Perkel
Arcane
- Joined
- Mar 28, 2014
- Messages
- 16,435
Are you saying that the name "grieving" gives the impression that the weapon has some kind of connection to grief that gives it abilities above and beyond what the game mechanics are capable of expressing, and that seeing it actually just buffs you when a party member dies is a disappointment?
He probably means that those uniques are fucking pointless and bad as per Sawyer no fun allowed mantra.
Sawyer is like that retarded modder who thinks there is huge difference between 2% and 4% because he has his retarded calculator and tries to calculate all possible stacks you can have and decides that this actually seems like something people would do in his absolute retardation.
Yeah someone COULD do that, you will always find some retarded autists who will do that but majority of people will just left click and reroll in case of death.
Good itemization is where you need to make choices in how you operate. Ok this spear gives me range but crossbow can take enemies from afar. That is a choice and it is interesting to make those choices.
Getting 12% increased damage from some rare situation is just garbage.
For this amulet getting 30% buff for each member dead would be actually something worthwhile and actual choice. Not fucking 3% for every member.