Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,972
Most of the Gargs in Garg Cave (that fight had to be balensed around somebody other than the party being able to do some damage without it all getting eaten by DR - Yaker and Reg even have Magic Weapons that don't bypass it - after the first hit that does lol*) are Humanoids with 5 HD so perfect for Scare spam (Shaken on made save, 11 SR can be bypassed consistently at lvl 7 with Robe w/o Spell Pen Feats). Rainbow Pattern from Nenio is ok but the piddly damage from the HKs is just enough to wake everything up. Confusion spam from Ember/Nenio should be decent though, and/or Slow from Wolj. Big thing is taking down Clerics and Wend + Luck Domain ability (Swift from Zealot) from Sos took care of that (would have been better with Enlarged Wend with Holy Weapon).
Gargs beelined tank Seelah so tho hardest fight yet on Hard result was never in doubt. Would have wiped on Unfair tho I think.
* -
Hurr, durr, sry we can't keep our game from shitting itself, bug reports too ambiguous. Yeah, right.
EDIT: initial bypass is from Smite Chaos, if the enhancement bonus is from Weapon Training it wouldn't bypass. But why wouldn't they be using a measly +1 Magic Weapon since there's a +2 Bastard lying around outside the Cave?
Gargs beelined tank Seelah so tho hardest fight yet on Hard result was never in doubt. Would have wiped on Unfair tho I think.
* -
Hurr, durr, sry we can't keep our game from shitting itself, bug reports too ambiguous. Yeah, right.
EDIT: initial bypass is from Smite Chaos, if the enhancement bonus is from Weapon Training it wouldn't bypass. But why wouldn't they be using a measly +1 Magic Weapon since there's a +2 Bastard lying around outside the Cave?
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