You're supposed to be playing it with a controller. Why do people punish themselves like this?I wasn't so keen on the keyboard controls
I dunno, in P5 all my personas have 1-2 skills. My end-game build is one persona per element, Orpheus opener with all Auto-Ma skills, Raoul with the status effects, and Alice with Die For Me and Mahamaon.What's everyone's opinion on the six skills per persona limit? I think it is too low as deciding what skill to forget is quite tedious and because it prevents you from actually using more niche skills. I think it should be eight at the very least.
I'm pretty sure personas have 8 skill slots in P5 Royal. Don't know how it was in the original.What's everyone's opinion on the six skills per persona limit? I think it is too low as deciding what skill to forget is quite tedious and because it prevents you from actually using more niche skills. I think it should be eight at the very least.
Yes, you're right. I tried to figure out why I thought it was six instead of eight and I think that the passives are the reason it feels so cramped. My Haru, for example, was using two Psi skills (single target, multi target), a gun skill, two support skills and three passives: Gun Boost, Psy Boost and Psy Amp. So, when a new skill comes in in that scenario, you either have to give up one active skill or you have to remove one of the passives. However, removing a passive also weakens your boosted skill, so you're basically trading two skills for one here. I think this is especially annoying on your party members as they don't have Joker's flexibility.I'm pretty sure personas have 8 skill slots in P5 Royal. (...)What's everyone's opinion on the six skills per persona limit? I think it is too low as deciding what skill to forget is quite tedious and because it prevents you from actually using more niche skills. I think it should be eight at the very least.
I eventually phased out -kaja spells entirely, because my Joker had Orpheus with all three Auto-...-kaja skills and Wealth of Lotus. If I needed a debuff or a buff suddenly - I'd use an item. And Makoto's Forget status effect is the only status effect you ever need.Yes, you're right. I tried to figure out why I thought it was six instead of eight and I think that the passives are the reason it feels so cramped. My Haru, for example, was using two Psi skills (single target, multi target), a gun skill, two support skills and three passives: Gun Boost, Psy Boost and Psy Amp. So, when a new skill comes in in that scenario, you either have to give up one active skill or you have to remove one of the passives. However, removing a passive also weakens your boosted skill, so you're basically trading two skills for one here. I think this is especially annoying on your party members as they don't have Joker's flexibility.I'm pretty sure personas have 8 skill slots in P5 Royal. (...)What's everyone's opinion on the six skills per persona limit? I think it is too low as deciding what skill to forget is quite tedious and because it prevents you from actually using more niche skills. I think it should be eight at the very least.
One of the best ways to get a lot of money, at least in unpatched and non-royal P5 was to cast confuse on the Narcissus boss encounter. He just starts throwing huge stacks of money and not attacking. Just stop attacking and refresh it every once in awhile and you've basically got infinite money.I've never used Forget since I assumed bosses are immune to ailments and I barely use ailments on normal foes.
Especially P4 Golden, the Steam version. Don't play that one if you want something quick to snack on.I should warn you that Persona 4 is also a beast of a game.
I'm putting this here, because I'm not sure whether it deserves its own thread. I stumbled upon a gameplay trailer for Persona 5: The Phantom X. Take a look at this:
Given that I don't speak Japanese, this trailer raised a lot of questions. However, all traces of excitement on my part vanished after I learned that this will be a free to play mobile title. I can't imagine how much they will butcher the gameplay to make money. Pure decline.
Given that I don't speak Japanese, this trailer raised a lot of questions. However, all traces of excitement on my part vanished after I learned that this will be a free to play mobile title. I can't imagine how much they will butcher the gameplay to make money. Pure decline.
Gay drama queen postAtlus is dead.
Do you believe it's still comingThey sure seem to be taking their sweet fucking time with that Project Re FANTASY game from the original Persona 5 team. They’ve been working on that game for like six years now.
Do you believe it's still comingThey sure seem to be taking their sweet fucking time with that Project Re FANTASY game from the original Persona 5 team. They’ve been working on that game for like six years now.
Atlus is no Nintendo to keep a single production team working for six years under wraps