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Wadjet Eye Primordia - A Point and Click Adventure - Now Available

Beastro

Arcane
Joined
May 11, 2015
Messages
9,841
Location
where east is west
I dont really want a sequel to primordia. The gaem is great, near perfect and inclusive. It should stay like that. I could alwats replay it (the length is really replay friendly)

but a new adventure WEG style from mark and team woukd be most welcome.

After fallen gods maybe ;)

Same.

As much as I'd want to see more of the world its in, and the humour, there are very real reasons why it's best leaving people wanting more and one of them is that longing for more going unfufilled makes good games appreciated all the more.

To keep good games good and not wear the premise out, and so retroactively spoil the older games, is something both fans and the developer need to do more, and is very rare nowadays. I think one of the silver linings of many brilliant, but unsuccessful companies like Troika, is that their failures enforces that situation and their games are treasures because circumstance prevents more from being made despite both fans and devs wanting them to be.

Something many don't realize is that the areas left untouched in games (and all function really), that tease our curiosity and drive us nuts wanting to know more should be left unknown, because exploring them 99% of the time results in things either being ruined over very underwhelming.

I recall my older brother renting the Star Wars movies to show me and seeing how fascinated he was, him and his friends speculating about the Republic as Obi Wan tells Luke about it in the beginning of ANH and how full of expectation he was to finally see a glimpse of that state in a Phantom Menace when he later took me to see it. None of that emotive quality exists in Star Wars anymore. Everything is all laid out bare for you to read on Wookpedia nowadays, how the only way the premise can create mystery and wonder is to dump whole sections of established story and create anew with a different canvas, as we've seen with TFA. Lore which is itself becoming a letdown because it's presented by people wanting to milk others for money and leave their expectations run dry as a result.

I think it's telling how much people eat up TFA trailer because of all the mystery is conjured up, something the movie couldn't deliver on and failed miserably to given who is in control of the franchises creative processes, both Disney and people like Abrams.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,795
Location
Roanoke, VA
Grab the Codex by the pussy
Has it really been six years since Primordia first went public?

Yeesh.

There have been quite a few decent-to-good adventure games released this century, but Primordia still holds the crown for feeling like a genuine classic adventure from the 1990s while still being a fresh concept.
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,733
Location
California
Greatest Primordia review of all time just went up on Steam:
This was a difficult game to get into, but the story line made it worth it to keep going. It's a similar playstyle to games such as Spy Fox/Freddie Fish/Putt Putt but harder. This is not a game that you play for the graphics. Don't be afraid to google hints for when you're stuck.
o.O
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,626
For sure it's closer to Putt Putt than to Gone Home or The Walking Dead.
These ones were better, though :
jardinmaxmagique_04.jpg
dragordragon_07.jpg
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,733
Location
California
Two bucks on Steam! Experience the long-awaited spiritual successor to Freddie Fish! Try it with an X-Box controller to transform it into a spiritual successor to Planescape: Torment! Squint slightly and transform it into a direct recreation of Beneath a Steel Sky! There's something here for everyone!

And, while there, consider nominating us for the Steam Awards, whatever they are. Putin demands your vote!

http://store.steampowered.com/app/227000/
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
Two bucks on Steam! Experience the long-awaited spiritual successor to Freddie Fish! Try it with an X-Box controller to transform it into a spiritual successor to Planescape: Torment! Squint slightly and transform it into a direct recreation of Beneath a Steel Sky! There's something here for everyone!

And, while there, consider nominating us for the Steam Awards, whatever they are. Putin demands your vote!

http://store.steampowered.com/app/227000/
:russia:
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,733
Location
California
While I am willing to electioneer to the point of telling people to vote, I can't bring myself to propose a particular category. :/
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,733
Location
California
Primordia won the AdventureDex head-to-head against Tormentum. What greater prize could any developer seek?
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,442
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
Two bucks on Steam! Experience the long-awaited spiritual successor to Freddie Fish! Try it with an X-Box controller to transform it into a spiritual successor to Planescape: Torment! Squint slightly and transform it into a direct recreation of Beneath a Steel Sky! There's something here for everyone!

And, while there, consider nominating us for the Steam Awards, whatever they are. Putin demands your vote!

http://store.steampowered.com/app/227000/
nominated it for "i thin the game was cool before it won an award" category

i would say best use of farm animals, but crispin isn't exactly your average farm animal
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I want to help out, but these categories are stupid and make me angry.

2bGd01p.png
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,530
Location
The Oldest House
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
nominated it for "i thin the game was cool before it won an award" category
I did the same thing. My other choice for this category was Marlow Briggs and the Mask of Death, but I nominated that one to the "Whoa dude!" category instead.

I also gifted the game to Matt Barton (during previous sale), but he did not get around to play and review it yet.
 
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evdk

comrade troglodyte :M
Patron
Joined
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Messages
11,292
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Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
nominated it for "i thin the game was cool before it won an award" category
I did the same thing. My other choice for this category was Marlow Briggs and the Mask of Death, but I nominated that one to the "Whoa dude!" category instead.

I also gifted the game to Matt Barton (during previous sale), but he did not get around to play and review it yet.
I nominated it for the same category before you losers even started posting about it. Clearly I am the most hip.
 
Joined
Aug 10, 2012
Messages
5,912
Finally got around to playing this (great game!), just went through the legal problem in Metropol.

Question 2 is a little strange; how can we from the premises arrive to the 'right' answer (I bruteforced through)? If the premises are:

- seven robots in total
- each robot has one of two suits - factorbuilt or sturnweilerbuilt (F, S)
- each robot has either a quad core, a linear-type or a multiplex processor (Q, L, M)
- there are more factorbuilt than sturnweilerbuilts (or F>S)
possible proportions are:
6 to 1
5 to 2
4 to 3

every linear robot was built by factor - there can't be linear sturnweiler bots
sturnweilerbuilts are never quad-cores

- from which follows, sturnweiler bots always have multiplex processors

the formal question, as stated in the game is:

if exactly two factorbuilt robots have the same type of processor architecture, which of the following must be true?


1. one of seven robots has a quad-core processor
2. two of the seven robots have linear-type processor
3. three of the seven robots were built by sturnweiler
4. four of the seven robots have multiplex processors
5. five of the seven robots were built by factor


How can you falsify the following distributions from the initial premises (which would all contradict the statement):

MMQQQ
MM

or

QQMMM
MM

or

LLQQQ
MM

or indeed

LLQQQQ
M

QQLLLL
M

etc.

What am I missing?
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,733
Location
California
Will answer in a sec (on phone), but first: is English your mother tongue? This question has come up approximately 20 times and never once from a native speaker, though we've never pinned down why this is so.
 
Joined
Aug 10, 2012
Messages
5,912
Yes, English is indeed my mother tongue. Thanks for taking the time to answer!

edit: I've spent some time thinking about this and I understand it now. It was my fault for not understanding the clause "exactly two" properly - it means only two out of all Factorbuilt robots share the same processor architecture, the corollary of which is the others need to be distinct from each other, which further leads to a maximum number of FOUR robots, according to these distributions:

LLMQ
MMQL or
QQML

Any further number would mean another duplicate set, which would invalidate the premise. Thus, three robots must have been built by Sturnweiler.

I perhaps would have rephrased the premise as "if only two Factorbuilt robots share the same type of processor architecture..." - but as I said, it's my fault for not properly grasping the meaning at first.

It was a great puzzle. Congratulations for having written it. And congratulations on the game, it's great!
 
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MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,733
Location
California
Damn, you have ruined my trend. Here I thought it revealed some oddity of how different cultures understand "only" vs. "exactly" because your substitution is the same on that they all propose (including a few who say that "exactly only" would be correct!). It's funny because to me, the two words are essentially synonymous but "exactly" carries a connotation of "neither more nor less than" while "only" carries a slight connotation of "no more than." For example, when we say, "Only 36 black rhinos still exist in the wild," the meaning we're trying to convey is that there are no more than 36; if it turned out there were fewer, that would strengthen our point. By contrast, "There are exactly 36 black rhinos still in the wild" would be proven wrong if it turned out there were 35. We are making a claim to specificity rather than asserting a ceiling.

At least, that's the way I understand it. But a significant number of players have raised the very complaint you make, and proposed the very solution. So, yeah....

Incidentally, the question is taken from a model LSAT (law school admissions test) problem with the costumes changed (I'm sure the root question is about lemonade stands or something). So the "exactly" was no doubt in the origin problem too. Given how litigious aspiring lawyers are, I assume that somewhere along the way it was decided that "exactly" was the most correct word to use there. But that also means I can't take any meaningful credit for the puzzle's structure, just for the costumes. (I do think that "Binomial Biennial" is a great turn of phrase...)

Anyway, I'm glad you enjoyed the game. (Or are you still playing? Another common complaint is that the last part of the game is too short, and that is a grievance that is transcultural for sure.)

[EDIT: Possibly relevant to the question: http://mathworld.wolfram.com/ExactlyOne.html]
 

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