PanickedTushkano
Educated
- Joined
- Sep 14, 2018
- Messages
- 46
It's Halloween:
Interesting, "sabwones" has been doing an LP of that quite recently. He tends to do obscure FPS' and such.
It's Halloween:
Yes but there's JRPGs without TB combat.I dont think there is a high chance for him to cover some JRPG, quite often you can hear from him that he just doesnt like TB combat system.
I lost a lot of faith in Ross's ability to play games when he did his Secret World review. And said the enemies were spongey when he was blatantly undergeared and had XP to spend which the game warned him about with great big flashing icons several times. (To be honest he wasn't alone in that. A lot of Games Journalists seemed to ignore the big flashing warnings saying they were undergeared and hadn't spent their XP.) Then there was his Dungeon Siege review where he just refused to engage with the magic system to the point of giving the magic characters melee weapons when they're absolutely shit at melee.While it's very probable that this game is still bad, Ross is definitely getting worse at the games he covers. When he complained about the kick's effect worsening, he's visibly kicking the monster into a wall. Seriously? It never occurred to him that might be the reason why the kick isn't sending them as far? At least with that Diablo-clone/adventure game you could get the stun animation confused with any random pain animation if you weren't paying attention. (which he should have) This is just not caring. (not that I should expect much on survival horror from Mr. It's Supposed to Suck)
I don't think he's that good of a gamer to comfortably branch out to different genres like that. I've watched his stream and he seems to be very laid back when playing. He also comments that there is no shame in finishing the game on the easiest difficulty as well. Very casual approach. He also chooses games that people don't talk about so having a Game Dungeon on something like DMC is very unlikely.I think Ross should start going into more interesting genres and games instead of trying to find some 90s or 2000s old game that may or may not be good and resembles something he's kinda already done.
This is what inspired me to play and finish Fallout 4. I just ignored every system they had, stacked most of my points into luck and off I went into the world making baddies explode into coins. Pretty fun.Sometimes his opinions are insightful but he's gotten into this bad habit of refusing to engage with a game's mechanics properly.
It may not be fun to watch him play it, but he could do a quick video about it, not an hour long one, or even half an hour, maybe just a 20 minute of what he thinks? Even if he plays casually, his opinion still matters, and there are other people like him who play things more casually (I know a guy who plays everything on easy difficulty).I don't think he's that good of a gamer to comfortably branch out to different genres like that. I've watched his stream and he seems to be very laid back when playing. He also comments that there is no shame in finishing the game on the easiest difficulty as well. Very casual approach. He also chooses games that people don't talk about so having a Game Dungeon on something like DMC is very unlikely.
That was never his strong side. You just need to see him struggle and resort to cheats in Revenant of all games. Or how he defaults to easy mode in Veil of Darkness because it's a 90s RPG, so he assumes it will be impossible for him. I have to admire his dedication to getting some of these games running at all and completing them despite bugs and crashes, I would've given up many times over with something like Armed and Delirious regardless of nonsensical gameplay, but he was always pretty bad at actually playing the games he covers.While it's very probable that this game is still bad, Ross is definitely getting worse at the games he covers.
He hasn't covered them at all, at least 1 game dungeon would be nice to have. He's done fps, diablo clone, strategy, adventure, mmo, racing, fmv, resident evil clone, shootmups, rpg, etc...I don't want Ross to cover JRPGs because I have zero interest in the genre.
The Majuular guy that was recommended a few posts back is pretty good. I watched his Weird West review and enjoyed it a lot. He has some long ass videos about JRPGS on his channel you'll probably enjoy them.He hasn't covered them at all, at least 1 game dungeon would be nice to have. He's done fps, diablo clone, strategy, adventure, mmo, racing, fmv, resident evil clone, shootmups, rpg, etc...I don't want Ross to cover JRPGs because I have zero interest in the genre.
I'm mostly interested in what Ross thinks about them, at least one of them.The Majuular guy that was recommended a few posts back is pretty good. I watched his Weird West review and enjoyed it a lot. He has some long ass videos about JRPGS on his channel you'll probably enjoy them.He hasn't covered them at all, at least 1 game dungeon would be nice to have. He's done fps, diablo clone, strategy, adventure, mmo, racing, fmv, resident evil clone, shootmups, rpg, etc...I don't want Ross to cover JRPGs because I have zero interest in the genre.
I'm mostly interested in what Ross thinks about them, at least one of them.
I'm mostly interested in what Ross thinks about them, at least one of them.
Here he comments how he despises turn based combat in games. I guess that includes JRPGs as well. It's in the 15 seconds where I marked the clip.
I think all of your questions could be summarised to the extent, that these genres are simply just not Ross' cup of tea.Admittedly this episode was more on the iffy side for me, not exactly sure why but the game was kinda meh. It was a similar problem I had with "the chosen well of souls".
I think Ross should start going into more interesting genres and games instead of trying to find some 90s or 2000s old game that may or may not be good and resembles something he's kinda already done.
E.g. I'd really like it if he covered some sort of interesting JRPG, he never done those, what's his opinion on those? Would the combat still suck for him if it was more like the newer FFs with more actiony? E.g. xenogears?
What about devil may cry type games? What's his opinion on those? In Kubus episode he actually mentioned he never played DMC before! That's a good excuse.
What about Civ games? City builders? What about some more strategy games? Or weird hybrids like sacrifice? Or giants citizen kabuto?
I just don't wanna see him waste time reviewing some resident evil knockoff with not much going for it even though you have some real interesting games that actually tried something different and ended up working out decently (I thought at least).
Those were just examples, I've no clue what Ross has to say about city builders, for all I know he used to do part time construction work and fantasied about being a mayor or something, who knows.I think all of your questions could be summarised to the extent, that these genres are simply just not Ross' cup of tea.
So he neither can say anything new or useful about these games, nor can he judge them fairly.
For example: Personally, I find Civ or City Builder games extremely boring.
I remember, when I first started Sim City (I think, it was Sim City 2000), because people were praising it a lot.
At first I started playing normally, but got bored pretty fast. After that I just loaded a premade city and called monsters and earthquakes to destroy it.
So personally, I can't recommend it. But of course, this doesn't make it a bad game.
For people who like this genre, it is very well made and engaging.
Really? Because to my knowledge he sucks at the genre. He abuses the absolute hell out of walkthroughs in every adventure game review I've seen of his. He refuses to experiment on puzzles. He constantly complains about their difficulty. If anything, the one genre he seems to be good at is strategy games, since the ones that give him trouble seem to be actually difficult to play.The thing is that Ross loves adventure games and they seem to be his forte.
Revenant of all games? Was there something beyond the combo system? IIRC, in a follow-up video he showed that it was just as slow to advance through a dungeon with combos as the method he was doing, because now he has to worry about stamina regenerating too. (I have no idea about it since I don't care for ARPGs like that) Although that said, he really shouldn't have had to have been told that. On Veil, yeah, of course he assumes that. If he played one of the other games from the devs of that or one of the many DM-clones he'd never get anywhere. Even something like Arena or it's contemporaries would cause him no end of stress with how hard they can be at the start.That was never his strong side. You just need to see him struggle and resort to cheats in Revenant of all games. Or how he defaults to easy mode in Veil of Darkness because it's a 90s RPG, so he assumes it will be impossible for him.
I don't remember the follow up video, but in the Revenant review about halfway through the game he decides that it's unfair and impossible and has to use cheats to beat it. Which is weird because Revenant isn't a super difficult game, regardless of its other problems. It's a slog in some areas but far from the worst of its genre, he likes Dungeon Siege for example, and I couldn't force myself to finish it because I was bored out of my mind playing it, I'd rather replay Revenant than attempt to slog through Dungeon Siege again. The combo system might seem like a small thing, but it's still ahead of the vast majority of the ARPG genre that never goes beyond picking a skill and clicking.Revenant of all games? Was there something beyond the combo system? IIRC, in a follow-up video he showed that it was just as slow to advance through a dungeon with combos as the method he was doing, because now he has to worry about stamina regenerating too. (I have no idea about it since I don't care for ARPGs like that) Although that said, he really shouldn't have had to have been told that. On Veil, yeah, of course he assumes that. If he played one of the other games from the devs of that or one of the many DM-clones he'd never get anywhere. Even something like Arena or it's contemporaries would cause him no end of stress with how hard they can be at the start.
I don't remember the follow up video, but in the Revenant review about halfway through the game he decides that it's unfair and impossible and has to use cheats to beat it. Which is weird because Revenant isn't a super difficult game, regardless of its other problems. It's a slog in some areas but far from the worst of its genre, he likes Dungeon Siege for example, and I couldn't force myself to finish it because I was bored out of my mind playing it, I'd rather replay Revenant than attempt to slog through Dungeon Siege again. The combo system might seem like a small thing, but it's still ahead of the vast majority of the ARPG genre that never goes beyond picking a skill and clicking.Revenant of all games? Was there something beyond the combo system? IIRC, in a follow-up video he showed that it was just as slow to advance through a dungeon with combos as the method he was doing, because now he has to worry about stamina regenerating too. (I have no idea about it since I don't care for ARPGs like that) Although that said, he really shouldn't have had to have been told that. On Veil, yeah, of course he assumes that. If he played one of the other games from the devs of that or one of the many DM-clones he'd never get anywhere. Even something like Arena or it's contemporaries would cause him no end of stress with how hard they can be at the start.
It's been years since I've played Revenant, so I'm hazy on the details, but I remember just learning the game by playing it, doing whatever seemed good at the time and I breezed through most of it, maybe with a couple difficulty spikes in boss fights. Combat was pretty fun and engaging for the most part. His video is otherwise a good overview of the whole game and its positives and negatives, I just can't take his opinions of game difficulty very seriously, he seems to fixate on certain styles of play and refuse to try and find things that work better or can be abused in specific situations.