Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Werdnicus

Learned
Joined
Feb 18, 2021
Messages
180
Acid Pit is bugged people
5Ipocvc.png

Sucks people in and deals damage regardless of turn, switch to TB and just watch things die
Enjoy while it lasts
 

Ramnozack

Cipher
Patron
Joined
Jan 29, 2017
Messages
900
Zero regrets. I hate that encounter with a burning passion of ten thousand suns.
It's legitimately one of the most broken abilities in the game, if not the most broken one, since it ignores immunity to mind altering effects. Thankfully you only need to pass the save once, and then you're immune for the rest of the fight. But fuck whoever at Paizo thought that doing a 43 DC CHA based fortitude save is a good idea.

Granted, it makes sense that the first of the succubi is a menace when it comes to not being charmed/controlled and become a blabbering fool. The fight with her priestess in the midnight fane already "prepared" you for the bullshit that is to come when you're actually fighting her, and I personally appreciate that she is the only demon lord in the game that doesn't just flop over. But fuck that fight. Made me glad I decided to ally with her, and killing Shamira and asking Nocticula for more power as a reward puts you at Mythic 10 immediately after completing that quest (on top of having the +6/+4 profane bonus already), which makes Act 5 much more enjoyable.

I was a bit disappointed by how much of a joke that entire fight is when you side with her, though, as all the traitors trying to go through with the coup will just get charmed by her (with the exception of the assassin dude) while she rapidfires everyone to bits and pieces in 2-3 turns. I would've expected Shamira to put up more of a fight.
How do you get this early rank 10? Is it in ch4?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,754
So I am at end of Act 4 now with my Lich.
When I talked to Noticula she offered me power and I took it. Angel dude that I told previously to shut up and stop giving me advice got angry and left. Not sure why.. Noticula gave me more power and wants to close the Worldwound, sounds good to me.
Choice at this point seemed to be binary, by taking or rejecting power you decide to ally yourself with her or stay with Angels and Bitch Queen. That was not 100% clear but I stayed with that. Dialogue choices after that was a lot of butt kissing and groveling in front of Noticula which I didn't like. I hope this path still lets me close the Worldwound and kill all Demons out of there while ruling over undead armies that are more efficient that meatbags. Also it will make the Bitch Queen that sent me to Abyss angry.
My Lich certainly does not plan to consider Noticula her boss or ruler or grovel before here. She is doing this for power and because these Demons seem to know more about how to close the Worldwound.
 

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
I've learned a fun fact about Sohei Flurry. If you have Weapon Training from Fighter levels, you can flurry with any weapon you have Training in. So essentially a 1 level dip in Sohei gives Fighter multiclasses an extra Full-BAB attack (and extra feat + other monk goodies, such as Wis-to-AC).
Nice find!
Do you think Sohei 11 is worth it for an archer? I'm thinking either 4 Mutagen Fighter/1 Demonslayer/2 Eldritch Archer/11 Sohei/2 Deliverer, or 5 Mutagen Fighter/1 Demonslayer/2 Eldritch Archer/1 Sohei/11 Deliverer. Both Angel.
The 11 Sohei version has 11 attacks, 7 of these are at full BAB + Manyshot. But the 11th attack would only come at lvl 18. Until then it'd have the Ki Extra Attacks.
The 11 Deliverer version has 10 attacks, 6 of these are at full BAB + Manyshot. But it has 5 more AB and 3-4 SA dices.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,619
Pillars of Eternity 2: Deadfire
I've learned a fun fact about Sohei Flurry. If you have Weapon Training from Fighter levels, you can flurry with any weapon you have Training in. So essentially a 1 level dip in Sohei gives Fighter multiclasses an extra Full-BAB attack (and extra feat + other monk goodies, such as Wis-to-AC).
Nice find!
Do you think Sohei 11 is worth it for an archer? I'm thinking either 4 Mutagen Fighter/1 Demonslayer/2 Eldritch Archer/11 Sohei/2 Deliverer, or 5 Mutagen Fighter/1 Demonslayer/2 Eldritch Archer/1 Sohei/11 Deliverer. Both Angel.
The 11 Sohei version has 11 attacks, 7 of these are at full BAB + Manyshot. But the 11th attack would only come at lvl 18. Until then it'd have the Ki Extra Attacks.
The 11 Deliverer version has 10 attacks, 6 of these are at full BAB + Manyshot. But it has 5 more AB and 3-4 SA dices.

Well Sohei also gets extra Ki Attack on demand. Still, I'd probably go for more AB and damage.
 

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
I've learned a fun fact about Sohei Flurry. If you have Weapon Training from Fighter levels, you can flurry with any weapon you have Training in. So essentially a 1 level dip in Sohei gives Fighter multiclasses an extra Full-BAB attack (and extra feat + other monk goodies, such as Wis-to-AC).
Nice find!
Do you think Sohei 11 is worth it for an archer? I'm thinking either 4 Mutagen Fighter/1 Demonslayer/2 Eldritch Archer/11 Sohei/2 Deliverer, or 5 Mutagen Fighter/1 Demonslayer/2 Eldritch Archer/1 Sohei/11 Deliverer. Both Angel.
The 11 Sohei version has 11 attacks, 7 of these are at full BAB + Manyshot. But the 11th attack would only come at lvl 18. Until then it'd have the Ki Extra Attacks.
The 11 Deliverer version has 10 attacks, 6 of these are at full BAB + Manyshot. But it has 5 more AB and 3-4 SA dices.

Well Sohei also gets extra Ki Attack on demand. Still, I'd probably go for more AB and damage.
Yeah, after some testing, the Deliverer version looks to be the better option - much much smoother damage output progression. 1-2 attacks fewer in the end but better time overall.
Sohei version still needs Weapon Training for the extra attack to kick in, so I'll have to start with Sohei for 6 levels and deal next to no damage, then get mutagen, then Eldritch Archer, then Sohei again, then Demonslayer. All to get one extra attack at the end plus another one on demand. Deliverer version gets like 6 or 7 attacks at lvl 8.

What about Hammer the Gap? Can it be good with so many full BAB attacks?
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,288
Acid Pit is bugged people
5Ipocvc.png

Sucks people in and deals damage regardless of turn, switch to TB and just watch things die
Enjoy while it lasts

That must be a new bug. I had a few of my guys die to acid pit shortly after release and it was working properly in turn based mode.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,288
Is it just me, or is there a complete lack of agile weapons in this game?

Only one of note I've found is a fucking trident. A weapon THAT CAN'T BE FINESSED*. (whoever did that has a sick sense of humor)

:negative:

edit - *yes, I know about fighter training, still a bit of a dick move.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,350
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Is it just me, or is there a complete lack of agile weapons in this game?

Only one of note I've found is a fucking trident. A weapon THAT CAN'T BE FINESSED*. (whoever did that has a sick sense of humor)

:negative:

edit - *yes, I know about fighter training, still a bit of a dick move.

Suck it, dexfag! (Also, look into fencing grace and slashing grace feats if you're so inclined.)
 

purupuru

Learned
Joined
Nov 2, 2019
Messages
415
Well in Kingmaker all the good early rapiers are agile and I felt like a retard for picking fencing grace. I prefer wotr's way of handling it.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,288
Suck it, dexfag! (Also, look into fencing grace and slashing grace feats if you're so inclined.)

Eh, I've got one character who could use such a weapon and she has other things she can do otherwise.

Still would have been nice if there had been at least one.

Otherwise, every other fighter-type I got in the party is strength based.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Finished the game, breddy gud. Crusade mode never really clicked as something enjoyable, in theory it's nice that a strategic level can influence the adventure level and vice versa but in practice it never really kicked off. Balance was a pain similar to Kingmaker where it would wildly change around from encounter to encounter even in the same area. Story was good, felt a little rushed at the end but solid. Overall quite enjoyed it but looking back it's odd because the actual gameplay of it was the least enjoyable thing to me. Mythic paths were neat and it seems like they influence story and character interactions a good bit, but actually stomping through areas fighting enemies turned into kind of a drag. Admittedly I always prefer lower level D&D even though high powered bullshit's fun on occasion so that might be part of it. Story-wise the high power level's cool but actually playing with a party of 20th level characters with mythic powers was irritating.

Despite the bitching, if Owlcat decides to crowd fund another Pathfinder I'll likely chip in there too. Even though Owlcat balancing for munchkin players isn't my jam I'm sure as hell not going to bitch about it since that's rarer than people balancing shit for more casual play.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom