cruel
Prophet
- Joined
- Sep 17, 2014
- Messages
- 1,045
I started playing Persona 5 in June 2017. Finished it few days ago - this speaks much about how exciting the game was for me.
I liked it, overall, but it's much closer to 7+/10 than 10/10 and overall GOTY / best game ever praise. My main problem are problably the characters. In a game like this, it's very important, and unfortunately characters in P5 suck balls totally compared to Persona 4 Golden. Morgana was annoying, Anne was a stereotypical blonde, Ryuji was a stereotypical angry kid, Haru was so bland it's even hard for me to say anything about her. Yusuke and Makoto were OK. But overall, there were nowhere close to replicating the amazing chemistry we had in Persona 4, not even to mention characters (Teddie was hilarious, Yosuke was a bro, Yukiko was a waifu, Kanji was funny, etc.).
Second thing - all of the 'gameplay improvements' people were talking about (unique palaces compared to Persona 4 dungeons), were basically 'push the button' / 'solve the puzzle' types of stuff. I'm not playing a game to chase buttons for christ sake.
Third thing - story. It started good, but some of the plot twists were horrible. The explanation given on November 20 was reeeeealy hard to believe / didn't feel authentic.
And last thing - combat got boring after some time. Some of the palaces were repeating same enemies all over, which got old pretty fast. I don't know why they didn't try to experiment with combat system more - throw 8 or 10 weaker enemies at once, instead of repeating a group of 3 all over. Something like they did in Casino level, when your main character was forced to fight enemies allone - this kind of stuff done more would be really cool.
Still, don't regret playing this, not a bad game. But I will never get all the super-hype this game created. I'm hoping they will do better with Persona 6, mainly in character development side. In this game, I didn't even care about some of the confidants, because I felt they were created for 16 year olds.
I liked it, overall, but it's much closer to 7+/10 than 10/10 and overall GOTY / best game ever praise. My main problem are problably the characters. In a game like this, it's very important, and unfortunately characters in P5 suck balls totally compared to Persona 4 Golden. Morgana was annoying, Anne was a stereotypical blonde, Ryuji was a stereotypical angry kid, Haru was so bland it's even hard for me to say anything about her. Yusuke and Makoto were OK. But overall, there were nowhere close to replicating the amazing chemistry we had in Persona 4, not even to mention characters (Teddie was hilarious, Yosuke was a bro, Yukiko was a waifu, Kanji was funny, etc.).
Second thing - all of the 'gameplay improvements' people were talking about (unique palaces compared to Persona 4 dungeons), were basically 'push the button' / 'solve the puzzle' types of stuff. I'm not playing a game to chase buttons for christ sake.
Third thing - story. It started good, but some of the plot twists were horrible. The explanation given on November 20 was reeeeealy hard to believe / didn't feel authentic.
And last thing - combat got boring after some time. Some of the palaces were repeating same enemies all over, which got old pretty fast. I don't know why they didn't try to experiment with combat system more - throw 8 or 10 weaker enemies at once, instead of repeating a group of 3 all over. Something like they did in Casino level, when your main character was forced to fight enemies allone - this kind of stuff done more would be really cool.
Still, don't regret playing this, not a bad game. But I will never get all the super-hype this game created. I'm hoping they will do better with Persona 6, mainly in character development side. In this game, I didn't even care about some of the confidants, because I felt they were created for 16 year olds.
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