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Eternity Pillars of Eternity + The White March Expansion Thread

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
Lawful evil:

"A lawful evil character sees a well-ordered system as being easier to exploit and shows a combination of desirable and undesirable traits.[8] Examples of this alignment include tyrants, devils, and undiscriminating mercenary types who have a strict code of conduct."

And as Infinitron said, some gods are walking contradictions. We have Skaen, the god of violent rebellion, helping the goddess of heirarchy, we have Wael as both the god of revelations and obfuscation ... etc

Woedica is both the goddess of justice and vengance, among other things. When her status in the hierarchy is broken, she basically goes on a rampage of rightful vengeance. She's pretty much a tyrant, with similar visions of what justice and laws mean for that kind of people.
I think Skaen is really, really afraid of becoming completely irrelevant if kith starts to get rid of systemic injustice, hence why he wants to bring back Woedica into power, to give himself something to scheme against.

I mean, how can we take his "loyalty" to Woedica seriously? The guy's portfolio is to hide one's hatred being a bent back and a servile attitude before bringing bloody and cruel retribution!

Another example is Magran, she tried to kill off Durance after he ignited the godhammer to cover up her participation with Woedica, if I remember correctly.
I heard it was more that Magran didn't want any mortal in the world with the knowledge of something that could destroy a god.

So it's basically Ziets' fault that there are only progressive Gods except Berath and
the evull one
?
Who would in their right mind call either Skaen or Woedica "progressive"?
 

Infinitron

I post news
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Those screenshots are fucking gorgeous.

Seems like there'll be some more lore and shit based around Ondra. I like that, she was one of the gods I was kinda curious about but she wasn't featured a lot in the main campaign.

I wonder if she's another antagonistic female god. :M

(I guess they can't make her too nasty because it would make your encounter with her in the base game untenable, but maybe they'll add some C&C there.)
 
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Bleed the Man

Arcane
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Joined
May 30, 2013
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655
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Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Lawful evil:

"A lawful evil character sees a well-ordered system as being easier to exploit and shows a combination of desirable and undesirable traits.[8] Examples of this alignment include tyrants, devils, and undiscriminating mercenary types who have a strict code of conduct."

And as Infinitron said, some gods are walking contradictions. We have Skaen, the god of violent rebellion, helping the goddess of heirarchy, we have Wael as both the god of revelations and obfuscation ... etc

Woedica is both the goddess of justice and vengance, among other things. When her status in the hierarchy is broken, she basically goes on a rampage of rightful vengeance. She's pretty much a tyrant, with similar visions of what justice and laws mean for that kind of people.
I think Skaen is really, really afraid of becoming completely irrelevant if kith starts to get rid of systemic injustice, hence why he wants to bring back Woedica into power, to give himself something to scheme against.

I mean, how can we take his "loyalty" to Woedica seriously? The guy's portfolio is to hide one's hatred being a bent back and a servile attitude before bringing bloody and cruel retribution!
Although the actual motives behind Skaen helping Woedica are left totally open, his portfolio basically compells him to help what in other circumstances would be his most fierce opponent. Similar with his followers, once the oppressed has overruled the people in charge, Skaen no longer wants to help them, in fact, he could ally himself with the ones he helped overrule in the first place.
 
Joined
Mar 27, 2013
Messages
3,920
Pillars of Eternity 2: Deadfire
So it's basically Ziets' fault that there are only progressive Gods except Berath and
the evull one
?
Who would in their right mind call either Skaen or Woedica "progressive"?
Wat? Of course Skaen is "progressive". The most "progressive" or anti-old order God ever.
And I explicitly excluded Woedica from the "progressive" Gods.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
TBQH, that applies to all the kickstartered games. Obsidian though did implement everything they had promised, and they keep improving a lot of things that ended up not-so-great.
I give them credit for that - finishing the game they started making and released in the middle of making it - but they can't fix things like the cities with patches. The fact is that they needed that extra year of development. PoE was a beta at release. Hence, no more KS money from me.
 

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
^ Can't fault you for that.

Wat? Of course Skaen is "progressive". The most "progressive" or anti-old order God ever.
Ah ah. No. Skaen brings bloody retribution on those in power when they abuse their power. He's not interested in uplifting anyone or bringing justice to the downtrodden. That would be more Magran or Abydon or Galawain's portfolio.

And I explicitly excluded Woedica from the "progressive" Gods.
I'm sorry, but no, you didn't. You just said "the evil one" and that moniker can apply to Woedica and Skaen both.

I remember now the big skeleton that is seen in the screenshots when they announced the expansion and wasn't yet divided into 2 parts.
Really? I can't remember seeing that screenshot before TWM1 was released.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Pretty sure Sawyer wrote the first pass, someone posted a quote in this thread once. Fenstermaker probably made his changes and then wrote the actual dialogue, etc.

Its a difference who wrote the story itself and who did the first pass on the critical path (which happens after)
Also you may be confusing POE with New Vegas.
 
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Drudkh

Learned
Joined
Nov 2, 2015
Messages
111
I give them credit for that - finishing the game they started making and released in the middle of making it - but they can't fix things like the cities with patches. The fact is that they needed that extra year of development. PoE was a beta at release. Hence, no more KS money from me.

Even though some folks would have bitched, they ultimately would have just put up with it, if Obsidian took an extra year to complete the game and the backers/consumers would have been better off for it. Sometimes i feel bad for bashing a game that obviously isn't even properly complete. Maybe that possible dungeon in Grieving Mothers mind Chris was talking about could have been implemented, along with not have to rush the main story after the Animancy trial.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
The mental dungeon MCA mentioned was actually just dialogue, by the way. He explained in some interview recently that it wasn't an actual area.
Even more frustrating, really.

And yeah, a year is too much. The constant patching, with some of the patches actually breaking other things that weren't broken, surely didn't help, however.
 

Drudkh

Learned
Joined
Nov 2, 2015
Messages
111
A whole year of development is a lot of money...

True, but i can't imagine what publisher would have the balls to release PoE as it launched if it hadn't been fan funded. To think that someone would pass that off as their final product, i would think that they'd never be able to commission a serious dev job again. Even if PoE was using the frostbite 2 engine and looked like Dragon Age 3, it still would have its somewhat destitute world and a threadbare main story.

Everyone i've talked to that isn't a hopeless IE fan has told me that something feels off about the game. It feels like a large story cut short.
 
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Messages
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Location
Chicago, IL, Kwa
Although I personally agree for the most part, the weight of both critical and commercial opinion is against us. PoE was at launch OEI's most critically well-received title ever, and, I believe also gave them the best ROI out of any of their titles. I'm not sure who these people you're talking to are, but it sounds like a case of selection bias.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
Well, it's obviously their best ROI, but not exactly a fair comparison. They only had to pay the last stretch out of their own pockets, most of the game's development was paid in advance with pre-orders and then ~70% of the game's sales were pure profit.
 

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
What?? PoE was playable end-to-end at launch. The story was entirely complete. Whether you find it satisfying is a different story. Compared to some major releases just from last year...

- Batman: Arkham Knight for PC was totally broken
- As was Mortal Combat X
- GoTY candidate Metal Gear Solid 5 was essentially unfinished
etc...
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
In some ways, it was more fun at launch than it is now, really. The problem is that it had a shitload of bugs, one of which killed a couple of my saves. I abandoned it and only finished the game in august.
 

Infinitron

I post news
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Staff Member
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Messages
100,118
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Expected level for White March Part 2: http://forums.obsidian.net/topic/83...-will-be-released-on-february-16th/?p=1770107

We are expecting the average party to be level 10 going into Part 2. If you are level 12+ you will have a high level scaling option, similar to Part 1.

On the new stronghold quests:

Most of the content is based on world time advancing, so you can get it just by traveling around. However, quests are based on stronghold turns, so you may not see all of them, though PX2 will give you an opportunity to experience many of them. Quests are also based on stronghold progression, so if your stronghold is very developed you will miss the lower-level content.
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
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Location
Safe Space - Don't Bulli
But wait.. don't some people hate garrisons? Won't they feel cheated out by garrison gated content?

Surely that dev time could have been put towards more Od Nua Dungeons? :positive:
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,925
There's only one "real" stronghold quest.
 

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