One-and-a-half-Ivan
Cipher
He played a huge role designing a lof of Eora's gods.Much to Sawyer's dismay...Baldur's Gate and Athkatla are big cities. Spanning multiple large maps with a ton of interiors, characters and quests, big cities are a lot of fun. Like strongholds, they also take a lot of work to do well. We're going to have one big city in Project Eternity. Would you like two? If you take us on an exciting adventure to $3.5 Million, we will take you on an exciting adventure to another big city.
Obsidian fulfilled their stretch goals to the letter.
Also, I'd argue that George Ziets as a stretch goal was very misleading. He said he gave some feedback during pre-production and that was it, he didn't actually work on the game itself.
On the other hand, Brian Mitsoda did nothing on TTON