Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,735
Almost everything in and around Defiance Bay is soul-crushingly boring, though. That includes Dyrford village and Cliaban Rilag. Sure, you have the banshee in the tower and the weird theater murderer which I totally missed on my first playthrough (and I'm not the only one, surprisingly enough), but that's small comfort. I'm not saying Gilded Vale is sooo much better, but you have the whole Raedric thing to worry about and it has a nice culmination arc (faffing about -> finding Durance -> Temple of Eothas -> Raedric). Base game is peppered with unnecessary quests given out by boring people with silly problems (pre-natal vitamins woman, the prostitute with the necklace). Caed Nua's dungeon isn't good either, quite the contrary. The first few levels are ok, but then it just gets tedious. Good idea, terrible execution. As for Twin Elms, a lot of people seem to like it, but I'm ambivalent. It's rushed imo. The NPCs stop feeling like people, it's kind of hard to express. The druid orders are interesting on paper, but both the leaders have to be killed off to fulfill the gods' quests. Eh, whatever, the problem is the second third of the game, which is by far the longest. Twin Elms is also spoiled by the fact you are 16th level and nothing is of consequence anymore.
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