Malamert
Arcane
- Joined
- Oct 19, 2018
- Messages
- 2,466
Finished Star Ocean The Last Hope Remaster. It was a superb, lovely, charming and wholesome space adventure. Enjoyed it immensely and took my time playing it. Got around 129 hours out of it and it was rad from beginning to end.
The gameplay's good stuff, solid action combat that can get really flashy and grand at times. It is, unfortunately, a tad too easy on normal difficulty and it's another one of those games where you need to beat it in order to unlock higher difficulties. Ah well, at least the post-game dungeons and bosses offer quite a challenge and require the usage of crafting and some decent party setup. The AI for your party can be legit retarded at times and you'll often encounter situations where party members are standing still for up to 5 seconds while a giant end of the world battle is taking place around them. The AI is even worse when it comes to healers and you might see your team getting decimated in the post-game while the healer's casting buffs on herself or waiting until everyone's almost dead to cast a party wide heal. I just ended up setting healers to manual control during post-game boss fights and switched constantly to them to cast heals between massive attacks. Anyway, the low difficulty during the main game and the dumb AI aside, it's still great stuff. Boss fights in particular are spectacular at times, especially the post-game superbosses.
Let's discuss the characters in this game and why they're all boatloads upon boatloads of radical and tubular fun. The protagonist's name is Edge Maverick and later on an edgelord space elf by the name of Arumat P. Thanatos, who calls himself death incarnate, joins the party. I could just stop with that as it's enough to tell you just how much silly fun you're in for. The crew of the Calnus has everything you want in a game like this: childhood friend, cute loli, friendly iron giant, cute catgirl, ditzy bird girl, tiddy elf and edgelord. They're all over the top and lead to a good deal of hilarious scenarios. Character events strike a good balance between normal dialogues and cutscenes. Lymle's so great, she's easily the best character in the game.
When it comes to the graphics you may want to consider downsampling the game since its only anti-aliasing option is FXAA and at anything lower than 4k it just isn't enough. You may also want to turn off depth of field and motion blur. Seriously, the depth of field in this game is way too exaggerated. It blurs just about everything a few feet in front you, it's insane. Anyway, the game generally looks good. Combat animations are nice and smooth, but the space ships are animated rather bizarrely during cutscenes, they look like they're spazzing around erratically from time to time. Character designs are beautiful, unfortunately the environments are a mixed bag. The first planet is pretty neat at the beginning, but then you have to go through some very ugly looking caves that just ruin the experience a bit. With the exception of the final planet, it's pretty much the same everywhere else: great outdoors, mediocre dungeons.
It's a tri-Ace game, so the soundtrack is the real deal. Enough said.
The story isn't anything new or unheard of, but it works and it leads to some really amazing setpieces with grand space battles and scenarios. You know how it goes, you're exploring for habitable planets one day and then the next you're saving all life from annihilation with the aid of all the friends you've made along the way.
So, yea, had an absolute blast playing this game and I'm probably going to give it another playthrough on the higher difficulties. Definitely going to have to play the other Star Ocean games too eventually.
The gameplay's good stuff, solid action combat that can get really flashy and grand at times. It is, unfortunately, a tad too easy on normal difficulty and it's another one of those games where you need to beat it in order to unlock higher difficulties. Ah well, at least the post-game dungeons and bosses offer quite a challenge and require the usage of crafting and some decent party setup. The AI for your party can be legit retarded at times and you'll often encounter situations where party members are standing still for up to 5 seconds while a giant end of the world battle is taking place around them. The AI is even worse when it comes to healers and you might see your team getting decimated in the post-game while the healer's casting buffs on herself or waiting until everyone's almost dead to cast a party wide heal. I just ended up setting healers to manual control during post-game boss fights and switched constantly to them to cast heals between massive attacks. Anyway, the low difficulty during the main game and the dumb AI aside, it's still great stuff. Boss fights in particular are spectacular at times, especially the post-game superbosses.
Let's discuss the characters in this game and why they're all boatloads upon boatloads of radical and tubular fun. The protagonist's name is Edge Maverick and later on an edgelord space elf by the name of Arumat P. Thanatos, who calls himself death incarnate, joins the party. I could just stop with that as it's enough to tell you just how much silly fun you're in for. The crew of the Calnus has everything you want in a game like this: childhood friend, cute loli, friendly iron giant, cute catgirl, ditzy bird girl, tiddy elf and edgelord. They're all over the top and lead to a good deal of hilarious scenarios. Character events strike a good balance between normal dialogues and cutscenes. Lymle's so great, she's easily the best character in the game.
When it comes to the graphics you may want to consider downsampling the game since its only anti-aliasing option is FXAA and at anything lower than 4k it just isn't enough. You may also want to turn off depth of field and motion blur. Seriously, the depth of field in this game is way too exaggerated. It blurs just about everything a few feet in front you, it's insane. Anyway, the game generally looks good. Combat animations are nice and smooth, but the space ships are animated rather bizarrely during cutscenes, they look like they're spazzing around erratically from time to time. Character designs are beautiful, unfortunately the environments are a mixed bag. The first planet is pretty neat at the beginning, but then you have to go through some very ugly looking caves that just ruin the experience a bit. With the exception of the final planet, it's pretty much the same everywhere else: great outdoors, mediocre dungeons.
It's a tri-Ace game, so the soundtrack is the real deal. Enough said.
The story isn't anything new or unheard of, but it works and it leads to some really amazing setpieces with grand space battles and scenarios. You know how it goes, you're exploring for habitable planets one day and then the next you're saving all life from annihilation with the aid of all the friends you've made along the way.
So, yea, had an absolute blast playing this game and I'm probably going to give it another playthrough on the higher difficulties. Definitely going to have to play the other Star Ocean games too eventually.