a bitch on Core, wouldn't even bother with that shit with 2x damage.
Biggest issue imho is to land some hits on the Darkness, since you need to dispel it to apply Shaken for Shatter - but there are many ways around it, like shooting it with Magic Missile under Paladin's Mark, for example.
This is actually an extremely weird thing I've noticed on Unfair: my tank, Wenduag, basically has two experiences:
1) Enemies who can barely hit her (need to roll 20, or maybe 18/19)
2) Enemies who hit her on a 2+
Like, she's not ultraoptimized for AC, but it's just really weird that there are almost no middle cases here. Enemies almost can't hit her at all, or they treat her AC as a total non-issue, lol.
Just dudes giving each other shit. Whole Animal Kingdom does it. No biggie.just wanted to chime in that you guys are coming off as sensible and knowledgeable people having a measured debate about important things
but i also wanted to ask: how far are we from plane tickets, bitch? just an estimate will do
What do you need to Dispel? Ember can apply it with Delicious Fright or you can just Demoralize if you can get your Intimidation high enough. Or you can come back once you have Frightful Aura.Strange enough, X2 damage part barely matters against enemy that is close to impossible to tank in the classical sense - because her non-dispelled AB is so ridiculously high on Hard/Unfair. And building a tank for the task that could be easily performed by some swarm from Creeping Doom or even by a good old Animate Dead is an exercise in futility.PD was already a bitch on Core, wouldn't even bother with that shit with 2x damage.
Biggest issue imho is to land some hits on the Darkness, since you need to dispel it to apply Shaken for Shatter - but there are many ways around it, like shooting it with Magic Missile under Paladin's Mark, for example.
In English it is called "mathematics".This is actually an extremely weird thing I've noticed on Unfair: my tank, Wenduag, basically has two experiences:
1) Enemies who can barely hit her (need to roll 20, or maybe 18/19)
2) Enemies who hit her on a 2+
Like, she's not ultraoptimized for AC, but it's just really weird that there are almost no middle cases here. Enemies almost can't hit her at all, or they treat her AC as a total non-issue, lol.
This is a very strong presumption.YOU HAVE A BRAIN
Refuses to use a Skald, but is relying on the most meta domain in the game =DOn a completely different note, Community Domain almost feels like cheating. That aura is bonkers. I can sort of defend it mentally due to lacking a bard AND a paladin (well, lacking a paladin soon), so it’s not like my aura stacking game is great
oh hard and up until chapter 3 that i have played there are many mini bosses that require hefty ab buffs to be able to be hit, ie in lost chapel i remember a gargoyl boss and a deamon that ambushes the party. without lanns guarded hearth my mutation warrior couldnt hit them.I can't wait for you to run into playful darkness, and see what you think feels like cheating at that pointOn a completely different note, Community Domain almost feels like cheating. That aura is bonkers. I can sort of defend it mentally due to lacking a bard AND a paladin (well, lacking a paladin soon), so it’s not like my aura stacking game is great
It's not the hardest encounter in the game by any means, but it's probably the first truly hard encounter. The level draining demon in Kenabras might compete as well I guess, but he's easy to miss. And not that tricky if you know to counter his level drain.
As a pajama tank who dabbles in strange elemental powers and loses his will for that, I'm OK with being unmanly.weak and unmanly imo.
Refuses to use a Skald, but is relying on the most meta domain in the game =DOn a completely different note, Community Domain almost feels like cheating. That aura is bonkers. I can sort of defend it mentally due to lacking a bard AND a paladin (well, lacking a paladin soon), so it’s not like my aura stacking game is great
oh hard and up until chapter 3 that i have played there are many mini bosses that require hefty ab buffs to be able to be hit, ie in lost chapel i remember a gargoyl boss and a deamon that ambushes the party. without lanns guarded hearth my mutation warrior couldnt hit them.I can't wait for you to run into playful darkness, and see what you think feels like cheating at that pointOn a completely different note, Community Domain almost feels like cheating. That aura is bonkers. I can sort of defend it mentally due to lacking a bard AND a paladin (well, lacking a paladin soon), so it’s not like my aura stacking game is great
It's not the hardest encounter in the game by any means, but it's probably the first truly hard encounter. The level draining demon in Kenabras might compete as well I guess, but he's easy to miss. And not that tricky if you know to counter his level drain.
I'll one up that.Killing the darkness bosses by any strategy other than facetanking their damage, laughing at their sad attempts to hit you, and then cutting them to pieces yourself is weak and unmanly imo.
Pretty Incompetent attack lol. Good thing they changed Hearth so you can improve on these rookie numbers and get Touch of Good in there too. Ember can make up for Bit of Luck with Fortune.I'll one up that.Killing the darkness bosses by any strategy other than facetanking their damage, laughing at their sad attempts to hit you, and then cutting them to pieces yourself is weak and unmanly imo.
Not one-shotting Playful is unmanly and you should be ashamed
I wish owlcat would start offering more arcane caster options among the npc companions, being stuck with Octavia/Nenio gets tiresome.
They’ll probably have a 2nd Season DLC where you fight against a bunch of Hulrunn White Mantle types and it will be decent then since Seelah can give your own team Fear Immunity and it triggers Enforce Vigor.So Demon Dancer doesn't get access to Extra Rage Power until 12th level. They get an actual Rage Power at 6th, which is already pretty late, but because it's automatically selected, it doesn't grant access to the ERP feat.
Which frankly dumpsters this archetype, no way it's happening now. Disappointing.
Makes sense since there are no Skald/Bard companions. Most things that look “broken” in Wrath aren’t (come with significant drawbacks/costs).Refuses to use a Skald, but is relying on the most meta domain in the game =DOn a completely different note, Community Domain almost feels like cheating. That aura is bonkers. I can sort of defend it mentally due to lacking a bard AND a paladin (well, lacking a paladin soon), so it’s not like my aura stacking game is great