lulurkinglurkerlurk
Learned
Can someone explain me why this game has so much attention? It's not turnabsed it's in TPP and you swing a sword by pushing buttons, so why so much hype about this tite?
Is it at least RTwP?.
Forcing you to replay a section of the game that you do not want to replay is simply poor game design. It isn't fun. All it achieves is giving children something to boast about to their friends. "I got past the dragon without dying once!". I'd like to think that most of us grow out of that sort of thing before the age of 10. If I want to relpay something that I wasn't satisfied with I can simply load a previous save. The difference is I am in control of my own gaming experience. Otherwise the only way I can be in control of the gaming experience is to exit the game and uninstall it. Which is really the only rational course to take with a so called "game" that merely wants to frustrate you. If I want to be frustrated I don't need to play a game for that. There is plenty of frustration in real life.
Thanks, Darkforge. I hated checkpoints until this game gave me a creative reason for liking them. Such as being able to level.
Forcing you to replay a section of the game that you do not want to replay is simply poor game design. It isn't fun. All it achieves is giving children something to boast about to their friends. "I got past the dragon without dying once!". I'd like to think that most of us grow out of that sort of thing before the age of 10. If I want to relpay something that I wasn't satisfied with I can simply load a previous save. The difference is I am in control of my own gaming experience. Otherwise the only way I can be in control of the gaming experience is to exit the game and uninstall it. Which is really the only rational course to take with a so called "game" that merely wants to frustrate you. If I want to be frustrated I don't need to play a game for that. There is plenty of frustration in real life.
Forcing you to replay a section of the game that you do not want to replay is simply poor game design. It isn't fun. All it achieves is giving children something to boast about to their friends. "I got past the dragon without dying once!". I'd like to think that most of us grow out of that sort of thing before the age of 10. If I want to relpay something that I wasn't satisfied with I can simply load a previous save. The difference is I am in control of my own gaming experience. Otherwise the only way I can be in control of the gaming experience is to exit the game and uninstall it. Which is really the only rational course to take with a so called "game" that merely wants to frustrate you. If I want to be frustrated I don't need to play a game for that. There is plenty of frustration in real life.
perfect impression
Key binding can not be changed?
That's also seriously "what?" due to how simple it is.
Depends on your priorities. If you exclusively like Codex-approved RPGs, like Fallout and Ultima 5, then Kickstarter will be more important to you. But if you like other genres too, you have to realize that this is probably the best game that came out in the last five or seven years on any console, and that's big.
I guess some people of the codex can't enjoy games outside the normal parameters of what they usually play
It's difficult, but it's not frustrating and it's fair. When you die it will simply be your fault as you play you will get better...
I guess some people of the codex can't enjoy games outside the normal parameters of what they usually play
Maybe that's why we come here, you know to read about and discuss..like..rpgs ...
I read through this thread in it's entirety. Even if you don't like the sound of it, you owe it to yourself to at least try it out. You won't "get it" and the reasons why there will not be a save state in the PC version without playing it and realizing a lack of one is an integral and well thought out part of the gameplay system.
And to the troll's. This game is probably the closest you might ever see to a hardcore RPG again. (albeit an action one) So to write it off as being a consoltard POS and not even give it a chance is pretty much in complete opposition to what this site is about. Games like this need support.
It's difficult, but it's not frustrating and it's fair. When you die it will simply be your fault as you play you will get better...
Yeah it doesn't have an isometric viewpoint and yeah it's not turnbased. But this is actually one of the few examples where this is a good thing and it's one of the best and unfathomably deep "RPG's" I have ever played in my 28 years or so of gaming.
If your not interested, stop frustrating yourself by arguing something you have no idea about and go play a game you are interested in. (and probably proceed to bitch at how crap it is) it's really that simple.
Seems I'll just have to take the consoletards' word for how 1337 the game is. Proof of quality is in the quality of the port. A quick and dirty port tells me that they have no faith in the game being the equal of what's on offer already on the PC like The Witcher so they don't want to waste money.
I feel sorry for them almost(Darkforge and his ilk): bashing skeletons in the same cutpasta dungeon for 40 hours, one has to rationalize a sense for all those wasted hours and what better way than convincing yourself that the 'block, counter' schematic is the epitome of ARPG combat and the static NPC's and pot bashing is far superior to anything else on offer?
Best harcore RPG evah? Don't make me fucking laugh! It barely qualifies as a RPG in the first place.
Very funny!Pay no attention to commie; he's a Witcher fanboy, and if someone can be said to have no clue about what a good game is, it's those guys.
Pay no attention to commie; he's a Witcher fanboy, and if someone can be said to have no clue about what a good game is, it's those guys.
A quick and dirty port tells me that they have no faith in the game being the equal of what's on offer already on the PC like The Witcher so they don't want to waste money.
I feel sorry for them almost(Darkforge and his ilk): bashing skeletons in the same cutpasta dungeon for 40 hours, one has to rationalize a sense for all those wasted hours and what better way than convincing yourself that the 'block, counter' schematic is the epitome of ARPG combat and the static NPC's and pot bashing is far superior to anything else on offer?
A quick and dirty port tells me that they have no faith in the game being the equal of what's on offer already on the PC like The Witcher so they don't want to waste money.
I feel sorry for them almost(Darkforge and his ilk): bashing skeletons in the same cutpasta dungeon for 40 hours, one has to rationalize a sense for all those wasted hours and what better way than convincing yourself that the 'block, counter' schematic is the epitome of ARPG combat and the static NPC's and pot bashing is far superior to anything else on offer?
you are such a retard commie that i dont even know how to respond... witcher 2 superior gameplay: roll+quen+roll+lmb+roll+lmb+roll+lmb+roll+lmb+roll....