Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous - Game of the Year Edition

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
725
Desiderius Woljif's offensive casting as an ES is useless to me. My MC is an AT, and I have both Daeran and Ember in my standard line up. At ES4 I still have 2 casts of a Mirror Image, even if they are only 1d4+1. Vivi buffs do everything else I would be using on him with some nice extras, and the benefit of way more sneaks and feats. The biggest loss is debilitation progression, but oh well.
ES has more Sneaks with Vitals. Vivi Bite is probably better now than it was with the Natural Attack fixes, and you'll eventually get to Grand Mutagen which is very nice. So if you want the Infusion buffs no doubt ES4/Vivi16 is also a solid choice.
I'll have to try that with him. I've been going pure ES on him because I didn't know how to build him, and he's ok but as a caster he's no substitute for Nenio or Ember.
How do you use him and Greybor in such a way that they won't just die? I assume the idea is that you use invisibility or blink to go after mages and archers, but I found its just more efficient to use my own mages and archers to shut them down.

Easy way is to get them a pet to ride (which is why ES4 Arcane Rider 16 would be my favorite choice for Wol. You can get the Triceratops statue for Greybor). If you don't want to then you need to have them hide at the back and attack only when your enemies have locked onto their target. And then pray they don't switch targets suddenly which they do all the time.

Wol Vivi can get reasonably tanky if you take Archmage armor and have your Mutagen up. But yes good luck with Greybor.
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,844
Location
Ngranek
I killed all four of them the hard way. Just used Haste and displacement on my MC tank while everyone shot at it or hit it with magic. Seelah tried helping but she isn't as tanky as my mount so she needed healing.
Is there a point in killing all of those, other than the achievement? Or in future playthroughs can I just kill the one in the mimic room and ignore the rest?
Is there an AI mod or something that makes the monsters/NPCs more wily? I always felt more intelligent/wiser monsters would figure to stop the grug tactics attacking the frontline tank and go after mages, then healers, then finish off the vulnerable tank.
They do tend to go after your squishies and ignore the tanks though. I've seen them make a bee-line to my mages and archers if they have the chance. Hence why having a triceratops mount is so useful; you plop it in the doorway and bam, instant bottleneck.
Its how I fought most of the encounters in Ivory Sanctum and killed the last Guardian.
Also if you put someone squishier than your tank into combat like Greybor or Woljif the enemy will turn around and attack them.
Imagine traipsing around with a pet Triceratops, though.

"Wanna go downstairs or explore why this left turn isn't pass--"
"We create our own passages, fool!"

"For once, I want to sleep when we camp! (Distant tortured souls wailing, the walls making funny screechings, and dripping noises everywhere are totally unrelated.)"
Triceratops, for the 147th time, is snoring so loudly that a dribble is falling from the ceiling.

"You ask me, what's in front of that corridor? Man, I haven't seen what's in front of us since we delved into this dungeon. Who's bright idea was it to take this thing with us anyway?"

"Aaaaargh, both my legs are broken! You said you cast a ward against fear on that freaking monster! Why is it running everywheeeeere!"
 
Joined
Jan 7, 2012
Messages
15,526
How do you use him and Greybor in such a way that they won't just die? I assume the idea is that you use invisibility or blink to go after mages and archers, but I found its just more efficient to use my own mages and archers to shut them down.

Lunge + Enlarge and have them stand behind something tanky, abusing 15' noodle stretch arms attacks. Or yeah, pet.

Trying to manage aggro in this game is really a PITA past the first chapter. You can do it but its a lot of work, fails reasonably often anyway, and there's next to no payoff in the form of these kinds of "glass cannon" melee characters actually dealing more damage than someone tankier.

Wol Vivi can get reasonably tanky if you take Archmage armor and have your Mutagen up. But yes good luck with Greybor.

You can take advantage of Archmage armor with anyone if they drink potions constantly. Haven't actually used it myself in a game but there's tons lying around and you can make them easily with brew potions. Does feel cheesy as hell of course (not that Archmage armor isn't already cheesy as hell).
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
Is there a point in killing all of those, other than the achievement? Or in future playthroughs can I just kill the one in the mimic room and ignore the rest?
No, I don't think killing the earlier incarnations changes anything.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Desiderius Woljif's offensive casting as an ES is useless to me. My MC is an AT, and I have both Daeran and Ember in my standard line up. At ES4 I still have 2 casts of a Mirror Image, even if they are only 1d4+1. Vivi buffs do everything else I would be using on him with some nice extras, and the benefit of way more sneaks and feats. The biggest loss is debilitation progression, but oh well.
ES has more Sneaks with Vitals. Vivi Bite is probably better now than it was with the Natural Attack fixes, and you'll eventually get to Grand Mutagen which is very nice. So if you want the Infusion buffs no doubt ES4/Vivi16 is also a solid choice.
I'll have to try that with him. I've been going pure ES on him because I didn't know how to build him, and he's ok but as a caster he's no substitute for Nenio or Ember.
How do you use him and Greybor in such a way that they won't just die? I assume the idea is that you use invisibility or blink to go after mages and archers, but I found its just more efficient to use my own mages and archers to shut them down.
He's heavily reliant on his self-buffs but if you use those he should be up there with anyone else on AC then has Illusion Magic on top of that.

The most important spell for Dex melee is Reduce Person. +2 AB/AC and most of his damage comes from Sneaks and DEX bonus so there's no real downside. Shield spell always up and make sure he has Deflection (from Ring or Shield of Faith, which ticks up to +3 at lvl 6) and Barkskin (Cam has full so also goes to +3 at lvl 6 up to +5 at lvl 12). Mirror Image prevents first few attacks (can be Empowered or Maxxed for more Images), and Displacement for toughest fights. Greater Invis also great of course.

Wolj 6 tanking vs Alchemist in Garrison.jpg

This is Core Grey Garrison (missing Deflection bonus) but with Reduce up.

Wolj 7 Image.jpg

Here I'm playing badly but Mirror Image saves the day.

Wolj 7 Holy Vitals.jpg

You can see how many Sneaks he gets with Vitals up. More than any other class. Give him Abundant and mostly let other toons handle team buffs so he can focus on himself.

Wolj Leading with True Strike vs Vesc Queen Hard.jpg

Leading with True Strike here on Hard to make sure Debilitating Strike is established. With Bookworm's Headband he mostly soloed this fight.

Wolj8interruptHardShiv.jpg

I like to use him to ambush casters and interrupt their spells in RTwP.

Wolj13spellinterrupt.jpg

Another interruption where you can see the high number of Sneaks from combination of Rogue and Vitals.

wolj7vanishtrickery.jpg

Makes a great scout since he comes with his own Vanish.

Wolj 10 Slow.jpg

Here you can see opening with Obsidian Flow and Slow in the same round using Darven's Hat. Pair with Resist Fire, Communal and Enforced Vigor to give team a Mythic buff with Flow.

Wolj17AB46fifth attack.jpg

Here you can see him slicing and dicing on his fifth attack. Not sure if this is Hard or Unfair. I got to the point where I stopped using him on Core/Hard because he was just too good, but on Unfair he'd probably be a good challenge to manage.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Greybor as I said sets up well for Shield Bashing and Defensive Study also gives him some more AC. Make sure he has Cat's Grace to take advatage of high DEX bonus on Medium Armors.

Can also just Dual Axes or use Urgrosh if you're smart with tactics. Using him as an ambusher instead of a tank works well for this, especially with the Slayer bracers from Labyrinth which will trigger a good bit on difficulties under Unfair.

Plus he does a ton of damage and dead things can't hit him.

Greybor big crit breakdown.jpg
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
There is no cheese. The opportunity cost on Archmage Armor is massive aside from a few classes (like ES) and it takes a long time to be worth it even there.

105% of things people say are cheese is just being unaware of better alternatives that end up being reasonably balanced taking into account what the real threats are.

Once you find *everything* you can do game gets easy, but that takes a lot of discovery that one-weird-trickism isn't interested in doing.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,763
Location
On the internet, writing shit posts.
Is there a point in killing all of those, other than the achievement? Or in future playthroughs can I just kill the one in the mimic room and ignore the rest?
No, I don't think killing the earlier incarnations changes anything.
Just logjam him by the second door so he's far enough from the healing altar.
Yeah that's what I did. I just wanted to know if killing the other 3 does something, or if its just that one near the mimic room I have to bother with to get the loot.
I have the achievement, so I don't have to deal with them anymore.
Well, unless I want to go for Sadistic Game Design, that is.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Welp, never knew that you didn't have to kill the first three. Learn something new every day.

Aeon Vanguard 14 vs Eternal Guardian.jpg

MC Vanguard Aeon lighting Unfair Guardian up with help from Touch of Law (auto roll 11) from Reg.

Unfair Guardian.jpg

Seelah hitting it with a -14 atk malus while tanking.

Lann Frigid Touch Guardian.jpg

Not immune to Stagger. Frigid Touch is no save either.

One thing about Undead is they don't have Spell Resistance so worth looking thru the spellbook for no save options. Searing Touch from Cleric is no save and can be easily maxxed with Rod of Mysticism.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,763
Location
On the internet, writing shit posts.
How did you get a Holy Axiomatic Eye for an Eye? I don't think I have that version of it?
What did you multiclass Lann with to give him frigid touch?

Anyway, beat Xanthir.
Not a fan of that encounter. I think it outstays its welcome. Xanthir himself isn't that much of a problem, its the 16 swarms or so that can only be hurt with AoEs and can resist fire for some silly reason.
After killing Xanthir for the third time I spent the next 10 rounds or so running around throwing every AoE scroll and spell I had at them.

I did learn some things though :
- Cloud Kill is somewhat useful against swarms
- Range Touch spells do seem to actually hurt them. After expending all of my AoE spells I threw a Hellfire at the last one out of desperation and it killed it.
- Mind Fog is great for softening up an enemy for Slumber or Illusions.
- You can, in fact, shove Xanthir in a hole, but not during his 4th phase.
- Those Frost Giants he spawns can fuck right off. Always geek the mage.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
EDIT: Oh wait, obviously it recommends boon if you go pal 1->beast rider 1->pal x
First, that's why I asked whether your Seelah is a full Paladin. Second, if I am not mistaken, this combination is still a build with the full progression pet. Third, why are you paying attention to game recommendations?
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
How did you get a Holy Axiomatic Eye for an Eye? I don't think I have that version of it?
Holy from Holy Lance (Good Domain) on Sosiel, Axiomatic from Staff of Order (Law Domain) that I've been reliably informed Regill doesn't have. They both have Domain Zealot (Swift) and my fights go fast so can afford to load up on big hitters pre-fight.

What did you multiclass Lann with to give him frigid touch?

ZA2/Drovier. It has a nice Aura that gives everyone +30 speed. Also gives him a Mount to turn on the Combat Reflexes he starts with using Snap Shot but I think I threw in another ZA level before I mounted up so he could get Point Blank Master.

can resist fire
But not Lightning. Fire up the Chains and Stormbolts if you have them.
 
Joined
Jan 7, 2012
Messages
15,526
EDIT: Oh wait, obviously it recommends boon if you go pal 1->beast rider 1->pal x
First, that's why I asked whether your Seelah is a full Paladin. Second, if I am not mistaken, this combination is still a build with the full progression pet. Third, why are you paying attention to game recommendations?
I thought Paladin's pet was level -4 like most of the other classes who get a pet at level 4. Boon Companion being recommended just made it easier to pick rather than pay attention to what the level was.

I don't really plan builds out or anything, just pick whatever and get on playing. I often mess up multiclass characters by skipping through and picking the wrong class. Nenio ended up with 13 scroll savant/7 lore master because I forgot to pick loremaster a few times.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,763
Location
On the internet, writing shit posts.
How did you get a Holy Axiomatic Eye for an Eye? I don't think I have that version of it?
Holy from Holy Lance (Good Domain) on Sosiel, Axiomatic from Staff of Order (Law Domain) that I've been reliably informed Regill doesn't have. They both have Domain Zealot (Swift) and my fights go fast so can afford to load up on big hitters pre-fight.

What did you multiclass Lann with to give him frigid touch?

ZA2/Drovier. It has a nice Aura that gives everyone +30 speed. Also gives him a Mount to turn on the Combat Reflexes he starts with using Snap Shot but I think I threw in another ZA level before I mounted up so he could get Point Blank Master.

can resist fire
But not Lightning. Fire up the Chains and Stormbolts if you have them.
Yeah, I noticed the lack of lightning resist. Sadly, I've been ignoring lightning spells because I saw that most demons had immunity to electricity damage, so I figured I wouldn't be needing it.
:negative:

Kitsune tails are a huge trap. I got a few ranks of it to see what happens, and you really do have to get a rank of it each time to unlock the next power.
That means you have to blow 8 feats on it to get the final dominate ability. That is not a worthwhile investment. I don't know why Kitsunes just don't get it as a racial ability that scales with character level.
I gave Nenio Metamagic - Persistant instead. The idea is to give Phantasmal Killer a better chance of instantly killing the target.
 
Last edited:

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
ZA2/Drovier
Again, why ZA 2 instead of 3? Did you make a typo? On the third level, the Zen Archer starts using Wisdom instead of Dexterity for the accuracy of a bow.

It reminds me of Nerd Commando (AKA Pope Amole II), who switched Woljif from Eldritch Scoundrel exactly on the level that grants Debilitating Injury.

I mean, yes, I like to plan my builds. I like to use other people's builds. I like to try them and see what works and what does not. Maybe that's why I am seeing... things.
I gave Nenio Metamagic - Persistant instead. The idea is to give Phantasmal Killer a better chance of instantly killing the target.
That is, indeed, a very powerful combination and a very rewarding feeling when it works. I want a figurine of the Phantasmal Killer with the sword instead of my (not yet arrived) Arueshalae!
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Again, why ZA 2 instead of 3? Did you make a typo? On the third level, the Zen Archer starts using Wisdom instead of Dexterity for the accuracy of a bow.
Because Lann's WIS and DEX are identical. Need ZA2 for Precise.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Lightning is also good vs Undead, which have no SR or Resistance.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Again, why ZA 2 instead of 3? Did you make a typo? On the third level, the Zen Archer starts using Wisdom instead of Dexterity for the accuracy of a bow.
Because Lann's WIS and DEX are identical. Need ZA2 for Precise.
Using WIS you can increase Lann's size without decreasing his accuracy. Otherwise, he will suffer -1 (I think) due to DEX penalty for the large size.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,763
Location
On the internet, writing shit posts.
I gave Nenio Metamagic - Persistant instead. The idea is to give Phantasmal Killer a better chance of instantly killing the target.
That is, indeed, a very powerful combination and a very rewarding feeling when it works. I want a figurine of the Phantasmal Killer with the sword instead of my (not yet arrived) Arueshalae!
I know, its great. There's a surprising number of enemies that you can instantly kill too. I think I killed a few bosses and mythic enemies with it.
I think you can kill Xanthir with it, but I'm not sure. I'm sure I used it on him but I can't remember if it didn't get past his saves or if he was immune. It's kind of jank either way because of his 4 phases where he just comes back to life with full health like 3 times.
 
Joined
Jan 7, 2012
Messages
15,526
I know, its great. There's a surprising number of enemies that you can instantly kill too. I think I killed a few bosses and mythic enemies with it.
I think you can kill Xanthir with it, but I'm not sure. I'm sure I used it on him but I can't remember if it didn't get past his saves or if he was immune. It's kind of jank either way because of his 4 phases where he just comes back to life with full health like 3 times.

If it ever fails, check if you can dispel whatever is giving them immunity. Most of the time you can. I'm not sure about Xanthir specifically though, normally Swarms are immune to mind affecting spells (Serpentine Bloodline can bypass this). There's an item in Drezen that can help you succeed on dispel checks if you haven't gotten it already.

Minor cheese/exploit:

The take-20 effect from using that item lasts permanently until you use a dispel, so you can have it up on, say, 3 people with greater dispel, then after one of them dispels use it again and have 4 uses in one battle. Very good usage of any caster's turn if the boss isn't susceptible to whatever they are packing. Or just hand a quicken rod around to everyone with level 6 spells. Will often knock off like 10 AB/AC + haste and all their immunities and illusion shit everyone and their mother packs in this game
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Don't Druids use wisdom for their spells though? Why not invest more into Lann's wisdom so he can be an effective druid and zen archer?
You do get a free stat point every few levels and there's a lot of wisdom boosting gear.
Because it's easy to boost both. I usually keep the stat boost enchants (like Cat's Grace) up (especially once the Mass ones are unlocked) for key stats on each toon. TTT/Dark Codex has the Idealize Arcane Discovery that ups those by two at lvl ten for the Brown Fur Transmuter-type boost. Eventually you can find items that give similar bonuses but you might want one with an effect on it so go with the buff instead.

The free stat points are used to round off Lann's stats since he starts with odd ones. INT gives him 10 additional skill pts etc...

Enlarge does cost him 1 AB until Legendary becomes available but that's not worth a whole level. As I said I eventually picked it up for Point Blank Master but the Druid levels are more valuable until then. I eventually respecced him to Nomad because he's not beating Unfair saves as a Druid but that wouldn't be the case on lower difficulties and Druid has several unique spells. Drovier speed aura is great for slow classes like Mutation Warrior.
 
Joined
Jan 7, 2012
Messages
15,526
btw, funny thing/trick: If you have corrupt magic from Lich, which dispels everything and gives -1 AB and -1 saving throws per buff dispelled, a lot of bosses actually become easier the higher the difficulty level is because a lot of their increased power comes from getting more buffs and therefore end up with startlingly low stats after using corrupt magic. I don't have my lich save to check but IIRC Areelu ended up with a will save under 20 on unfair. lmao sucker.
 
Last edited:

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
725
Again, why ZA 2 instead of 3? Did you make a typo? On the third level, the Zen Archer starts using Wisdom instead of Dexterity for the accuracy of a bow.
Because Lann's WIS and DEX are identical. Need ZA2 for Precise.
Using WIS you can increase Lann's size without decreasing his accuracy. Otherwise, he will suffer -1 (I think) due to DEX penalty for the large size.

Is that 1 attack really worth delaying your Druid progression? Not just spells but also getting to level 14 where you get Aspect of the Wolf.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom