I consider this to be a massive improvement. Stacking stupid amounts of long-lasting prebuffs is dumb.
An AD&D fanatic gronard and medieval fantasy fanboy was teaching a class on Bioware, known action-adventure studio
”Before the class begins, you must get on your knees and worship Bioware and accept that it was the best rpg developer world has ever known, even greater than Troika!”
At this moment, a brave, innovative, pro-crowdfunding Ars Magica game master who played 1500 hours of Pillars of Eternity and understood the necessity of streamlining and fully supported all design decisions made by Josh Sawyer to eliminate prebuffing stood up and held up a copy of BG2.
”What is this, pinhead?”
The arrogant professor smirked quite Jewishly and smugly replied “The best RPG ever made, you stupid larper”
”Wrong. It doesn't even have C&C. If it was the best, as you say, RPG… then it should have been balanced”
The professor was visibly shaken, and dropped his chalk and copy of D&D 2nd edition. He stormed out of the room crying those kensai-mage crocodile tears. The same tears kensai-mages cry for the “itemisation” (who today have such selection that most own 23 unique swords) when they jealously try to claw justly earned auto-attacks from the deserving martial classes. There is no doubt that at this point our professor, Edwin, wished he had learned another ruleset and become more than a nostalgiafag. He wished so much that he had an in-game gamepedia, but he himself had petitioned against them!
The students applauded and all registered as fig backers that day and accepted Feargus Urquhart as their lord and savior. An eagle named “Obsidian” flew into the room and perched atop director's board and shed a tear on the chalk. The pillars of Eternity gameguide was read several times, and Tim Cain himself showed up and announced a new IP.
The professor lost his tenure and was fired the next day. He died of The Awakening and was tossed into the In-Between for all eternity.
Watcher of Caed Nua.