Xor
Arcane
- Joined
- Jan 21, 2008
- Messages
- 9,345
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In my searches for various bits of information I've already seen people bitch about alignment in probably a dozen threads between reddit posts and the steam forums. Nobody knows what the fuck they're talking about. "WHY ARE THE HELLKNIGHTS BREAKING THE LAW IN MY KINGDOM IF THEY'RE LAWFUL? BAD GAME OWLCAT!"But then Owlcat would've been drowned in complaints by idiots who think that everything about a personality is determined by alignment, and who couldn't understand people with the same alignment could behave so differently.
I could go on a lengthy rant about D&D alignments and how most people don't understand them, and that's especially true in today's PC culture, but my biggest complaint with alignment in Kingmaker was mostly the lack of enough options in many quests. Their grasp on D&D alignments is fine, and even though I didn't like Octavia I still thought the companions were all well written.
What I'm hoping for are some evil options for quests that aren't stupidly punishing, because I'm in chapter 5 of Kingmaker on my second playthrough now and while playing an evil character has been fun, at times I've had to pass picking evil dialog to skip making an obviously stupid decision, or take flat out good actions to avoid failing a quest when I can think of obvious alternatives. Don't punish people for being evil!
The lawful evil city look is great, though.