AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
I did, while the drama was still on:If you don't like it, write your own review.
http://www.metacritic.com/user/AwesomeButton01
I did, while the drama was still on:If you don't like it, write your own review.
The linearity is described as it is. The same applies to the more cringeworthy moments of the writing. If the words 'as claustrophobic as throne of bhaal' and 'jar jar binks' are not enough to dissuade you, then my own opinion of the overall mediocrity of Baldur's Gate's storytelling prevents me from doing much more to save you.The review is too forgiving. It doesn't change my opinion that playing a game with the "writing" and linearity of SoD is an insult to the player's intelligence.
http://www.fileplanet.com/128335/120000/fileinfo/Lionheart---Legacy-of-the-Crusader-DemoI would have liked a demo of Lionheart only containing New Barcelona.
The linearity is described as it is. The same applies to the more cringeworthy moments of the writing. If the words 'as claustrophobic as throne of bhaal' and 'jar jar binks' are not enough to dissuade you, then my own opinion of the overall mediocrity of Baldur's Gate's storytelling prevents me from doing much more to save you.The review is too forgiving. It doesn't change my opinion that playing a game with the "writing" and linearity of SoD is an insult to the player's intelligence.
They might have more money than we think.
They might have more money than we think.
You're giving s lot of credit to an industry that has a long history of being unable to properly budget their projects. Also, if you listen to the interview I linked to a few posts back, you really get a sense of how much all the voice acting cost them. It gave me the impression that they're not necessarily flush with cash.
But you have a point I suppose. They might be doing well enough with their EE's, so that it doesn't hurt them extremely much if SoD tanks. Then again, there was no indication that n-Space was in trouble when they started development of the RoD expansion to SCL.
¯\_(ツ)_/¯
Well, if all else fails, there's always Kickstarter.
Delterius said:Don't you just hate when people keep teleporting everywhere?
I didn't say that, did I?So what, new games are better than old games, because they are newer?Because playing the same fucking game over and over again sucks.
I daresay it would get old after the second game and you'd want a different setting, different systems (of the same quality), different mechanics (with the same reactivity). Why do you think we aren't working on AoD2? We want to give the player something different with each and every game, not feed him the same fucking thing. Our third 'full-scale' RPG will be as different from AoD and the CSG as the CSG is different from AoD.I'd happily play more AoD even in the same engine as long as I have the same combat and the same reactivity. I don't think it would suck.
You'd know exactly what to expect long before a new game is released: classes, builds, spells, weapons, enemies, etc. The character system would have nothing new to offer, no joy of discovery, of figuring out how something works, no experimenting with builds, etc. Sure, it can still work if the writing is top notch but such things are very and exceedingly rare.Playing more D&D adventures in the same Infinity engine would be fine too, as long as they are well designed.
I don't know, I would ask you the same, also rhetorically.Why do you think we aren't working on AoD2?
No, I exaggerated on purpose. I don't imagine you would really mean that, but that's one interpretation of that sentence.I didn't say that, did I?
I don't think I'd mind. Iterating on the same technology and releasing different games using the same technology has been happening both in RPGs and in other genres (FPS, "Adventure" games/Quests), and some of the best games in those genres have actually been made exactly with reused tech. I won't list non-rpg examples because I don't want to devolve this into an argument was game B better than game A.You'd know exactly what to expect long before a new game is released: classes, builds, spells, weapons, enemies, etc. The character system would have nothing new to offer, no joy of discovery, of figuring out how something works, no experimenting with builds, etc. Sure, it can still work if the writing is top notch but such things are very and exceed
Or FO2 using the same engine as FO produced a worse RPG?
^Didn't take long for that guy do get dumbfucked. Always wondered if he was someone's alt..?
Its probably the purpose, not too much criticism , i remember many users complaining about bugs and broken quests too at release, no mention of that here. Thats why we get that review so much faster than any other games, to be sure to have the quote on collector box.The review probably took some effort for which Delterius is thanked, but it isnt the hard hitting brutal Codex roast this game deserves. It is a mellow flower power mainstream piece of writing, maybe an attempt to get into the game journo bizz for reals?
Where is the bleeding edginess, the deserved bloody butchering of the writing, the holy codex crusade against the sjw retards who deemed the originals (and their customers) sexist? Beamdog may aswell copy paste some text and use it in their marketing, or put blurbs of it on their Collectors Edition box.
Why didn't Darth Roxor write the review?
Then be sure to put that tag on his alt as well.^Didn't take long for that guy do get dumbfucked. Always wondered if he was someone's alt..?
He's Gaius maximus
That one was hilarious. You said some good stuff about the game but still gave it a one. Also it was hilarious how you ignored that TotS and ToB are also linear but bashed SoD for it :DI did, while the drama was still on:If you don't like it, write your own review.
http://www.metacritic.com/user/AwesomeButton01