Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous - Game of the Year Edition

Joined
Jan 7, 2012
Messages
15,526
Is that 1 attack really worth delaying your Druid progression? Not just spells but also getting to level 14 where you get Aspect of the Wolf.
No lol. If you're changing class to a spellcaster you want all the progression unless you have a much better excuse than that. There's definitely an argument to be made that Druid has one of the worse spell lists for a level 9 caster, but I still wouldn't even go to ZA2.

Drovier is great, make sure everyone who wants phys stats takes Master Shapeshifter immediately for a huge power spike once you hit mythic ranks.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
It's ok but +2 is hardly huge. Get the class-specific Mythics first.

ZA2 gives him Precise Shot which he really needs along with Weapon Focus. Druid is pretty starved for Feats and getting Precise without needing Point Blank prereq is nice. I guess you could eventually just cast with Druid and shoot enemy casters and archers to avoid the malus then he wouldn't need Precise at all, but I like it for Snowball as well.

Clashing Rocks is Long Range and no SR like most Conjuration Spells. Druid wants Conjuration Focus for Summoning Feats so it's a decent spell. Nature's Ally are better Summons than Wiz/Cleric get. Foresight is always nice to have access to.
 
Last edited:
Joined
Jan 7, 2012
Messages
15,526
Doesn't need ZA2 if you just drop the bow and give him a melee weapon. As you say, Ranged is a bit feat heavy while basic two hander melee doesn't need much support. Could use those feats to build him as a switch nuker.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
That loses Flurry. People trying way too hard here. Druid does *not* want to be in melee (unless it’s Wild Shaping which Drovier loses).

One of the biggest weaknesses of the Druid class is that it usually can’t even equip a Crossbow (unlike even Wizard) which sux because with fast progression it does want to hang back and cast.

The ZA level and Lann’s stats not only gives him as Druid Longbow proficiency it starts him out with double the usual attacks and he does good damage with them due to high STR and being able to use Composite unlike other casters stuck ploinking with an xBow.

Flurry means not needing Rapid so that saves a Feat anyway. Since Druid is a 3/4 class he can be a decent archer until he gets to the point where he has enough casts to just cast full-time.

Not great but not bad on Unfair (still have the good buffs and Summons), but really good on lower difficulties.
 

Xamenos

Magister
Patron
Joined
Feb 4, 2020
Messages
1,256
Pathfinder: Wrath
Been a while. I'm thinking of giving this another shot over the summer. Is the game done? As in, all DLC out, most patching done, Owlcat moving on to developing the next game? Or should I delay what's almost certainly going to be my only complete playthrough?
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
No, neither DLCs nor patching are done.
That said, game's in a pretty good shape and it's not like you need all DLC content.

Data mining suggests new archetypes coming... but it's not like the game is lacking.
 

Xamenos

Magister
Patron
Joined
Feb 4, 2020
Messages
1,256
Pathfinder: Wrath
Still? Good for them, it must have been a huge seller. What DLC are we still expecting? I can live without new archetypes, even the base game had enough to satisfy my build autism, but will they be adding more actual content too?
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
725
Been a while. I'm thinking of giving this another shot over the summer. Is the game done? As in, all DLC out, most patching done, Owlcat moving on to developing the next game? Or should I delay what's almost certainly going to be my only complete playthrough?

https://rpgcodex.net/forums/threads...pg-from-owlcat-games-beta-on-june-1st.143159/

Owlcat is already developing their next game, which should be out early next year. It seems at the meantime they are determined to run WOTR like it is Path of Exile and constantly give it updates, we will see how far they can go with it.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Xamenos you do realize why Kingmaker is "done" and no development goes into it? WotR is not in the same situation, so I hope they will continue improving the game.

The third Season Pass, though, might be too much.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,763
Location
On the internet, writing shit posts.
No, neither DLCs nor patching are done.
That said, game's in a pretty good shape and it's not like you need all DLC content.

Data mining suggests new archetypes coming... but it's not like the game is lacking.
I hope one of the patches give HKS Divine Casting scaling.
I mean, it explicitly says in the fluff that clerics join HKS orders, so them not retaining divine caster levels is kind of silly and limits your build options.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Xamenos you do realize why Kingmaker is "done" and no development goes into it? WotR is not in the same situation, so I hope they will continue improving the game.

The third Season Pass, though, might be too much.
Wrath Trader is the third season pass.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
Insistent Summons, Demon mythic - can you do the 90 DC Intimidate check? How much XP would that get you?
 
Joined
Jan 7, 2012
Messages
15,526
That loses Flurry. People trying way too hard here. Druid does *not* want to be in melee (unless it’s Wild Shaping which Drovier loses).
Why not?

3/4ths AB class, can ride their pet, has 17 str/17 dex, 21/21 after you account for master shapeshifting. That's great stats for any melee character. The fact that you already have the pet means that space is going to be taken up on the frontline whether you're ranged or not, and the primary benefit of ranged (full attack every round regardless of where the enemy is) no longer exists since a pet lets you move halfway across the map and still take your full round attack. Let him and his pet take advantage of outflank, 1.5x strength damage + better strength AB, better crits, and AoOs whenever his pet trips things.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Flurry means not needing Rapid so that saves a Feat anyway.
Didn't they used to stack? When was that changed?
Stacks for Sohei, likely a bug. Sohei doesn't get PBM so my sense is that the Mount is intended for positioning and defense rather than melee so they let them stack to make up for it. Makes sense for what it represents (mobile Horse Archers).
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
That loses Flurry. People trying way too hard here. Druid does *not* want to be in melee (unless it’s Wild Shaping which Drovier loses).
Why not?

3/4ths AB class, can ride their pet, has 17 str/17 dex, 21/21 after you account for master shapeshifting. That's great stats for any melee character. The fact that you already have the pet means that space is going to be taken up on the frontline whether you're ranged or not, and the primary benefit of ranged (full attack every round regardless of where the enemy is) no longer exists since a pet lets you move halfway across the map and still take your full round attack. Let him and his pet take advantage of outflank, 1.5x strength damage, better crits, and AoOs whenever his pet trips things.
Because Flurry doubles his attacks from level one. By the time it's useful for him to ride instead of pew pewing at range you can afford the third ZA lvl for PBM if you want to attack or are better off hanging back at range if you want to cast. Pet will do work whether mounted or not.

There are Druid archetypes that could do ok with Mounted Melee, but not ones that start the game with two attacks and Longbow proficiency from a ZA level. Hypothetically sure you could just save needing the Snap Shot Feats by going melee but if I were going to do that I'd just do a full respec (with respec mod*). I hate wasting levels/Feats taking Companions a completely different direction from which they were designed both because that almost always suxxors and also because I enjoy the challenge of working within the initial restrictions while appreciating how they set some limits on the infinite options that otherwise would in fact be overwhelming.

I did end up using vanilla respec to take him ZA1/Nomad which worked better for an attacker since his spells weren't beating Unfair saves as a Druid. Regular Nomad does use melee weps for awhile until it's ranged skillz kick in, but with Lann he went unmounted for awhile.

* - Greybor makes an interesting Two-weapon Fighter if you have access to that archetype via mod

a pet lets you move halfway across the map and still take your full round attack
In TTT you can only do this at the end of a Feat chain and lvl 14 at the earliest.
 
Last edited:
Joined
Jan 7, 2012
Messages
15,526
Maybe in the short term flurry is better (though I'd highly value a +2 flanking bonus and AoOs on Hard/Unfair), but by Act 2-3 the melee build is definitely ahead IMO. Plus, you're against wasting flurry, but you're intending to waste a whole extra level of spell progression and pet level on ZA. You have to account for that. Having 19 pet levels is enough that I wouldn't worry about boon companion, but 18 pet levels means you might feel the need to spend an extra feet fixing that.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
Flurry means not needing Rapid so that saves a Feat anyway.
Didn't they used to stack? When was that changed?
Stacks for Sohei, likely a bug. Sohei doesn't get PBM so my sense is that the Mount is intended for positioning and defense rather than melee so they let them stack to make up for it. Makes sense for what it represents (mobile Horse Archers).
It used to stack for Zen Archers too, made them decent.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Maybe in the short term flurry is better (though I'd highly value a +2 flanking bonus and AoOs on Hard/Unfair), but by Act 2-3 the melee build is definitely ahead IMO. Plus, you're against wasting flurry, but you're intending to waste a whole extra level of spell progression and pet level on ZA. You have to account for that. Having 19 pet levels is enough that I wouldn't worry about boon companion, but 18 pet levels means you might feel the need to spend an extra feet fixing that.
Pets are OP already. I think I did pick up Boon somewhere as well tho. ZA3/Drovier only mounted up later since it wanted several other Feats before Snap Shot. Nice thing about Conj is it doesn't need Spell Pen.

So I guess he was wasting his Combat Reflexes for a long time. The ZA1/Nomad was much more effective in combat. Skipping Precise for ZA1/Drovier caster might be good at non-Unfair difficulties, but I'm not equipping melee weapons on a Zen Archer.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Zen Archers are awesome, especially since Perfect Strike gets three rolls at lvl ten now. Bless Weapon crit fishing at that level with Cleaving Shot is prettty good whatever the AC you're up against.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Insistent Summons, Demon mythic - can you do the 90 DC Intimidate check? How much XP would that get you?
Yes, by save-scumming. You need to go for the option with the Will saving throw. Every save can be successful on 20 or fail on 1, no matter the values; skill checks, on the other hand, are just comparing numbers. I think I had enough patience up to about 70 DC (or was it 50?) and got around 12k EXP.
 

Xamenos

Magister
Patron
Joined
Feb 4, 2020
Messages
1,256
Pathfinder: Wrath
Xamenos you do realize why Kingmaker is "done" and no development goes into it? WotR is not in the same situation, so I hope they will continue improving the game.

The third Season Pass, though, might be too much.
WotR is not in the same situation? It still has issues?
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Xamenos you do realize why Kingmaker is "done" and no development goes into it? WotR is not in the same situation, so I hope they will continue improving the game.

The third Season Pass, though, might be too much.
WotR is not in the same situation? It still has issues?
It is not in the same situation because Owlcat Games does not have issues with Wrath.

The reason they stopped any support for Kingmaker is that when Owlcat became independent, they lost the rights and the revenue from Kingmaker. That is why they do not spend any more resources on patching the game. On the other hand, they still have full control over WotR, so they are still improving the game and getting income from it.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
No, neither DLCs nor patching are done.
That said, game's in a pretty good shape and it's not like you need all DLC content.

Data mining suggests new archetypes coming... but it's not like the game is lacking.
I hope one of the patches give HKS Divine Casting scaling.
I mean, it explicitly says in the fluff that clerics join HKS orders, so them not retaining divine caster levels is kind of silly and limits your build options.
I think they already do?

Problem is not progressing other Divine powers, such as Domains.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Insistent Summons, Demon mythic - can you do the 90 DC Intimidate check? How much XP would that get you?
Yes, by save-scumming. You need to go for the option with the Will saving throw. Every save can be successful on 20 or fail on 1, no matter the values; skill checks, on the other hand, are just comparing numbers. I think I had enough patience up to about 70 DC (or was it 50?) and got around 12k EXP.
Intimidate is a skill check (can't be critted), not a save.

Isn't this a Will Save?

Highest I've gotten on a save is 68 I think.

Van Aeon 68 Fort save, Place.jpg

Do you get EXP from passing Saves in dialogue?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom