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Eternity Pillars of Eternity + The White March Expansion Thread

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
The difficulty in WM2 is a joke because you are freakishly overpowered by then. PotD is one of the very few actually well done difficulties in RPGs. The mobs' stats are higher, but not excessively so and the system only makes sense with these higher numbers because they force you to interact with it. If you want to talk inflated stats, there's the Pathfinders.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,907
Make sure to do every bounty on PotD, especially Brynlod and those ogre druids. And don't skip Llengrath, Gafonercos and Turisulfus. You will have so much fun, trust me.
:troll:
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,563
Pillars of Eternity 2: Deadfire
Eh, enemy density was indeed a problem in base PoE.
However I though the situation was much better in the White Marches.
Not beacuse they are easier (they are not as long as you're no overlevelled).
But the encounter setup and enemy group compositions are much more interesting.

Its also the case in PoE2 btw. - has much better encounter design then vanila PoE1.
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
200
I'm max level, was before starting WM2. I decided to attack the moon temple because I failed the skill check and just rolled with it.

I must have killed 200 or more monks in it. Every room had 8-12 of em. Literally took the day off from wife and kids yesterday and just ground it out, took me 4 or 5 hours.

I get it's an "optional" way to get through the quest but oh lawwwwd that was soul crushing.

Now Im going for Alpine dragon and that dude on PoTD has ice blights, shades etc that pop up there.
 

duskvile

Fabulous Optimist
Joined
Jun 3, 2023
Messages
292
What direction should Pillars of Eternity III take?
Dark fantasy with gruesome consequences ?
Action RPG with only one character or party based real time combat?
More open ended world or confined one?
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
200
The game isn't boring, nor do I dislike it, quite the opposite, I thoroughly enjoy it. I said that the encouter frequency and makeup is a bit obnoxious in this area.
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
200
What direction should Pillars of Eternity III take?
Dark fantasy with gruesome consequences ?
Action RPG with only one character or party based real time combat?
More open ended world or confined one?
They are doing a skyrim clone aren't they? I'm not really interested in Avowed, even despite my bellyaching with WM2 I would have preferred more of the same type of setting personally over whatever Avowed is.

But that ship sailed with their outer worlds game, another one I didn't bother to pick up
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,765
Location
Copenhagen
The game isn't boring, nor do I dislike it, quite the opposite, I thoroughly enjoy it. I said that the encouter frequency and makeup is a bit obnoxious in this area.

I had the opposite experience, hence the joke. I hate Od Nua, for example, but the monk fight on the temple steps is one of my favorite fights in the game. Believe I even highlighted that in my review
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
200
The game isn't boring, nor do I dislike it, quite the opposite, I thoroughly enjoy it. I said that the encouter frequency and makeup is a bit obnoxious in this area.

I had the opposite experience, hence the joke. I hate Od Nua, for example, but the monk fight on the temple steps is one of my favorite fights in the game. Believe I even highlighted that in my review
10-4. I thought you were referring to my view. Nuance is lost on the interwebs, my apologies
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
619
What direction should Pillars of Eternity III take?
Dark fantasy with gruesome consequences ?
Action RPG with only one character or party based real time combat?
More open ended world or confined one?
I don't think it's ever going to happen, but if it did I'd be happy for the gameplay and scope to stay largely the same, I'd just prefer if the setting was closer to the first game than the second in setting. The pirate stuff came close to making a game I otherwise enjoyed unbearable to me (I still sometimes hear those bloody sea shanties when I close my eyes)
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
200
What direction should Pillars of Eternity III take?
Dark fantasy with gruesome consequences ?
Action RPG with only one character or party based real time combat?
More open ended world or confined one?
I don't think it's ever going to happen, but if it did I'd be happy for the gameplay and scope to stay largely the same, I'd just prefer if the setting was closer to the first game than the second in setting. The pirate stuff came close to making a game I otherwise enjoyed unbearable to me (I still sometimes hear those bloody sea shanties when I close my eyes)
So I'm basically looking to jump right in to 2 after 1, is the pirate stuff really that over the top?

I also enjoy the rather, somber dreary european style setting in 1, a kind of mix up of different times and cultures in a declining world. I enjoyed it anyway.

Pirates, if done right, can be just as grey, but can also be Johnny Depp stupid.
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
619
What direction should Pillars of Eternity III take?
Dark fantasy with gruesome consequences ?
Action RPG with only one character or party based real time combat?
More open ended world or confined one?
I don't think it's ever going to happen, but if it did I'd be happy for the gameplay and scope to stay largely the same, I'd just prefer if the setting was closer to the first game than the second in setting. The pirate stuff came close to making a game I otherwise enjoyed unbearable to me (I still sometimes hear those bloody sea shanties when I close my eyes)
So I'm basically looking to jump right in to 2 after 1, is the pirate stuff really that over the top?

I also enjoy the rather, somber dreary european style setting in 1, a kind of mix up of different times and cultures in a declining world. I enjoyed it anyway.

Pirates, if done right, can be just as grey, but can also be Johnny Depp stupid.
It was too much for me but I quite like my fantasy games to be in more traditional fantasy settings, and like you I enjoyed the 'dreary european' vibe of the first game and was disappointed that it changed so much in the sequel. I'm definitely not trying to talk you out of playing it or anything, it's a fun game and you do get quite a lot of leeway in how you act and aren't forced to be a bloodthirsty marauder, but that aspect of the game missed the mark for me.
 

duskvile

Fabulous Optimist
Joined
Jun 3, 2023
Messages
292
They are doing a skyrim clone aren't they? I'm not really interested in Avowed, even despite my bellyaching with WM2 I would have preferred more of the same type of setting personally over whatever Avowed is.

But that ship sailed with their outer worlds game, another one I didn't bother to pick up
Awoved is another thing set in different timeline plus first person perspective. Pillars of Eternity III will be classic isometric cRPG. I'm wondering should they go something like Diablo or stay with RtWp .
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,272
They are doing a skyrim clone aren't they? I'm not really interested in Avowed, even despite my bellyaching with WM2 I would have preferred more of the same type of setting personally over whatever Avowed is.

But that ship sailed with their outer worlds game, another one I didn't bother to pick up
Awoved is another thing set in different timeline plus first person perspective. Pillars of Eternity III will be classic isometric cRPG. I'm wondering should they go something like Diablo or stay with RtWp .

Will there even be PoE3 ? Last time i checked POE2 sales were disastrously bad. They even went and recorded all voices before premiere because they thought this is what you need to do to get better sales...
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
That was ages ago, long tail is a thing. I'd imagine they turned some profit eventually, plus they've had DLCs to top it all of.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
691
That was ages ago, long tail is a thing. I'd imagine they turned some profit eventually, plus they've had DLCs to top it all of.

Some profits after "ages ago" = flop. Businesses don't operate with the aim of breaking even or making small profits, they need to make big money to create margins and pay for losses. Plus rising costs.

Either way, Obsidian is now Microsoft's lap dog, and Microsoft is not in the position to finance some indie isometric CRPG.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
PoE2 bombing all but guaranteed no PoE3 I think. Roguey will probably know
An immediate sequel may have been cancelled, but the successful long tail plus a post-Pentiment Josh Sawyer saying he'd be willing to take another shot at Pillars (after previously stating that he was done and never wanted anything to do with it again) may end up resulting in a third.

Either way, Obsidian is now Microsoft's lap dog, and Microsoft is not in the position to finance some indie isometric CRPG.
Microsoft wants a variety of games for gamepass. inXile and Obsidian have the freedom to do any projects they want, they decided on their own to do first person action rpgs because that's where their American tastes lie (as opposed to Swen Vincke who decided to spend the big money he earned on a co-op-heavy cinematic turn-based game)
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Joined
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Messages
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
An immediate sequel may have been cancelled, but the successful long tail plus a post-Pentiment Josh Sawyer saying he'd be willing to take another shot at Pillars (after previously stating that he was done and never wanted anything to do with it again) may end up resulting in a third.
On the other hand, it's a pity if they don't reuse the technology that really matured with Deadfire.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,907
An immediate sequel may have been cancelled, but the successful long tail plus a post-Pentiment Josh Sawyer saying he'd be willing to take another shot at Pillars (after previously stating that he was done and never wanted anything to do with it again) may end up resulting in a third.
On the other hand, it's a pity if they don't reuse the technology that really matured with Deadfire.
That would definitely be the biggest shame. The UI looks great and readable, graphically it's still the best looking cRPG, the multiclassing, even the turn based mode could be implemented better for those who really want it. All the makings of a great RPG are there, and it's collecting dust.

If PoE3 was ever to come out, I would be perfectly satisfied with limited voice acting (it's just an unnecessary strain on the budget), the world and the story should be more similar to PoE1, while the combat, itemization and everything else should be taken from PoE2 and maybe improved upon. But that's probably not happening.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
Nothing wrong with voiceover as long as you write the lines with voiceover in mind. As opposed to writing 5 books worth of prose riddled with cool words form thesaurus and then adding voiceover in the last minute.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,910
Location
London, UK
Strap Yourselves In
PoE2 bombing all but guaranteed no PoE3 I think. Roguey will probably know

POE2's had a good afterlife though, so far as I can tell - it's a huge, highly polished CRPG that's just sitting there, and lots of people have gotten round to trying it and have found they like it. Every now and then one of the YT channels has a review saying, "Hey, this is actually very good."

That will count for something, I'm sure. It seems to me that it bombed because the people who'd invested their hopes in POE and made it a success had been disappointed by POE and so didn't buy into POE2. If the marketing had been different (not marketing to people who'd bought into POE, but rather to a wider audience) it could have been much more successful.

Case in point: I've played through it 2 and a bit times, and I've really enjoyed it, but I hadn't bought it at the time of release (I was barely even aware of its existence), but long after, on a bored whim.
 

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