Beaten six times in 130 hours? I guess Story Time mode had a purpose for someone then.
Or maybe the game mechanics were so bad that you had to buy the game on GOG as well?
You know, faggots, the game itself isn't very long. My first 100% playthrough was 36 hours. Do you guys need 30+ minutes to read each and every dialogue? And its not really that long, there are barely any dungeons, there's a mode that doubles your character's walking speed and the game is fucking easy.
No playthrough has ever taken me less than 50 hours. But I actually do side quests, you know, where the toughest encounters are located. That's just me though.
I'm sorry that the game is so challenging for you, the only encounters that ever stymied my constant forward progress were the forge knights and the banshees in the tower. And again, its not that challenging, just not a worthless trash mob that I barely have to try to fight.
Hey man, you're right. I guess you're just a leet pro hacker who kills every boss solo with no food and spells used. But I can't imagine the game being all that difficult on story mode.
I don't think you should be getting cute with anyone after having to ask why resetting combat could trivialize gameplay less than a week ago.
That has nothing to do with this discussion, though. You only need a pair of eyes to look at the combat log and see that dragons do use abilities. You don't even need to look at the combat log infact, they have effects for ability usage.
When I asked that question I was replaying the game for the first time since release. I actually realized "oh, you can regen endurance and get abilities back" shortly after posting, but I didn't feel like editing and I'd get confirmation if I was right anyway, so I just left the post.
Sorry you're too dense to realize this though.