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Eternity Pillars of Eternity II Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,469
+2 CON from whispers of yenwood plus another +2 CON from wherever (my recommendation would be a belt)
does that really work ?

Weapon stat boosts stack with everything - for instance, if you're chain casting damage spells, you can switch to Hammer of Abydon for free +4 MIG.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
This screenshot is hiding one of the most surprising features of PoE 2: People can finally sit!!! Even on chairs or crates!!!

No more empty tables in the Inns i hope





PillarsOfEternity2+2018-03-14+15-51-14-44x.jpg
In POE you could sit in cad nue throne room...

Yeah but i wanna also NPCs to sit like normal people do.

Speaking of which, i noticed they added a lot of NPCs walking around in the beta village with last update. Now it feels more alive than ever. And despite that, better performance
 
Last edited:

Iskramor

Dumbfuck!
Dumbfuck
Joined
Jul 8, 2017
Messages
913
Location
Bosnia and Herzegovina
This screenshot is hiding one of the most surprising features of PoE 2: People can finally sit!!! Even on chairs or crates!!!

No more empty tables in the Inns i hope





PillarsOfEternity2+2018-03-14+15-51-14-44x.jpg
In POE you could sit in cad nue throne room...

Yeah but i wanna also NPCs to sit like normal people do.

Speaking of which, i noticed they added a lot of NPCs walking around in the beta village with last update. Now it feels more alive than ever. And despite that, better performance
People are sititng in black hound inn in first poe
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
This screenshot is hiding one of the most surprising features of PoE 2: People can finally sit!!! Even on chairs or crates!!!

No more empty tables in the Inns i hope





PillarsOfEternity2+2018-03-14+15-51-14-44x.jpg
In POE you could sit in cad nue throne room...

Yeah but i wanna also NPCs to sit like normal people do.

Speaking of which, i noticed they added a lot of NPCs walking around in the beta village with last update. Now it feels more alive than ever. And despite that, better performance
People are sititng in black hound inn in first poe

Nope, they are not.
 

Ibn Sina

Arbiter
Patron
Joined
Jul 12, 2017
Messages
940
Strap Yourselves In
This screenshot is hiding one of the most surprising features of PoE 2: People can finally sit!!! Even on chairs or crates!!!

No more empty tables in the Inns i hope





PillarsOfEternity2+2018-03-14+15-51-14-44x.jpg

The one guy in this picture sitting on a chair looks like he is about of slide off that chair. Why is he sitting with his ass on the edge of the chair? Was he doing some tricep dips ?
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,327
Pathfinder: Wrath
We'll see if they've cooked up something worthwhile besides the combat this time around. I'm not holding my breath.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,327
Pathfinder: Wrath
It's not about the story, it's mostly about the environments and enemy types, especially bosses. I doubt the 9 mobs they've shown so far are the only enemies in the game.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,739
Location
Ommadawn
"We can't be bothered with coding time stop or storing spell sequences for you to combo like in BG2, also it breaks a lot of stuff lol XD"

Balanced.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
16,417
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
The game automatically switches to a slower mode while in combat. Then you can use a slider to slow down or speed up animations further. This however slows down/speeds up everything across the board, so you may still need to pause often.

I have the feeling Adam was playing on Normal, because combat encounters were taking a minute - a minute and a half to get through.
 

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