If you haven't played for 1,337 hours have you really played long enough to have an informed opinion?
Wasting 300+ hours until you realize you are not enjoying what you are doing.If you haven't played for 1,337 hours have you really played long enough to have an informed opinion?
I really don't understand why some people hate Defiance Bay. It's a decently fun city IMO. And it certainly has better pacing than Athkatla (though that isn't an achievement).Base game's pacing was all over the place anyway. It was like you hit a brick wall when you got to Defiance Bay. The only big city should've been Twin Elms that you get to at act 3, like BG1.
It's primarily how boring the factions are.I really don't understand why some people hate Defiance Bay. It's a decently fun city IMO. And it certainly has better pacing than Athkatla (though that isn't an achievement).Base game's pacing was all over the place anyway. It was like you hit a brick wall when you got to Defiance Bay. The only big city should've been Twin Elms that you get to at act 3, like BG1.
Nothing's happening there until something happens but then you're asked to immediately leave and when you come back it has all settled.I really don't understand why some people hate Defiance Bay. It's a decently fun city IMO. And it certainly has better pacing than Athkatla (though that isn't an achievement).Base game's pacing was all over the place anyway. It was like you hit a brick wall when you got to Defiance Bay. The only big city should've been Twin Elms that you get to at act 3, like BG1.
It's not so much hate as much as feeling it's unnecessary and grinds the game to a halt. Like MajorMace said, nothing of importance is happening there and the only thing of note is swept under the rug. The zombie quarter could've been a fun ...zombie quarter, but it was nothing. It also kind of feels small in a way. Everything is next to each other and it's weird. You have a murder theater happening 50 meters from a secret cult gathering, which happens to take place right next to a lich-like bloke. There's more stuff happening in the harbor than all the other parts of the city combined. The pacing is weird in the sense it's awkwardly situated in the main story. It's like if Baldur's Gate were exactly after meeting Khalid and Jaheira, and after you are done with that you go to Nashkel and Cloakwood.I really don't understand why some people hate Defiance Bay. It's a decently fun city IMO. And it certainly has better pacing than Athkatla (though that isn't an achievement).Base game's pacing was all over the place anyway. It was like you hit a brick wall when you got to Defiance Bay. The only big city should've been Twin Elms that you get to at act 3, like BG1.
Uhm..Defiance Bay didn't work for me either (and under no circumstances would I put it in the same sentence with Athkatla).
Uhm..Defiance Bay didn't work for me either (and under no circumstances would I put it in the same sentence with Athkatla).
Might be a translation misunderstanding on your part, because all of that is definitely one sentence, and it would be in Greek too, or it would not be translated into "sentence". I could work it out more specifically, but I fucking hate grammar and will be a horrible English teacher because of it.Uhm..Defiance Bay didn't work for me either (and under no circumstances would I put it in the same sentence with Athkatla).
If English works the same way as Greek, then I put them in the same period, not in the same sentence.
I guess that the proper terms would be sentence for Greek 'periodos' and clause for Greek 'protasi'.
"One traditional scheme for classifying English sentences is by clause structure, the number and types of clauses in the sentence with finite verbs.
- A simple sentence consists of a single independent clause with no dependent clauses.
- A compound sentence consists of multiple independent clauses with no dependent clauses. These clauses are joined together using conjunctions, punctuation, or both.
- A complex sentence consists of one independent clause and at least one dependent clause.
- A compound–complex sentence (or complex–compound sentence) consists of multiple independent clauses, at least one of which has at least one dependent clause."
Behold this thread devolving into language autism.
Considering the subject matter the thread can only improve.Behold this thread devolving into language autism. You people are as bad as Sawyer.
As an added bonus Deadfire isn't included!If you still haven't bought this game, the definitive edition (that comes with both DLCs) is free on the Epic Store for a week:
https://www.epicgames.com/store/en-US/free-games
It's a p. good deal (unless you REALLY want to give all your data only to the zuck).