Cyberarmy
Love fool
You are all wrong. And I am right.
I have no idea what you are talking about.
You are all wrong. And I am right.
Was that Real life simulator: Commit crime and do wacky stuff XD number 3, or number 2?San Andreas was fantastic.Rockstar has always made banal boringshit that normalfags lap up in droves.
It really was. And Vice City.San Andreas was fantastic.
Never mind.You are all wrong. And I am right.
I have no idea what you are talking about.
That's true and detracts from the visual realism. I guess it's console game design and playing time padding.This might sound strange, but I also felt that on many of the main missions there were just way too many enemies to shoot.
Was that Real life simulator: Commit crime and do wacky stuff XD number 3, or number 2?
Wait, really? So i heard correctly? Is this shit game coming to PC? But......why?
Console players don't get a lot of options. They have to hype everything that gets shat their way.Played a little of the first game and thought it was decent. Never understood the overwhelming popularity though.
I enjoy shitting on console gamers as much as anyone, but in this case the hype is warranted. I can't wait to replay it on my master racist 2080Ti powered PC.Console players don't get a lot of options. They have to hype everything that gets shat their way.
Officially, no. But that didn't stop the makers of mods for GTA IV and V. They basically reverse-engineered parts of the engine from what I've been told in order to get mods and private servers working. Rockstar will ban you. But who gives a shit. The most rewarding multiplayer experiences are from private servers and the single player game doesn't connect to a server.Will it have mod support? Or fans will just have to find a way like they did with the previous games?
I don't remember Rockstar supporting mods, let alone today.
Rockstar will ban you. But who gives a shit. The most rewarding multiplayer experiences are from private servers and the single player game doesn't connect to a server.
Wrong. Rockstar will only ban you if your mods interfere with online (basically, hacks). Private servers are allowed. One of the recent resurgences of GTA V was due to a Roleplaying Mod that ran on a private server.Rockstar sees mods as a way to force you to buy their game repeatedly, because they ban you for using them.
OpenIV was brought back.A popular modding tool may come back from the brink
By Thomas Biery Jun 23, 2017, 6:00pm EDTShare this on Facebook
Grand Theft Auto 5
Rockstar has issued a statement through its support knowledge base solidifying their support for user-created mods of its games.
“Rockstar Games believes in reasonable fan creativity, and, in particular, wants creators to showcase their passion for our games,” the post begins. “After discussions with Take-Two, Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties.”
This statement seems to be a response to the Grand Theft Auto 5 community’s intense negative reaction to publisher Take-Two Interactive’s cease-and-desist order against the creator of OpenIV, a long-standing modding tool for Grand Theft Auto 4, Grand Theft Auto 5and Max Payne 3. Rockstar Games said that Take-Two’s decision was based on the fact that “OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody.”
In the wake of Take-Two’s order, Steam users hammered Grand Theft Auto 5’s store pagewith negative reviews, plummeting it to “Overwhelmingly Negative” status.
One caveat to this new agreement between Rockstar and Take-Two is that it does not apply to mods that affect online multiplayer, which was the reason given for the order against OpenIV. Another exception is made against the “use or importation of other IP (including other Rockstar IP),” which does not bode well for canceled fan-developed remakes like Red Dead Redemption V.
Rockstar has confirmed that it has reached out to OpenIV’s developer Yuriy "Good-NDS" Krivoruchko in an attempt to resolve this dispute.
San Andreas had Jetpacks, RDR2 didn't.You mean linear set pieces? RDR2 has plenty of those.Something from San Andreas
Most private servers use modded versions of GTA V. You're not "hacking". You're not doing anything that would interfere with Rockstar's own service. But Rockstar have banned people for using single player mods in their single player game. Unless you're a complete corporate cuck then nothing objectionable is happening from just modding Iron Man into your single player game. Or going on a private server to do Cops vs Robbers.Rockstar will ban you. But who gives a shit. The most rewarding multiplayer experiences are from private servers and the single player game doesn't connect to a server.
Yeah, modding an MP game, also called hacking. Obviously any dev will ban you if you play a hacked MP game, duh.
OFc if Rockstar banned your account for modding your SP game, that would be super fucked up.
RDR2 is made of two parts:
1) Linear playable TV series with insane production values and high quality writing (main quest)
2) Open Old West simulation (the open world exploration and sidemissions)
They somewhat clash on occasion, but nothing too bad. Both are of higher standard than nearly everything else in the industry. And I would say even across mediums. I have seen metric shitloads of westerns but I don't think I have ever enjoyed a protagonist as much as I have Arthur.
Would be nice to see what mods the community manage to make