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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Daidre

Arcane
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Jan 30, 2019
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Samara
Pathfinder: Wrath I'm very into cock and ball torture
Have anyone noticed that +AC/Attack/DC enemies get on Hard/Unfair seems to be scaling to enemies HD or something? Trash in ch1 gets only +1 Difficulty bonus but minibosses at +2 and I think I saw someone with +3.
 

Sunri

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So, question for the people who say they have no issues with the difficulty: How much do you use TB mode? Because I've ignored it mostly and only now started experimenting with it during more difficult fights and... well, somehow it really does make them much easier. Even though the TB mode is scuffed itself. There might be a problem with the action economy on RTwP.
I don, t use it at all for now on core i Just finished first act
 

Fedora Master

STOP POSTING
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So, question for the people who say they have no issues with the difficulty: How much do you use TB mode? Because I've ignored it mostly and only now started experimenting with it during more difficult fights and... well, somehow it really does make them much easier. Even though the TB mode is scuffed itself. There might be a problem with the action economy on RTwP.
I don, t use it at all for now on core i Just finished first act

The guy who butthurt rates my posts hasn't played the game, figures.
 

Yosharian

Arcane
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May 28, 2018
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10,450
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Grand Chien
SAD build:

Dump DEX, go Dhampir STR/INT 13 levels of Sword Saint + 2 levels of Student of War. Add whatever for the rest. Maybe get 1 level of Fighter for start of game so you can wear heavy armour until you get Student of War 2.

Thoughts?
 

Sunri

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So, question for the people who say they have no issues with the difficulty: How much do you use TB mode? Because I've ignored it mostly and only now started experimenting with it during more difficult fights and... well, somehow it really does make them much easier. Even though the TB mode is scuffed itself. There might be a problem with the action economy on RTwP.
I don, t use it at all for now on core i Just finished first act

The guy who butthurt rates my posts hasn't played the game, figures.
Before that i got to end of act 5 on nornal mr cuck complain some more about crusade mechanic or debuffs
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
The woke is just a small part. How people fail to realize that the game threats every non egalitarian option as evil?

Saying to Camelia "people are not born eqqual" is considered evil. Zacharius is considered evil too and he is the typical "fascist wizard" which Lacrymas would love.

WHzHPIh.png

UegtgeJ.png


My country when was a empire was rich and prosperous. Now is a banana republic. The aristocratic companions are depicted in the worst possible way. That is a huge step back. Mainly considering how aristocracy is well depicted in kingmaker.
I don't have a problem with the writers' roleplaying NPCs' worldview. The missed opportunity here is that usually the NPCs don't make a very good argument when asked to describe their worldview. Regill struck me about this - he says they value "Law" above all else, and in the next sentence that they only follow the code of their order.

It's a good example of the real-life phenomenon of otherwise rational people who seem to switch into another brain when questions of politics or religion are touched on. But in general there aren't many NPCs who can entertain you for a philosophical discussion. Maybe intentionally, maybe that's the best the writers could do.

So, question for the people who say they have no issues with the difficulty: How much do you use TB mode? Because I've ignored it mostly and only now started experimenting with it during more difficult fights and... well, somehow it really does make them much easier. Even though the TB mode is scuffed itself. There might be a problem with the action economy on RTwP.

TB is more like 2 full difficulty levels easier, prob more.

Especially vs bosses, in TB mode they likely won't get to act at all, whereas in RTwP they can get their dangerous abilities off.
Don't take that at face value.
Someone said way above that it's odd because sometimes fights that are easy in TB are hard in RTwP, but also vice-versa, some fights that are hard in TB are easy in RTwP.
It could have been me.

The general observation I make is that RTwP pays off more when you lack numerical superiority, hence would have made fewer attacks per round compared to the enemy, and would have received more damage than what you would cause. Also, the more space a combat area covers, the better this space can be utilized in RTwP as opposed to in TB.

Encounters where you have numerical superiority and can dump enough damage to kill an enemy each round are easier in TB. But encounters which take place over a larger area because they feature ranged and melee enemies, are easier in RTwP.

Haste pays off a lot more in RTwP although it's still very powerful in TB. I went through Nightingale Grove yesterday, in RTwP, practically with no damage taken, because I could quickly switch focus from one enemy to another with hasted characters. I overcame their frontline by conentrating Regill, Spidergirl and Woljif, and took advantage of the fact that when one attack out of multiple attacks kills an opponent, the character performs the excess attacks for this round on nearby enemies within range. This allowed me to cut down their frontline much sooner than I would have had in TB, and prevented their backline from throwing bombs and shooting arrows at me.
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I don't have a problem with the writers' roleplaying NPCs' worldview. The missed opportunity here is that usually the NPCs don't make a very good argument when asked to describe their worldview. Regill struck me about this - he says they value "Law" above all else, and in the next sentence that they only follow the code of their order.

It depends on the order of the Hell Knight, they have orders for everything from applying government censorship to killing dangerous creatures.

Harsh enforcement of local laws is an important part of several Hell Knight orders. What Regill says is correct, they do value law and order above all else.
 

Riddler

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Bubbles In Memoria
I finished the game.

The ending was bad but so was the lead up so I'm not sure what I was expecting.

It's nice to play an implementation of pathfinder and the music was nice but everything else felt either mediocre or straight up bad. The choice to focus the game on high level play and even including mythic abilities is focusing on the worst part of the game system and while it might make for fun build-theorising it makes for poor gameplay, especially when the AI is as shitty as it is.

After the start the game is very easy and only ever "challenges" you with fights where you have to use cheesy/very specific tactics. You just use your buffs and can practically close your eyes while your guys smack the enemies.

I thought kingmaker was OK and I saw a lot of potential in that game, so I backed Wrath in the hopes that Owlcat would apply the lessons they learned and created a more focused and polished product, that worked with the system's strengths rather than its weaknesses. Instead we got a bloated mess with poor, cringy writing, shit narrative design, and combat with the tactical depth of a puddle. I don't hate the game or anything, I just didn't enjoy it and I don't think I'll buy owlcat's next game unless they make major improvements in pretty much every area and I'll certainly not be backing any Kickstarter.

No specifics = edgepoasting. The usual boilerplate you could have written weeks ago.
search-your-feelings-you-know-it-to-be-true.jpg

No, if I knew it to be true I wouldn’t be wasting my time with these miserable edgelording phaggots that’s for damn sure.

Game is a pleasant surprise compared to state of the beta. I’m having a ball with this playthrough. got my three different armies up covering all the flanks and enemies types like in HoMM, playing my favorite class still learning a ton (Paladin Spell Scribing is latest breakthrough). It’s just an awesome experience.

I’m taking the trouble to challenge this predetermined narrative because I don’t want to let a great game get buried under this flood of mental illness and degeneracy.
437a695aa809436cda7baa214ed7c0c1.jpg
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,510
Who came up with the Kodex quest?

Encounter is horrible.

Eh, I did it with full level 20s and end game equipment. Kinda easy. Send Woljiff and a pet to activate shit around.

It's extremely easy, just boring and annoying. PC has a fear aura and the mobs keep running and teleporting away.

It would be done in 30 sec in RTwP, just retarded.

Low point of the game so far.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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14,849
Insert Title Here Pathfinder: Wrath
Elf Spelldancer Azata.
it's kinda gay.

I eryfkrad-counter with a naked orkette on mammoth that does something else/interesting than just buff and smash faces. (but some skull bashing allowed)

No I think the swift Door once per minute plus the lack of weapon enchanting make you focus on casting and the underappreciated value of the Arcana Metamagics that allow you (uniquely among dedicated casters) to stack meta three deep without increasing spell level prohibitively. Arcana + Rod + one regular Metamagic with Favorite Meta mythic. So you could Spellstrike with the Keen ECB (prof for free from Elf) vs single targets (Emp + Max + Persistent) and spell combat with a one-hander for AoEs (Empower + Max + Selective/Persistent) especially SR bypassing cones like Dragon Breath and Shout. Extended Shout would be 12 second stun. Nenio can make DC 30 scrolls as well when Meta runs out.

You take the Meta Arcana instead of Enduring Blade so you trade in the Enchanting since you're mostly focused on casting. In exchange you get +4 Insight AC in Light Armor and the Swift Doors for positioning and the greater movement/AoO protection. I'd have to play with it to see whether it's worth it to use Acrobatics with the Mobility and Speed Boosts. You've got Shield and Image obv too.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I finished the game.

The ending was bad but so was the lead up so I'm not sure what I was expecting.

It's nice to play an implementation of pathfinder and the music was nice but everything else felt either mediocre or straight up bad. The choice to focus the game on high level play and even including mythic abilities is focusing on the worst part of the game system and while it might make for fun build-theorising it makes for poor gameplay, especially when the AI is as shitty as it is.

After the start the game is very easy and only ever "challenges" you with fights where you have to use cheesy/very specific tactics. You just use your buffs and can practically close your eyes while your guys smack the enemies.

I thought kingmaker was OK and I saw a lot of potential in that game, so I backed Wrath in the hopes that Owlcat would apply the lessons they learned and created a more focused and polished product, that worked with the system's strengths rather than its weaknesses. Instead we got a bloated mess with poor, cringy writing, shit narrative design, and combat with the tactical depth of a puddle. I don't hate the game or anything, I just didn't enjoy it and I don't think I'll buy owlcat's next game unless they make major improvements in pretty much every area and I'll certainly not be backing any Kickstarter.

No specifics = edgepoasting. The usual boilerplate you could have written weeks ago.
search-your-feelings-you-know-it-to-be-true.jpg

No, if I knew it to be true I wouldn’t be wasting my time with these miserable edgelording phaggots that’s for damn sure.

Game is a pleasant surprise compared to state of the beta. I’m having a ball with this playthrough. got my three different armies up covering all the flanks and enemies types like in HoMM, playing my favorite class still learning a ton (Paladin Spell Scribing is latest breakthrough). It’s just an awesome experience.

I’m taking the trouble to challenge this predetermined narrative because I don’t want to let a great game get buried under this flood of mental illness and degeneracy.
437a695aa809436cda7baa214ed7c0c1.jpg

Overthink it all you want you're projecting like a 13-year-old who got into his dad's liquor cabinet.

People like games. It's why most of us are here.
 

gurugeorge

Arcane
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London, UK
Strap Yourselves In
I went through Nightingale Grove yesterday, in RTwP, practically with no damage taken, because I could quickly switch focus from one enemy to another with hasted characters.

Come to think of it, maybe the difference is just in whether you can focus fire or not and/or whether focus fire is useful in context or not. TB tends to get you thinking tactically about dealing with things in a spread - two attacking one mob here, a bit of cc over there, etc. Whereas with RTwP the tendency is to go all in on one mob at a time.

***********

Nenio, who was pretty useless for the earlier part of the game, is starting to really come into her own now as a CC queen, now that she's got a bunch of feats under her belt. Doubled Fey bloodlined (normal+mythic, from a single crossblooded sorc dip), heightened/persistent metamagicked Hideous Laughter (with the pen+school feats) is no joke for even tough bossy mobs. If it's got a mind, that mind is her bitch. Going to take the "best joke" or whatever it is mythical feat too - that should be a riot (makes hideous laughter shift to other mobs if it fails DC on one, and keeps going, apparently).

I'm starting to settle on an A-team of a custom supertank/dazzling display halfling sellsword (50AC when buffed up), Regill, me (Eldritch Scion lightning based, aiming for Azata zippy-magicked Chain lightning), Seelah as a skald boosting the tank, reg and herself, all of us with Outflank, plus Sosiel and a trippy dog, and Nenio.

I've always loved Eldritch Scion/Knight because it can be handy at both melee and blasting magic, but boy does it take some time to really come online. It only really gets into a proper groove by about lvl 8/9.

I soooo love Regill's comments, and his voice actor is really top drawer. Such a sensible curmudgeon :)
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
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Russia
No I think the swift Door once per minute plus the lack of weapon enchanting make you focus on casting
Oh so it's once/minute, you can't re-cast spell dance? But abilities inside spell dance are free and don't use extra arcane pool?

idk who are you going to scare with dragon breaths, tele + shout sounds cool but if you're limited it's a lot of micro for idk what. What makes you a better actual caster than Magus, except that you are forced into something else because you can't enchant?
What else are you going to spellstrike with? is there anything else in mythic spellbooks for this?
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
Low point of the game so far.
You expected something else from codex?
I'm still in prologue(and baked via Kickstarter) but I would've tried to pitch something like High Esteemed Codex of Rightness that's just a bunch of sceletons arguing forever in a locked fortress surrounded by worldwound.
Basically, crusaders argued over some little detail in their epic plan for hundreds of years and did not notice as they turned into undead.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Messages
14,849
Insert Title Here Pathfinder: Wrath
I went through Nightingale Grove yesterday, in RTwP, practically with no damage taken, because I could quickly switch focus from one enemy to another with hasted characters.

Come to think of it, maybe the difference is just in whether you can focus fire or not and/or whether focus fire is useful in context or not. TB tends to get you thinking tactically about dealing with things in a spread - two attacking one mob here, a bit of cc over there, etc. Whereas with RTwP the tendency is to go all in on one mob at a time.

***********

Nenio, who was pretty useless for the earlier part of the game, is starting to really come into her own now as a CC queen, now that she's got a bunch of feats under her belt. Doubled Fey bloodlined (normal+mythic, from a single crossblooded sorc dip), heightened/persistent metamagicked Hideous Laughter (with the pen+school feats) is no joke for even tough bossy mobs. If it's got a mind, that mind is her bitch. Going to take the "best joke" or whatever it is mythical feat too - that should be a riot (makes hideous laughter shift to other mobs if it fails DC on one, and keeps going, apparently).

I'm starting to settle on an A-team of a custom supertank/dazzling display halfling sellsword (50AC when buffed up), Regill, me (Eldritch Scion lightning based, aiming for Azata zippy-magicked Chain lightning), Seelah as a skald boosting the tank, reg and herself, all of us with Outflank, plus Sosiel and a trippy dog, and Nenio.

I've always loved Eldritch Scion/Knight because it can be handy at both melee and blasting magic, but boy does it take some time to really come online. It only really gets into a proper groove by about lvl 8/9.

I soooo love Regill's comments, and his voice actor is really top drawer. Such a sensible curmudgeon :)

Lol just keep her single classed and dominate with Rainbow Pattern, Phantasmal Web, and Putrefaction. They even gave Minagho Putrefaction so people could figure out how good it is.

I did same with Octavia. Whatever you do it's probably downhill from the cookie cutter they gave you on that one.

Biggest thing is the ridiculous scrolls she scribes.

Wolj12Shoutfrom NenioScroll.jpg
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
No I think the swift Door once per minute plus the lack of weapon enchanting make you focus on casting
Oh so it's once/minute, you can't re-cast spell dance? But abilities inside spell dance are free and don't use extra arcane pool?

idk who are you going to scare with dragon breaths, tele + shout sounds cool but if you're limited it's a lot of micro for idk what. What makes you a better actual caster than Magus, except that you are forced into something else because you can't enchant?
What else are you going to spellstrike with? is there anything else in mythic spellbooks for this?

You'll see. Better caster because 4 Insight AC, can use Acrobatics with extra Mobility and Speed so not getting Pwned by AoOs, Swift teleports all make for good positioning. Way more full attacks since don't have to move into position.

See above for ridonkulous Shout. Empowered + Max + Persistent Dragon Breath that bypasses SR should be no joke but maybe you Fear or use Debuff Enchants instead. Can also go off with Edge of Force shenanigans.
 

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